Mods, Addons & Total Conversions

1992

Spear Of Destiny

| Coming Of The Storm

Ultima Underworld

| Underworld Adventures

Wolfenstein 3D

| Wolfenstein Alien Edition | Wolfenstein Christmas Edition | Wolfenstein Mortal Kombat Edition | WolfGL

1993

Doom

| Aliens TC | Brutal Doom | Classic Episode, The | Doom 95 | Doom Builder | Doom Legacy | FreeDoom | jDoom with Doomsday | Skulltag | The Mercenaries 3.0 | ZDoom & ZDaemon

Frontier: Elite II

| GLFrontier

Ken's Labyrinth

| LAB3D-SDL-enhanced

Ultima Underworld II

| Labyrinth Of Worlds

1994

Descent

| D1X

Doom 2

| Action Doom | Aeons of Death | Alien Vendetta | Arcadia Demade | Batman Doom | BGPA Missions: Liberation | Blood TC / ZBlud | Caverns Of Darkness | Chosen | City Of The Damned & Apocalypse | Cold as Hell | Daedalus: Alien Defense | Darkening Episode 2, The | Darkest Hour, The | Deus Vult II | Doom 64: Absolution | Epic | Eternal Doom | Hell Revealed 1 & 2 | Icarus: Alien Vanguard | Knee Deep in ZDoom | Legacy of Suffering | Marine Doom | Memento Mori 1 & 2 | Mordeth | Paranoid | Phocas Island 2 | Playstation Doom | PsychoPhobia | Requiem | RTC-3057: Hub 1 | S.T.R.A.I.N. | Scythe 2 | Simplicity | Suspended in Dusk | Talosian Incident, The | Ultimate Simpsons Doom | Ultimate Torment & Torture | Vile Flesh | Wolfendoom

Heretic

| jHeretic with Doomsday

Marathon

| Aleph One | Devil In A Blue Dress | Eternal | Marathon 1 Aleph One (M1A1) for SDL | Marathon 2 Shapes For Aleph One | Marathon Evil, Marathon Fell, Marathon Red | Missed Island | Rubicon X | Sounds & Total Texture Enhancement Packages | Tempus Irae

Rise Of The Triad

| WinRott | WinROTTGL & High-Resolution Textures

System Shock

| System Shock Portable

1995

Dark Forces

| DarkXL / XL Engine

Frontier: First Encounters

| FFE D3D | John Jordan's JJFFE / GLFFE

Hexen

| jHexen with Doomsday

Ultimate Doom

| 2002: A Doom Odyssey | Crusades - An Unholy War

1996

Descent 2

| D2X-W32 | Glidos

Doom 2: Hell To Pay

| Hell To Pay ZDoom Port

Doom 2: Perdition's Gate

| Perdition's Gate ZDoom Port

Duke Nukem 3D

| Ages In Time | Crucial Conflict | Daikarin | Duke Meets Doom | Duke Nukem Eternity | Duke Nukem Forever 2013 | Duke Nukem Forever 2013 | Duke Nukem Total Conversions: Platoon | Eduke (Enhanced Duke Nukem 3D) | Gate, The | Grins of Divinity | Imperium | Jonof's Duke 3D Port & High Resolution Pack | Last Reaction and Water Bases | Metropolitan Mayhem | Pray Your Prayers 2000 | Redrum: The Shining 2 | Starship Troopers | Weapon of Mass Destruction

Final Doom

| Plutonia 2

Quake

| Beyond Belief | Capture The Flag | Demon King, The | DirectQ! | Fantasy Quake - Rise of The Phoenix | fQuake | FuhQuake | Insomnia | Nehahra Project, The | Neil Manke Maps | Open Quartz | Operation Urth Majik | Painkeep | Penumbra Of Domination | ProQuake | Prydon Gate | Quake 1 Arena | Quake Fan Movie Creations | Quake HD Pack | Rapture | Soul Of Evil | Team Fortress | Tenebrae | Twisted Christmas | Zerstorer

Strife

| SeHackEd | SvStrife

Tomb Raider

| Glidos | Nude Raider | Tomb Raider Xtra

1997

Blood

| Bloody Pulp Fiction | Death Wish | Glidos | Legends Of Iconoclast | Rage Against The Machine

Duke Caribbean: Life's a Beach

| VacaHRP

Duke It Out In DC

| Duke D.C. HRP

Duke Nukem Nuclear Winter

| Nuclear Winter HRP

Hexen II

| Hammer of Thyrion | UQE Hexen II

Jedi Knight: Dark Forces 2

| Jedi Knight Enhanced

Quake 2

| 1492: Anno Domini | 1964: Echoes Of The Past | Armageddon Device, The | Belly Of The Beast | Castles Of Stroggos 1-3 | Chaos Deathmatch | Citadel | Citizen Abel Episodes 1-4 | Dark Undergrowth | Deaf, Dumb And Blind | Deus EX Machina | Die Hard | E1U1 Textures | Earth | Escape | Final Remake of Doom for Quake 2 | Gloom | Last Day On Stroggos | Magic Lamber 1 & 2 | Milous Mission Maps | Neil Manke Maps | Pax Imperia | Powersphere Quest V2 | Progetto Genoma 1 & 2 | Quake 2 Evolved | Quake 2 GWT | Quake2Max | Remake of Juggernaut for Quake2 | Remake of Quake 1 for Quake 2 | Remakes of Doom 1 & 2 | Slight Mechanical Destruction | SOG | Super Pack Single Player | Windows of Retaliation

Redneck Rampage

| Erampage | Hickston Swamp, The

Resident Evil

| Barry's Mod

Shadow Warrior

| JonoF's Shadow Warrior Port | Rampage Warrior: The Nightmare | Zilla's Vengeance

Sub Culture

| Sub Culture Real Texture Pack

1998

Damage Incorporated

| Big Dead One Map Pack, The

F-22 Total Air War

| F-22 Total Air War 2.0

Falcon 4.0

| Falcon BMS 4

Forsaken

| Forsaken: Project X

Half-Life

| Action Half Life | Afraid Of Monsters & Director's Cut | Azure Sheep | Battle Grounds, The | Before | Black Ops | BrainBread | Case Closed | Chemical Existence | Chronicles | Earth's Special Forces | Edge Of Darkness | Escape From The Darkness | ETC (Earthquake Test Centre) 1 & 2 | Fate Reversal | Firearms | Focal Point | Gate, The | Half-Life Redux | Half-Life: Dreamcast | Halfquake Sunrise | Heart Of Evil A-E | Hour-Glass | Invasion | Naruto: Naiteki Kensei | Natural Selection | Opera, The | Operation Black Thunder | Operations 1942 | Paranoia | Peaces Like Us | Point Of View | Poke646 & Poke646 Vendetta | Radix | Redemption | Reissues | Residual Life | Residual Point | Smart Decoy | Someplace Else | Specialists, The | Sven Co-Op | Sweet Half-Life | They Hunger 1-3 | Timeline 1-3 | Todesangst 1 & 2 | Trap, The | Trusty Pack | U.S.S. Darkstar | Uplink Lite | Vampire Slayer | Vengeance | Wanted | Xeno Project 1 & 2 | Zombie Panic

Half-Life: Counter-Strike

| Fusion Pack SE Final

Heretic 2

| Abode Of Golgotha Saga | Heretic Fortress, The | Heretic II Siege | Ogle: The Return of Morcalavin

Redneck Rampage Rides Again

| Redneck Rampage Rides Again, AGAIN

Shogo

| Shogo Six-Pack

Thief

| Calendra's Cisterne

Trespasser

| TresCom Isle

Tribes

| Hi-Resolution Textures

Unreal

| Oldunreal's 227 Patch | PlayStation Port Beta | Tower of Shrakith'a | Unreal Hi-Res S3TC Textures

1999

Aliens Versus Predator

| Cancer Black | Classic Redux

Battlezone II

| FleshStorm | Forgotten Enemies | QF Mod | Uler

Descent 3

| WindMine saga

Fighter Squadron

| Fighter Squadron: World War One

Freespace 2

| Antagonist, The | Blue Planet Dilogy (Age of Aquarius and War in Heaven) | Dimensional Eclipse | FreeSpace Port | Just Another Day 2.21 | Just Another Day Collector's Edition | Wings of Dawn

Half-Life: Opposing Force

| A Soldier's Tale | Bootleg Squadrog | Dark Operations | EP RST | Fallback, Fire, & Ice | Ground Zero 2 | Intolerable Threat | Little Skyscraper of Horrors | Mission Impossible | Nuclear Winter | Opposing Force Redux | Retaliation | Shepard’s Adventures | Trusty Pack | Under the Black Moon | Xen Campaigns, The

Kingpin

| Kingpin: Final Crime | KP2 | Night Work at the Factory | Rags 2 Riches

Quake 3

| Anaconda: Temple Of The Mist | Challenge ProMode Arena | Dark Conjunction, The | DeFRaG | Dreamcast Map Pack | Niflheim Souls Feast | Quake 3 Fortress | Sidrial | Simpsons Map,The - by Maggu

System Shock 2

| Ponterbee Station / UNN Nightwalker / UNN Facility Polaris-32A0 | Rebirth | Savant's Hi-Res Cutscenes | SHTUP | System Shock Infinite

Thief Gold

| HD Texture Mod

Unreal Tournament

| BuF Bonus Pack 1 | EXU2: Batshit Insane | Infiltration | Legacy | Marathon: Resurrection | Nali Chronicles | Neo Cairo | Operation Na Pali | Project Zephon | Seven Bullets | Spatial Fear: Prologue | Thievery UT | Unreal4Ever | Xidia Gold

WWII G.I.

| Platoon Leader

2000

Aliens Vs. Predator: Gold Edition

| Aliens Vs Predator - Source code update

American McGee's Alice

| Madly Enhanced

Deus Ex

| Burden of 80 Proof | Cassandra Project, The | Hotel Carone | Nameless Mod, The | New Vision | Nihilum | Project 2027 | Redsun 2020 | Unreal Revolution | Zodiac

Jane's Combat Simulations: USAF

| Super Pro

No One Lives Forever

| Forgotten Bunker | Last Stand, The | Showdown

Rogue Spear: Urban Operations

| Eagle Watch for RS v0.7 | Rainbow Six for RS | Renegade Legion

Star Trek Deep Space Nine: The Fallen

| Convergence

Star Trek Voyager: Elite Force

| Colony 7 | Starbase 11

Thief 2

| Calendra's Legacy | King's Story | T2X: Shadows of the Metal Age

2001

Aliens Vs Predator 2

| Aliens vs Predator 2 2007 Complete Texture Overhaul | Fear 3.0: Curse of Reverence | Island of the Dead | Survival

Clive Barker's Undying

| Family Grave, The | Texture Updater

Ghost Recon

| CENTCOM | Demon Rage | Frostbite | Heroes Unleashed | Year of the Monkey

Max Payne

| Katana | Kung Fu Edition | Polar Paradise

Operation Flashpoint

| Lega Warz

Red Faction

| Pure Faction

Return To Castle Wolfenstein

| Alone At War: Offlag 1-4 | Arkot Mappack | Arkot_Castlekeep | Cargo Liner | Castlekeep | Clonewar | Cooperative Gameplay | Devil's Manor | Devil's Manor 2: Edge of Darkness | Enemy Castle, The | Enigma | Fast Attack, Murp and New Pharao | Fortress 2, The | Generator | Ghosts of War | Greenbrier On The Rhine | Hidden Wolf | Hindenburg | Industrial Espionage | Industrial Espionage: Engineer Assassination | Mages Skulls | Metro | Normandy | Operation Deathshead | Operation Evil Eye | Operation Redmoon | Operation Vorsichtig | Patches For Maps RTCW SP 1 & 2 | Pharaoh's Curse | Phm's Headquarters | Project 51 | Rate is More Than Life, The | Relic Hunt | Saboteur | Stalingrad | Time Gate | Vendetta | Vovstein Mappack

Super Dimension Fortress Macross VO

| Macross VOXPlus

2002

Battlefield 1942

| Battlefield: High Definition | Desert Combat | Eve Of Destruction

Duke Nukem: Manhattan Project

| DC Missions, The

Grand Theft Auto III

| Real GTA III

Jedi Knight 2: Jedi Outcast

| Dark Origins | Dragon Remix: EndGame Edition

MechWarrior 4: Mercenaries

| Battlefields Mappack | Co-Op Mod | MekPak3

Medal Of Honor MissionPack 1: Spearhead

| MOHAAS High Definition

Medal Of Honor: Allied Assault

| City Nights Final | MoH High Definition

Operation Flashpoint MP: Resistance

| Conspiracies: Deluxe | Enhanced Configuration Project | FFUR-SLX

Serious Sam: The Second Encounter

| XBOX Mod

Soldier of Fortune 2

| Mortal Coil

Star Trek: Bridge Commander

| Kobayashi Maru

Unreal Tournament 2003

| 9-11 Survivor | Community Bonus Pack 1 | Infection

2003

Call Of Duty

| LeonCOD 1+2 | Lost Symbol, The | Operation Market Garden | Sandstorm | Secret Of The Third Reich, The

Contract J.A.C.K.: Just Another Contract Killer

| Project Pegasus

Deus Ex 2: Invisible War

| Unified Texture Pack

Freelancer

| Crossfire | Discovery Freelancer | Freeworlds 19.XX | Freeworlds: Tides of War | Itano Circus | Shattered Worlds | Underverse, The

Grand Theft Auto: Vice City

| Back to the Future: Hill Valley | GTA: Liberty City | Long Night

Jedi Knight 3: Jedi Academy

| Escape: Yavin IV & The Lost Maps | JA+ Mod | Star Wars Movie Duels 2 | Survival Mod 2: Revenge Of The Droids

Max Payne 2

| 7th Serpent: Crossfire & Genesis | Absent Grave | Cinema v2.0 | Elements of Style | Hall Of Mirrors | Max Payne's Chronicles | Mission: Impossible - New Dawn | Mona: The Assassin

Postal 2: Share the Pain

| A Week in Paradise | Eternal Damnation

Savage: The Battle For Newerth

| Samurai Wars XR | Savage XR

Star Trek - Elite Force 2

| A Gate, two Birds and the Beautiful Sky | HaZardModding Co-op Script Mod

Tron 2.0

| Killer App | User Error

Unreal 2 Special Edition XMP

| AlienPod Map Pack Version 2 | Community Bonus Pack | Community eXpansion Pack

Unreal 2: The Awakening

| Crystal Element | Red Planet

Vietcong

| Rising Sun

Wolfenstein: Enemy Territory

| True Combat: Elite

2004

Battlefield Vietnam

| World War II Mod

Call Of Duty: United Offensive

| Beyond Rostov Mod

Counter-Strike Source

| CSS Sci Fi Mod

Doom 3

| Bubba Lego-Tep | Classic Doom 3 | Doom 2 For Doom 3 | Duck Nukem: Four Feathers | Duct Tape | DungeonDoom | Endarchy | Event Horizon | Hell Island | Hexen: Edge Of Chaos | In Hell: Directors Cut | Into Cerberon | Last Man Standing Coop | OpenCoop | Pathways Redux | Phantasm | Prometheus | Ruiner | Serengrove | Wulfen Texture Pack | Z-Hunter | Zombie Slayer

Far Cry

| Delta Sector, The | First Contact: PlanetFall | K-9 Vision | Matto 3 & 4 | Pandemie | Tuesday & Ark: Continuum

Half-Life 2

| All Sounds Replaced By My Voice | Attempt To Survive | Awakening | Calamity | Causality Effect | Citizen, The 1-2 | City 7: Toronto Conflict | Coastline to Atmosphere | Combine Destiny | Curse Episodes | D.I.P.R.I.P. Warm Up | Das Roboss | Dear Esther | Decadence | DoomEd | DoomEd | Dystopia | Eclipse | Eternal Silence | First Light | Flipside | Forward Motion | Get A Life | GoldenEye: Source | Iris | Korsakovia | Missing Information | Mistake Of Pythagoras | NeoTokyo | Obsidian Conflict | Old School | Overwatch | Penetration | Perfect Dark Source | Powerstation 17 | Precursor | Ravenholm | Riot Act | Rock 24 | Shantytown | Silent Hill: Alchemilla | SMOD | So Much For Freeman | Strider Mountain | Substance | Synergy | Titan: XCIX | Void | Water | Weekday Warrior | Zombie Master

Half-Life 2: Deathmatch

| AG²

Halo: Custom Edition

| CMT Full Conversion

Joint Operations

| Reality Mod

Joint Operations Escalation

| International Conflict

Painkiller

| PK++

Soldner: Secret Wars

| Operation Overload | Operation Wings Memorial

Star Wars: Battlefront

| Elite Sides

Thief Deadly Shadows

| Deadly Details Collective Texture Pack

Unreal Tournament 2004

| Air Buccaneers | Alien Swarm | Anomaly | Awakening, The | Bloom | Chaos UT2: Evolution | Clone Bandits | Community Bonus Pack 2 | Dark Corners | Eden Eclipse | Hollow Moon | Introspect | Lawdogs | Mars Wars | Out Of Hell | Path Of Vengeance | Piddly's Chance | Robin Hood & The Kings Ransom | Soul Keeper, The | Starship Aces | Troopers: Dawn Of Destiny

Vampire The Masquerade: Bloodlines

| Camarilla Edition | Clan Quest | Companion Mod | The Final Nights

2005

Battlefield 2

| Allied Intent Xtended | Alpha Project | Extended Singleplayer | Forgotten Hope 2 | Nations At War | Point of Existence 2 | Project Reality

BloodRayne 2

| FSAA Patch & Hi-Res Textures

Boiling Point

| Great War | Legend Is Alive, The

Call Of Duty 2

| 1936-1939 The Spanish Civil War | Day Of Infamy | LeonCOD2 | Merciless Matador | Outfoxed | Red Square Massacre | WCP CoD2 Reality & High-Res Skin Pack

Day Of Defeat Source

| High Definition Pack

Doom 3: Resurrection Of Evil

| Fragging Free

F.E.A.R.

| Beneath | Coop Warfare v0.7

Grand Theft Auto: San Andreas

| GTA BioHazard Alert | GTA United | Hot Coffee Mod V2.1 | Left 4 Theft: San Andreas | San Andreas Multiplayer | Stargate | Vice City Stories: PC Edition

Land Of The Dead: Road To Fiddler's Green

| Dead Epidemic

Operation Matriarchy

| Enhancement Addon

Quake 4

| HardQore | Use Destruction

Serious Sam 2

| Classic Serious Sam II | Insamnity 2 | Serious Sam Forever

Star Wars: Battlefront II

| Aldura Campaign | Conversion Pack | Dark Times, The | Ultimate Battlefront - The Clone Wars

SWAT 4

| 11-99 Enhancement Mod

Vietcong 2

| PLATOoN Mappack

2006

Battlefield 2142

| Battle Paint 2 | First Strike

Garry's Mod

| Cube2 | Elevator

Half-Life 2: Episode One

| Minerva | Sebastian | Siren | The Sprucecape Mappack

Open Arena

| Community Mappack Volume 1

Rainbow Six 5: Vegas

| Player's Pack Red and Black Edition DLCs

Red Orchestra: Ostfront 41-45

| Carpathian Crosses | Darkest Hour: Normandy 1944 | Mare Nostrum

Roboblitz

| Roboblitz Isolated

SWAT 4 MP The Stetchkov Syndicate

| Canadian Forces - Direct Action

2007

Call Of Duty 4: Modern Warfare

| Reign of the Undead: Zombies | Star Wars Mod: Galactic Warfare

Crysis

| Call of the Fireflies, The | Chronoranger | City Assault | Crysis Wars EX | Harbour, The | Intel Mapping Contest | Jumper and the City | Living Hell: Noname Island 2 | Lost Control | Mandate of Heaven | MechWarrior: Living Legends | Mutant Factor, The | Natural Mod | Paradise Mod | Predator - The Heat Of The Jungle | Rainy Days | StarCry | Vietcry | Worry Of Newport, The

Death To Spies

| Enhancement Addon

Enemy Territory: Quake Wars

| Tribal Wars

Gears Of War

| The Fly: Room Escape From Silent Hill

Half-Life 2: Episode Two

| 1187 | Baryonic Predicament | Black Snow | Dangerous World | Deep Down | Eye Of The Storm 1 & 2 | Final Project Diary | Grey | Human Error | Mission Improbable | Neuromancer | Nightmare House 2 | Offshore | Outpost 16 | Overheid | Project 25 | Research and Development | Silent Escape | Spherical Nightmares | Station 51 | Tales from the Galactopticon | Union

Portal

| Affinity | Aperture Deja Vu | Conundrum | Flash Version MapPack, The | Gamma Energy | Portal Prelude | Portal Pro

S.T.A.L.K.E.R.: Shadow Of Chernobyl

| Autumn Aurora 2 | Oblivion Lost | Priboi Story | STALKER Complete 2009

Team Fortress 2

| Great Class Dash, The

Unreal Tournament 3

| Airborn | Archasis II | Bailter Ray | Black Sierra | Community Bonus Pack 3 | Crucible, The | Defend Unreal Territories | GfG#2 | Haunted, The | Hazard: The Journey Of Life | Jurassic Rage | Synchrony | UT2D

2008

Babylon Project, The

| Babylon 5 Star Fury Pilot | The Earth Brakiri War

Crysis Warhead: Crysis Wars

| Casus Belli | Open Outcast

Fallout 3

| A Note Easily Missed / An Evening with Mister Manchester / To Sleep, Perchance to Dream | Cube Experimental | Fallout 3 Re-Animated | FOOK 2

Grand Theft Auto IV

| United Russian Mod - Criminal Russia IV

Left 4 Dead

| 7 Hours Later | City 17 | Coal'd Blood | Dead Before Dawn | Death Aboard | Heaven Can Wait | I Hate Mountains | Left 4 Teletubbies | Night Terror | One 4 Nine | Silent Fear | Silent Hill 1 | Suicide Blitz | Vienna Calling

S.T.A.L.K.E.R.: Clear Sky

| S.H.A.R.P.E.R.

2009

Killing Floor

| Aliens: Killing Floor | Departed | Icebreaker

Left 4 Dead 2

| Death Sentence | Detour Ahead | Dniepr | Two Evil Eyes

S.T.A.L.K.E.R.: Call of Pripyat

| Misery | Redux | S.M.R.T.E.R. Pripyat

2010

Alien Swarm

| Alien Swarm MapPack | Hypovolemia

ArmA II: Operation Arrowhead

| Day Z

Fallout New Vegas

| Area 51 | New Vegas Uncut: Freeside Open | Project Brazil | Project Nevada

Just Cause 2

| Just Cause 2 Multiplayer

2011

Crysis 2

| Ignition Map Pack

Portal 2

| 12 Angry Tests | Curious Chamber | Decay | Designed For Danger | Moonbase Luna-C | WibiData

Rage

| Rebalance Mod

2012

Black Mesa

| Black Mesa: Uplink | Surface Tension Uncut

Mass Effect 3

| MEHEM - The Mass Effect (3) Happy Ending Mod

2013

ARMA III

| Breaking Point




1992

Spear Of Destiny

Coming Of The Storm Total Conversion [top]
From Wolf Skevos-Jones, this features 21 brand new levels with tons of new enemies, tricks and ambushes. The major highlight is that every level leads directly into the next one. Instead of every level ending at an elevator, a level could end with you approaching the outer fence of the castle with the next level placing you just inside. The progression is almost Half-Life-esque in that regard. The level design is top-notch, with even Wolfenstein's static square wall tiles managing to take on the feel and layout of a real German castle and surrounding grounds. There are even levels that take place outdoors, with a starry sky to look up at. Just beware of the new sniper enemies, carrying Mauser rifles that will put you down in two shots or less.
Infos
Download 2MB (uploaded by Mr. Lowe)
Videos


Ultima Underworld

Underworld Adventures Source Port [top]
This was an unfinished project to recreate Ultima Underworld 1 on modern operating systems (e.g. Win32, Linux or MacOS), using the original game files. It uses OpenGL for 3D graphics, the SDL library for platform specific tasks and Lua for scripting. It is developed as Open Source and is licensed under the GNU General Public License.
Download v0.9 & updated digital music pack 794kb + 7MB / Screenshots
 1  2 


Wolfenstein 3D

Wolfenstein Alien Edition Partial Conversion [top]
A well made TC for Wolfenstein. Somebody has edited the game and has changed it, so that it fits in the world which everybody knows from the "Alien" films. Some level graphics and textures were exchanged in this new episode, as for example the doors. The opponents were likewise changed.
Download 0,5Mb


Wolfenstein Christmas Edition Partial Conversion [top]
In this version one shoots on Santa Claus and his employees while Christmas songs play.
Screenshots | Download 0,3Mb
 1  2 


Wolfenstein Mortal Kombat Edition Partial Conversion [top]
In this addon you go up against the well-known figures from Mortal Kombat.
Download @ Underdogs 1Mb


WolfGL Source Port [top]
OpenGL port for running Wolfenstein 3d and Spear of Destiny. It's basically so that you can run this old game better as it's optimised for 3D cards.
WolfGL


1993

Doom

Aliens TC Total Conversion [top]

Extravagantly formed complete conversion of Doom - and in my opinion the best one. From the Aliens film, there are borrowed weapon noises and calls, as well as the well-formed Alien opponents, marine weapons and diverse levels. I have played it in singleplayer, as well as in the Co-op mode with a friend and it's extremely fun!
Info | Download @ ftp.ntua.gr 2Mb
 1  2 


Brutal Doom Total Conversion [top]

This mod takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. In development since 2010, it was an 18th Cacoward winner. The whole world becomes more real and interactive. You can hurt yourself with the shrapnel if you shoot a gun too close of a wall, you can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, you can use the chainsaw to rip when you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields. Blood will drip through your visor every time you shoot enemies too close. Everything sounds louder, looks bigger, moves faster, and hits harder. The camera shakes every time something explodes near you. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Screenshots
 1  2 
Download v0.19 for ZDoom & GZDoom or Skulltag & Zandronum engines 18MB (uploaded by ModDB)


Classic Episode, The Megawad [top]
A set of wads which were intended to emulate the feel of Ultimate DOOM. The initial release of The Classic Episode was on December 20, 2000. Version 2.0 was released on August 31, 2002. In 2003, classic10 and classic11 were added. Proof that the Doom community is still keeping the game alive!
Screenshots / Download ~0,5Mb
 1  2 


Doom 95 Source Port [top]
In 1995 in collaboration with Microsoft a source port of Doom was developed for Windows. This will work with all the Doom games. There are no great innovations except higher resolutions and a starter especially made for easier network (or Internet) play.
Download (@ Doomworld) 4Mb


Doom Builder Map Editor [top]
Doom Builder is an advanced Doom, Heretic and Hexen map editor (aka level editor). With the flexibility given by the Game Configurations you can customize the support to your needs and support any Doom, Heretic or Hexen engine. No longer bothering about textures and alignments while you can't see them; Do your mapping in 2D mode and jump into the real-time 3D mode to do your texturing and architecturing. No more excuses for texture misalignments! With the real-time editing in the 3D mode you can see exactly how your map will look in the game and you can edit while you look at it with a touch of a button. This editor fully supports several of the popular engines like ZDoom and Doom Legacy. All you need is the original Doom WAD file(s) (doom.wad or doom2.wad, there are a few others too) and the original Doom or one of the modern Doom engine if you will be editing for that. It comes with 3 nodebuilders (BSP, ZDBSP and ZenNode) and you can plug in any other nodebuilder you like.
Official Site


Doom Legacy Source Port [top]
When ID software in 1997 published the complete source code to Doom, some fans planned to bring Doom somewhat uptodate. They inserted 3dfx and OpenGL support. Now it's possible to look upwards and downwards and you can even use split-screen for games on a PC. Many detailed improvement were likewise inserted, numerous of them in the multiplayer match area, with deathmatch rankings and different skins. Also different height levels like in Quake are possible. A control similar to Quake and its successor with mouse and keyboard likewise became implemented. And there are resolutions up to 1024 x 768 with clear water, fog effects and support for Heretic and Hexen also. Doom Legacy is still under development with the biggest current change being new coding in C++. Unfortunately, some old mods and user levels do not run with it. However, for all those Doom lovers who on account of the aging graphics no more wanted to play it, Doom Legacy offers the possibility to grow fond of the old game again and play levels with improved visuals.
Doom-Legacy


FreeDoom Free Source Port Based Game [top]
Freedoom is a project to create a complete Doom-compatible IWAD file which is free software. The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc.). While the Doom source code is free, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a free alternative. It has already succeeded in creating a complete set of replacement textures for the original Doom games, as well as a large amount of extra material (sound effects, graphics, sprites, etc).
Info - Official Site/Download
 1  2 


jDoom with Doomsday Source Port [top]
The Doomsday Engine is an enhanced and extended win32 version of the DOOM engine. It works with a game DLL - either jDoom, jHeretic or jHexen. An IWAD file from the original DOOM, Heretic or Hexen is required. IWADs use the filename extension .WAD and can be found in the directory where you have the original game installed. 3d Model packs and hi-res texture packs are also available which totally transform these classic games into a modern-looking play experience. Very Highly recommended!
Info - Screenshots - Downloads
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Skulltag Source Port [top]
Skulltag is a port for the original Doom and Doom II by id Software. Skulltag brings the classic Doom into the 21st century; maintaining the essence of what has made Doom great for so many years, and at the same time adding new features to modernize it, and create a fresh, fun new experience. It has client/server architecture. Play Doom online with up to 32 friends or opponents. It includes over 50 new maps from the best mappers in the community, and more than 15 gameplay modes, including Capture the Flag and Last Man Standing. Numerous modern features, such as Quake-style key bindings, freelooking, and jumping are added. There's also tons of new content, such as weapons, skins, runes, announcers, and monsters. You can add bots, as well as the ability to create custom bots. It uses hardware rendering, through use of the OpenGL graphics library.
Download ~25Mb | Screenshots
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The Mercenaries 3.0 Total Conversion for ZDoom/GZDoom [top]

This uses some of the characters from Resident Evil 4 the mercenaries. Leon Kennedy uses: knife, punisher, shotgun, chicago, hand cannon, grenade and flashbang. Hunk uses: blacktail, riotgun, TMP, PRL412, grenades and flashbang. Jack Krauser uses: knife, handgun, striker, timp, bow, grenade and flashbang. You can use special moves (melees) for each character like a neckbreaker move, kick, knife or Krauser arm. You can dodge, jump and super jump which can only be used 3 times per map. There's 3 diferent difficulty levels: Normal - 1st time in Raccoon City, this skill is the most easy, with a damage factor of 1.2; Hard - Man, this never ends, for veterans and is very difficult, the damage factor is 2.0; Very Hard - Death cannot die, for sick people, the damage factor is 8.0.
Video
Download 44MB (uploaded by redield21)


ZDoom & ZDaemon Source Ports [top]
Z-Doom was an extension to Doom and had many new features like free look, higher resolutions and jumping ability. Then on this base later a client server for Doom appeared, allowing for Internet play like in QuakeWorld. The CS-Doom project came from another developer under the name ZDaemon and was further developed. With it there is a so-called server browser (like Gamespy 3D) with which one can recall all active servers and can get then directly connect into a current game!
ZDoom CSDoom ZDaemon
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Frontier: Elite II

GLFrontier Graphics Enhancement [top]

GLFrontier is a reverse-engineered version of FE2 to allow OpenGL rendering. As the screenshot to the right shows, major improvements to the planets are one feature of this new version. This WAS the Atari ST version of the game Frontier: Elite 2. It was disassembled, OS calls and hardware access removed, and originally run on a stripped down ST emulator (Hatari). Now it is compiled to C or native x86, and runs much faster without 68K emulation. Most recently it has been modified to draw stuff with OpenGL at any shiny resolution with 8xAA, etc. It uses the SDL library, and compiles on Windows (mingw).
Video
Download (uploaded by Official Site)


Ken's Labyrinth

LAB3D-SDL-enhanced Source Port [top]
This is a port of Ken's Labyrinth to modern operating systems created by Jan Lönnberg, using OpenGL for graphics output and the SDL library to provide user input, sound output, threading, and some graphics support functions. Music output is through Adlib emulation or MIDI. Jared Stafford then made some improvements to the port. Some of the new features include: support for hi-res textures, rendering of shadows/light pools in correct perspective, correct animation speed, noclip cheat, and more!
Download / Screenshots
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Ultima Underworld II

Labyrinth Of Worlds Source Port [top]
This was an unfinished rewrite of Ultima Underworld II for modern architectures while trying to keep the feel and spirit of the original masterpiece intact. The tech demo allows you to walk (and jump) around all the Underworld II levels and worlds, has all NPCs and most monsters. You also get to see and manipulate all the dynamic objects of the game, and peek inside containers. The paperdoll has been implemented, too, and lets you access your inventory as well as wear/wield armor and weapons. It is now possible to converse with the various NPCs. While not all the conversations work correctly (or at all) most do for the most part and it is now possible to actually understand the storyline. :) NPCs are also able to give items.
Download v0.4 & music, sound, 3d models / Screenshots
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1994

Descent

D1X OpenGL Source Port [top]
D1X is a modification of the Descent 1 source including Win32 and Linux support, hardware OpenGL acceleration, and UDP/IP networking. One of the best versions can be downloaded from the D1X page of Jeremy Stanley. It is called D1X 1.43 and it works also in Windows XP. This patch has the advantage that you can freely choose the screen resolution, not only the usual ones up to 1024x768.
DX1 by Jeremy Stanley / Info
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Doom 2

Action Doom ZDoom Total Conversion [top]

This is meant to try and bring back the run and gun feeling from the old 2D shooters like Contra and Metal Slug. In the tradition of such games there are no bullet weapons, only projectiles. And just like Contra every enemy and subsequently you, all have but one hit point, aside from bosses and mini bosses. To make the game feel more 2D and less frustrating, you will never be attacked from behind, and the level is entirely linear. Action Doom featured several first and never before seen Doom tricks using the ZDoom engine. In the second level, the player is confronted with three separate paths to take. One path led on a high speed boat chase which allowed the player to manually control the boat and navigate a river dodging rocks. The third level featured what was to later become the first of a series of ACS mini games: Andrew "Linguica" Stine was responsible for the Doom Racer arcade machine, which was a parody of Rad Racer. In terms of length, it has four levels, with an optional fifth level if played on the "Contra" setting. The WAD's gameplay and shelf life are expanded by the inclusion of five separate paths to take each with their own unique theme; however, none of them have any impact on the ending. It also features six new songs all created by Julian Aubourg.
Infos / Download 1
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Aeons of Death Partial Conversion for ZDoom [top]
Probably the weirdest AND most ambitious Doom mod out there. Through clever spawning scripts, it randomly replaces all enemies and items in any given level (almost all maps supported) with equivalent but randomly chosen items from the history of the FPS genre. A shotgun zombie may be replaced by a crazy old coot from Redneck Rampage, or an uzi-toting demon ninja from Shadow Warrior, for instance. Perhaps even 2d-ified versions of Quake and Quake 2 enemies! There are hundreds of enemy types, and almost as many weapons. It's relatively well balanced, though, and is in active development.
Download v4.20 + Music / Screenshots
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Alien Vendetta Total Conversion [top]
One of the best "Megawads" (32-level episode) for Doom 2 and rather new (released at the end of 2001). The levels are partially interesting (harder than the originals). However, in particular levels 15 and 20 are not necessarily fantastic (in my opinion).
Screenshots/Download ~9MB


Arcadia Demade Total Conversion [top]
Inspired partly by TIGSource’s amazing Bootleg Demakes Competition, Bioshock's lead designer used a modern Doom level editor called SLADE to recreate Bioshock's Arcadia and the Farmer’s Market areas, the sections on which he was the primary designer. It’s a monster of a level, crammed full of weird little BioShock-to-Doom transmutations and symbolism.
Screenshots
Download 636kb (uploaded by Official Site)


Batman Doom Total Conversion [top]
A total replacement of DOOM 2 characters plus a few more (20 new characters). 25 new levels with hundreds of new textures + 7 interlevels. This has incredible new physics not seen in any other wads plus 9 new weapons and 28 new superb music pieces. It was released in 1999 by the ACE Team who, years later, went on to make Zeno Clash and Rock Of Ages. The game is divided into chapters, each of which involves Batman taking on the machinations of a different prominent villain from his Rogues Gallery and eventually facing the villain as a boss. Batman Doom remains one of the most acclaimed mods for Doom II; among other things; this is due to its Genius Programming, which is apparent to anyone with expertise in Doom editing; while modern source ports give the modders a wide freedom, the original Doom engine is notoriously inflexible, and yet ACE Team have managed to achieve some truly mind-bogglingly difficult tricks with it.
Screenshots/Download ~6MB


BGPA Missions: Liberation GZDoom Total Conversion [top]
Everything about BGPA exudes quality, it's perfectly themed and all the settings mesh well: beaches, trenches, forests and enemy bases. Each level has a set of objectives that must be accomplished, and you will be helped along by other members of the resistance. You will get to man mounted mini guns, destroy bridges, steal enemy information... as well as slaughter hundreds of Incan soldiers. With BGPA missions and Overlord, Enjay has really created his own unique world that deal with the British/Incan conflict he has created.
GZDoom / Updated Download 1 ~40MB
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Blood TC / ZBlud Partial port of build engine game Blood for zDoom [top]

This is the one and only "BLOOD" Total Conversion for ZDoom. Contains converted textures, flats, enemies, weapons and items from the Monolith Productions game. There are 17 new levels (16 + a secret level). All are fully Deathmatch and Co-op compatible.
Screenshots/Download


Caverns Of Darkness Partial Conversion [top]
12 highly detailed levels featuring an overhauled engine (new linedefs, ambient sounds, high resolution, etc.).
Screenshots/Download ~7Mb (@ Doom World)


Chosen ZDoom Total Conversion [top]
Wandering around the eight or so levels in Chosen you will be hard pressed to find even one stock Doom sprite, texture or even a flat. The entire project takes place in an Egyptian setting and everything from the new music to textures and Egyptian themed monsters and sprites convinces you of this. There is an amazing boat ride that looks incredible and the weapons are all cleverly original including arrows and hatchets that stay once they've hit. The enemies range from generic archers to the final showdown with an enormous snake who's tail drags along behind him in a very inventive hack of the Zdoom engine. Chosen easily ranks high this year (2004) as one of the shining stars released, as well as a welcomed addition to a long impressive history of Total Conversions in the veign of Aliens and Batman.
Download 1


City Of The Damned & Apocalypse ZDoom & Updated GZDoom Total Conversions [top]
Doom meets Blood, with a lot of survival horror elements, and no small amount of puzzle solving and exploration. It may only be a single map, but it's gigantic, and you'll be doing a lot of exploring and working things out. The only downside is a slightly lackluster final boss battle. The successor called "The City of The Damned: Apocalypse" is a ZDoom map featuring resources from the Monolith game "Blood", this time featuring dynamic lights and other nifty sourceport additions in GZDoom. Expect a moody, dark and scary city filled with zombies, cultists and evil demons. In contrast to the first TCOTD, TCOTD:A is not just a Doom wad with Blood textures, it's actually a total conversion, where you will find new enemies, new weapons and a rather unique "sandbox" gameplay. Of course, there are a lot of locked doors and blocked passages, which require finding keys and solving puzzles, but you can move in the city and even around it (and the territory around it is quite large itself) rather freely. It's your choice whether you want to look around the houses, visit the cemetery, go deeper in the city, or walk around the mansion and the church located outside the city walls. Multiplayer was later added in v1.2.
Reviews 1 2 Screenshots 1 Download Original 2MB Apocalypse v1.2 24MB
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Cold as Hell GZDoom Total Conversion [top]
A more survival-horror take on Doom, set in the 1950s at an arctic base where things go to hell pretty quickly. Large and linear, with some nice features like a wounds/bandaging system. The wad features custom weapons, a reloading system, a bleeding system (where the player is losing his health constantly when it drops below a certain ammount), one large hub of about 15 maps, connected together, with the ability to travel between them; new enemies, an involving story with a certain plot twist, notes to read and information to learn before you can move on with your mission. One could think of it as either Silent Hill or Resident Evil with Medal of Honor or Call of Duty. In November of 2008, Cold as Hell: Special Edition was released. Visual effects were upgraded to take advantage of new features in GZDoom. The snow, which had caused numerous problems in the original release, was replaced with the author's weatherFX2 weather system, which used a much more streamlined and user-friendly approach to creating the snow effects than in the previous version. The weapons code was completely re-done, and many improvements were added to gameplay elements. In addition to the bug-fixes and gameplay enhancements, the storyline was re-written slightly, and new voice acting was recorded by several members of the ZDoom community to fill in details of the plot that were previously unexplained.
Screenshots 1 Infos 1 2 Download Special Edition 47MB
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Daedalus: Alien Defense Total Conversion for ZDoom [top]
This megawad (previously known as Doom 2000) was made by the famous developers, TeamTNT, of the Final Doom games and was under development for 4 years until its release in late 2003. It's a sequel to a previous mod called Icarus: Alien Vanguard and looks like an interactive science-fiction movie. It requires ZDoom version 2.0.60 or higher.
Official Site / Download ~19Mb (@ FileFront) / Mirror
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Darkening Episode 2, The Partial Conversion [top]
This is in the style of Quake 2, with its rocky canyons and caves, and tech bases dotted with crates and computer panels. It has a large number of new and customised graphics imported and new music on all 12 SP & DM levels.
Review / Screenshots/Download ~4Mb (@ Doom World)
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Darkest Hour, The Total Conversion for ZDoom [top]
7 level hub set in the Star Wars universe, using enemies, weapons, graphics, sounds, and music from Dark Forces.
Download ~4Mb (@ Doom World)


Deus Vult II ZDoom Total Conversion [top]
Some consider this to be the best wad ever made. The planning of this project rivals that of the Manhattan project. Converted Doomer carefully planned each fight and designed the levels that are choreographed, if you will, to make the fights as interesting and varied as the environment itself. DVII's brilliant design takes the player from location to location, slowly building a story told in the maps. You begin in a secret research lab and journey to Japan, Egypt, Outer Space, Hell, and even Minas Morgul in your quest to defeat the Demonic invasion of earth. Words cannot do justice to the beauty of this wad, but to put it in simple terms: If you do not play this wad, the alleged baby Jesus will kill a kitten. This wad is 100% Chuck Norris approved.
Download 1


Doom 64: Absolution Total Conversion [top]
Doom 64 was released for the Nintendo 64 and had stunning hi-resolution graphics, new enemies, a new weapon, and item designs, and a whole new look. In this total conversion, there are 35 levels in the single player game, 31 from the original game (only Hectic has been cut) and 4 completely new levels. The sounds and graphics have all been carried over as well as animated fire skies and colored walls. The music has been recorded from the original game, edited, and special versions designed for the TC. Plus, multiplayer games are now possible unlike on the Nintendo 64.
Downloads


Epic Total Conversion for zDoom/GZDoom/PrBoom Plus [top]
You don't often see Egyptian-themed WADs like Epic, and I sure as hell wouldn't mind seeing more of them if they were the same quality as this. Trying to make a set of Egyptian-themed single player levels with the same level of quality as Epic would make most mappers break down and cry. As typical with Eternal's maps, Epic oozes out more action than you can throw a stick at, and I'll be damned if MAP05 didn't live to the title of this WAD, because goddamn is it effin huge, and well... epic, obvious pun aside. There's also some really cool usage of Boom features, and creative use of flame torches to simulate run-down cars being caught on fire; isn't that a cool enough rreason to check out Epic? It has 5 levels and requires a Boom compatible port like Zdoom 2.2.0.
Download ~1312kb (@ Doom World)


Eternal Doom Total Conversion [top]
A set of really huge and beautiful 32 levels with awesome atmosphere, details and rocking music. Many are in a more medieval style compared to other wads (thanks to Hexen textures)and some puzzles are not completely obvious.
Review / Download ~9Mb (@ Doom World)
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Hell Revealed 1 & 2 Total Conversions [top]
The original has the reputation of being a very difficult set of maps but additionally it has a lot of good traps and secrets to be found which add up to making it a classic. The sequel was just released on 12/31/03.
HR1 Review/Download ~2MB (@ Doom Underground) - HR2 Screenshots Download ~2MB
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Icarus: Alien Vanguard Total Conversion [top]

This is a 32-level megawad released in 1996 by TeamTNT. When TNT: Evilution, originally intended to be a freeware release, was picked up for publishing by id Software (in what would become Final Doom), Icarus was developed to take its place. The central theme revolves around the exploration cruiser, Icarus, and takes the player through various planets, portions of the ship, and deadly simulation programs.
Infos
Download 2.8MB (uploaded by Doomworld)
Screenshots/Review


Knee Deep in ZDoom Total Conversion for zDoom [top]

The entirety of Doom 1 Episode 1 remade using every feature of the ZDoom engine. Levels are long and involving, with tons of new areas inbetween the familiar looking rooms. Many new enemies, a few really cool bosses, and some especially impressive effects cribbed from Doom 3 - the areas where Hell starts 'bleeding through' into the base are excellent.
Screenshots / Download
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Legacy of Suffering Total Conversion for GZDoom [top]
We all know that the Doom movie was terrible. So when this mod based on that movie is refreshing to find that it's one of the best Doom mods. The coolest gun in the game is the quadruple barrel shotgun. It has nine brand new maps, Coop and DM modes available, SkullTag - Invasion mode (Demo), new weapons, smarter monsters, new visual effects and high-def textures. LoganMTM sets up a genuinely creepy atmosphere through use of ambient noises, spooky sountrack, and good use of lighting effects. This mod definitely shows its influences from Doom 3 and Quake 2. There are quite a few cheap scares a la Doom 3, but it totally works for the mood. The gameplay style of this mod is a mixture between invasion and slaughter, and easily has provided me with some of the most action-packed gunfights ever in a Doom mod. The addition of new enemy AI makes the bad dudes a bit more tricky and unexpected. Overall a well rounded, scary and atmospheric map set.
Infos / Screenshots/Download
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Marine Doom Total Conversion [top]
Marine Doom is a project of the Marine Corps Modeling and Simulation Management Office (MCMSMO) and was the first time a computer game was used for military training purposes. MCMSMO adapted the game Doom II for training four-man fire teams. The game teaches concepts such as mutual fire team support, protection of the automatic rifleman, proper sequencing of an attack, ammunition discipline and succession of command. Doom II's characters have been replaced by Marines and enemy soldiers, and real-world representations have been used to create backgrounds that reflect real-world tactical situations. The game's combat environment includes buildings, bunkers, holes, berms, tactical emplacements, concertina wire, etc. The terrain can include ditches, hills and other small features. Players use digitized images of M16A1 rifles, M249 squad automatic weapons and M67 fragmentation grenades against enemies in a variety of terrain and building configurations. Simulations can be configured for specific missions, e.g., rescuing American hostages from an overseas embassy. Digitized embassy floor plans can be incorporated for use in training for rescue missions. Doom supports four players on a network. Each would receive a text file that specifies training objectives and provides information on potential enemy and friendly units. Each member has a different view of the battlefield on his screen. Observers would view an overhead schematic of the battle site on a mapping module. The team leader would pause a simulation at any point to evaluate a phase of the operation. System requirements: Doom II version 1.9, Dehacked 3.0 and the marine1.wad file.
Info / Download ~2MB
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Memento Mori 1 & 2 Partial Conversions [top]
Memento Mori is a superb replacement of all 32 DOOM II levels created by The Innocent Crew, TiC, a group of over 20 of the best WAD designers around. It was more than four months in the making and has both new textures and new music for all the levels. Memento Mori 2 was another even better set of levels which have more of a cohesiveness and flow.
Review / Download - #1 ~3MB #2 ~4MB (@ Doom World)
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Mordeth Partial Conversion [top]
First episode of unfinished megawad, which has some of the best and most consistent atmosphere of any wad. Gameplay is perfectly balanced too.
Review / Screenshots/Download ~2MB (@ Doom World)
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Paranoid GZDoom Total Conversion [top]
This is an 8-map hub for GZDooM. It is a Half-Life mod with new enemies (including new enemy behavior with DECORATE), several new weapons (i.e., new behavior, not just replacement graphics), models, graphics, menus, skyboxes, and much more. In the role of Dr. Rolf Bellmer, you will explore previously unseen areas of the Black Mesa Facility. With true 3D architecture integral to the design of the maps and the whole theme being very much in the style of the original Half-Life, Paranoid seeks to capture a great deal of the feel of Half Life-like gameplay but in the Doom engine. You'll explore scientific laboratories, storage warehouses, water treatment facilities, cavern & canyons, etc. As you move from objective to objective, you will return to some maps you've previously visited. Along the way you'll be assisted by an unobtrusive hint/message system that can be called-upon via strategically-placed walkie-talkie radios. Most areas are designed to have a realistic look and design, with a multi-storey office building, a multi-storey prison facility, railway bridges, cafeteria, toilets, etc. The gameplay involves some friendly non-player characters, scripted fighting between alien and human enemies, and a fair amount of running & gunning.
Screenshots / Download ~80MB (@ Official Site)
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Phocas Island 2 Total Conversion for GZDoom [top]
Using the superlative modifier "best" is certainly a strong word to use when describing anything, especially when it is as as subjective as a game. Phocas Island 2 certainly is not Doom; it is more akin to a first person Sierra adventure game if anything. Attaining the title of "best" is no easy feat when you are competing against names such as Batman Doom, RTC, Scythe 2, Suspended in Dusk... among many others often touted as "best". It just feels otherworldly, something highly regarded when looking for interaction with a game. There is no "Doom" in it; in fact, there are hardly any FPS elements in the game. The play is divided into an adventure game style where you must locate objects and places across the map and solve a number of tasks and puzzles to advance the story and escape the island. You'll visit breathtaking and extraordinary locales, like a hollowed out tree stump and a forest with a brilliant canopy overhead, underground mushroom caves, and ancient ruins. The puzzles are challenging but not impossible, and there is a real sense of accomplishment when you complete a task or find a new item.
Infos / Download ~7MB (@ Doom World)
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Playstation Doom GZDoom Total Conversion [top]
This is a conversion of the Playstation version of Doom which had coloured walls, translucent lines, atmospheric music, and cool sound effects. The license screen, loading screen and badass burning title screen are all present, along with the great theme tune. The fire sky, dark status bar, and enemy differences are all there. It includes the Nightmare Spectre, and HUD (with head explosion animation).
Download plus Music Addon ~6+48MB (@ Official Site)


PsychoPhobia GZDoom Total Conversion [top]

This new campaign includes Episode 1: "Rise of a Psycho" (8 maps) (location: Earth future), Episode 2: "The Dark Age" (8 maps) (location: Earth in medieval times), ZBloodpack: (This is the old ZBloodpack), The Pit: (an example map for the new stuff; here you can arrange monster fights). It features new weapons, monsters, textures, music, sounds, decorates, light effects, new monster deaths, Hud, maps, Episodes and many other different things. All decorate things are now breakable (also the originals from Doom2).
Screenshots
Download v2.24 269MB (uploaded by ModDB)


Requiem Total Conversion [top]
This is considered one of the best megawads ever created. It includes a large amount of new textures, flats, music and graphics as well. As well as very complicated layouts and good use of textures, they create a very good ambience with good use of lighting to create a sinister atmosphere where needed.
Review / Download ~4MB (@ Doom World)
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RTC-3057: Hub 1 Total Conversion [top]
Boasting an actually storyline, a massive logbook the player can read at his or her leisure, gorgeous level design, and some of the most fantastic music this side of any modern game. Elemental music will begin at tense moments to build atmosphere, scripted events occur around every corner as beautiful new textures and sprites adorn the levels all of which push the boundaries of an already ancient gaming engine. Many Doomers were left with feelings of confusion as the storyline abruptly ended with the ending tying up few loose ends, and the planned two other parts were never completed.
Screenshots / Infos / Download ~54MB (@ Doom World)
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S.T.R.A.I.N. Total Conversion [top]
Another good pack, STRAIN includes 32 new levels, all new music, and a complete story which carries through the levels. It also contains 100+ new textures, and many new baddies, weapons, graphics, and sound effects.
Screenshots/Download ~5MB (@ Doom World)


Scythe 2 Total Conversion [top]
The last dozen maps are not only breathtaking for the sake of the wad itself, but all maps that have been made. Overgrown bases covered in vines and weeds, vast gothic cathedralesque locales, and sinister hellscapes are just a few of my favorite themes. The last few levels of this megawad are beautiful. Some may be turned off by the Hell Revealed style gameplay towards the end, but remember, monsters can be turned off as well. Do yourself a favor and play Scythe 2 now, if you haven't already. And if not, what the hell is wrong with you? Followup: In 2009, Erik Alm completed the final 3 maps that were missing from this build, and various bug fixes. This only reaffirms Scythe 2 as one of the best projects available for Doom... whether it be 2005 or 2009.
Review/Screenshots / Infos / Download ~7MB (@ Doom World)
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Simplicity ZDoom Total Conversion [top]
Simplicity bridges the gap between enhanced levels with the aid of modern engines, and the simple gameplay that made Doom so addicting. The title, Simplicity, comes nowhere close to describing Agent Spork's masterpiece, as these levels are anything BUT simple. Simplicity's architecture is phenomenal, and has that special touch that lets you know it's a SporkMap(tm). Transparency is used to gorgeous results, slopes are used but integrated as to feel natural, and several new monsters make simplicity feel like an official Doom addon. Too often when a wad has "Requires ZDoom" I brace myself for particle fountains and ugly on screen messages from , but AgentSpork has managed to seamlessly integrate the power of ZDoom with the "simplicity" of the underlying Doom engine. Coupled with one of the most creative secret levels conceived for Doom, Simplicity is easily one of the best. Ultimate Simplicity is a megawad comprised of 3 episodes, including 30 maps. It is essentially an overhauled version of the original Simplicity, with vast improvements made overall.
/ Download ~7MB Ultimate Simplicity 16MB (@ Doom World)
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Suspended in Dusk Partial Conversion [top]
A set of four levels created by Espi, he has squeezed every last ounce of what the Doom engine is capable of to give us this masterpiece. Sliding doors, 3D spacecrafts, blown open walls, floating crates... this sounds like a checklist from a JDoom or ZDoom mapset, but you would be wrong to assume so. Its largest saving grace is the plethora of textures and new artwork. It's no surprise that a map by Espi would feature breathtaking visuals, but it's impressive just how well they mesh with the already available stock Doom textures. Creeping along platforms that appear to be "suspended in dusk" and rising above bottomless chasms with broken pipes hanging around you is an experience I cannot describe; you must experience this wad for yourself.
Download


Talosian Incident, The Total Conversion [top]

It was meant to be a routine scouting mission of a planet categorised by the UAC as inhospitable and uninhabited. Instead your ship crash-lands and, to make matters worse, something on the planet's surface is jamming your distress beacon. Naturally it's up to you to explore the planet, stop the interference and get your crew safely home. This is a single player adventure developed by The Coven, featuring twenty new levels, new music and new sprites.
Reviews
Download 1.4MB (uploaded by Doomworld)


Ultimate Simpsons Doom Total Conversion for ZDoom [top]

Originally the Simpsons Doom was a popular conversion due to fans love of the characters. A talented artist, Myk Friedman, however has now used his superior artistic skills to create superb new animations including deathscenes for all the characters.
Official site | Download ~4MB (@ gamers.org)
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Ultimate Torment & Torture GZDoom Partial Conversion [top]
It's comparatively short (a handfull of huge levels), but the amount of detail and polish is astounding. Great art, music, TONS of new enemies and a lot of content impressively and convincingly crossported from Quake 1. Fantastic level design.
Download


Vile Flesh Total Conversion [top]
This megawad was created by G.W., originally intented for Boom compatible ports. It features: 3D water & lava, 3D bridges, OpenGl lightings, Boom features, FraggleScripting for the third episode. The first levels are quite simple, but, as you progress, maps become more and more complex, more and more puzzling, longer and longer. Anyway maps don't ever lack puzzles, which gradually turn trickier and trickier and more and more interesting.
Download 5MB (@ Doom World)


Wolfendoom Total Conversion [top]
These are Wolfenstein missions ported to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion, a complete Wolfenstein experience which takes full advantage of the DOOM engine. There are even ambient sounds. In addition to recreating the original missions, brand new scenarios such as Operation: Arctic Wolf (considered the best pack), Operation: Rheingold, and the Astrostein Trilogy were created which go beyond the original scope and concept of Wolfenstein.
Official site Operation Arctic Wolf: Review / Screenshots/Download ~6MB (@ Doom World)
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Heretic

jHeretic with Doomsday Source Port [top]
See under Doom - jDoom for explanation. Very Highly recommended!
Info - Screenshots - Downloads
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Marathon

Aleph One Frontend for running M1, M2, MI and scenarios. [top]

Marathon is a three-part game series for the Macintosh computer published by Bungie Software (who later went on to make Halo), consisting of Marathon (1994), Marathon 2 (1995), and Marathon Infinity (1996). They are first-person shooter puzzle games with Doom-like graphics, set in a scifi universe dominated by deviant computer AIs and (unlike Doom or Quake) Marathon was ahead of its time, having an immersive plot ran through the series of games. The engine sports an impressive physics model that allowed grenades to arc through the air and the player to waft gently across wide crevices in low-grav maps (revolutionary, as Quake wasn't released for another year and a half). The mod (called scenarios) community was so active that Bungie, the game's makers, sat up and took notice, releasing professional tools publicly so that the users could create their worlds with even greater ease. Only the Marathon 2 game was ever ported to Windows 95. On January 17, 2000, Bungie Software released the source code of the MacOS version of Marathon 2. Since then the game has been enhanced and extended, under the name of "Aleph One", by a team of developers on the Internet. Two of the biggest improvements to the game so far are the addition of OpenGL rendering and a built-in scripting language. On its own, it's not useful since it doesn't have a game world (a mod "scenario" in Marathon terms) - it's just a runtime. You need to download scenarios files to work with it. The individual games Marathon, Marathon 2 and Marathon Infinity can all be considered scenarios and run on Windows through Aleph One. In contrast to modern games where you first install the game, then install a series of scenarios and finally select the active scenario from within the game, with older games such as Marathon (and hence, Aleph One) you actually replace the game's original scenario files with the files of the scenario you want to play. Now that hard drives are huge, it's practical to have one copy of Aleph One for each of the scenarios you want to play. If you use it to play M1, M2 and MI, you'll probably have three installs of Aleph One side by side.
Marathon Series Bungie official site - Aleph One Screenshots/Info/Download - Game Manual Download @ Source Forge ~1Mb - Marathon (on Windows) for Dummies FAQ Windows SDL One-Click Installers for Marathon Trilogy.
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Devil In A Blue Dress Aleph One Addon [top]
One of the first full campaign mods for the original Marathon, continually updated for the newer versions. Nice and big too. It's both a level pack and a "what if" reimagining of the story. A completely new storyline, 20 brand new maps and original artwork made Devil In a Blue Dress the first behometh scenario ever released for the marathon engine.
Screenshots / Download @ Source Forge ~108MB
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Eternal Aleph One Addon [top]
Eternal's story is a direct, unofficial sequel to Marathon Infinity, the last installment of the original Marathon trilogy. While Eternal is a near-total conversion, featuring all new levels, textures, landscapes, weapons, and music, as well as a completely revamped user interface, most of the characters are retained from the original games. There's fifty-two new levels, some revisiting familiar locations from the original Marathon trilogy. Over six hundred fifty new high-resolution textures, including a dozen original landscape textures, from a variety of human and alien environments. Eight all new weapons, many of which must be scavenged from your defeated enemies. Over a dozen tracks of original music, including many remixes of your favorite tracks from the original Marathon. And several new creatures and characters, alongside the complete cast from the original trilogy.
Infos / Download ~234MB
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Marathon 1 Aleph One (M1A1) for SDL Source Port [top]
The official SDL version 1.2 of the M1A1 scenario (38Mb) for all SDL flavors of Aleph One - a port of the original Marathon to Aleph One. This contains all 27 original solo levels, all 10 original net levels, and 2 bonus solo levels. It fixes the Looker crash that plagued earlier versions of A1 SDL. Music is already included. The newly reworked alternative mp3 tracks from Chibi-Usa are compatible with this scenario. The version for SDL v1.2 maintains compatibility with the Mac version. The v1.5 is a Special Edition for Windows only (17Mb). It has 3 bonus solo levels, and one bonus net level. It has fifteen 8-bit and 16-bit Chapter screens (including the original seven), an additional Moonscape texture, and a few extra monster types. If you want the Special Edition M1A1 music, you must download the M1A1 MP3 tracks (48.9 MB Zip format). This version does not maintain compatibility with the Mac version like the official SDL release does.
Downloads @ Orbital Alarm


Marathon 2 Shapes For Aleph One Aleph One Addon [top]
Ever wish you could play Marathon 2 using custom Infinity physics models (like "Tophet's Physics Models v3") now that Aleph One SDL runs M2 for Windows? Unfortunately, the original M2 Shapes lacked a couple monsters and several color types for the existing ones, and the Infinity Shapes gives the M2 scenario some funny textures in places. Fix it with this Marathon 2 Shapes update for Aleph One SDL. Works for most M2 scenarios too.
Download @ Orbital Alarm


Marathon Evil, Marathon Fell, Marathon Red Marathon Infinity Scenarios for Aleph One [top]
These classic scenarios have all been converted to run on Aleph One. Marathon Evil is an incredible new scenario that creates an all new application that allows the Marathon Player to enter an entirely unfamiliar dimension. With a modified application, new physics, new shapes, new maps, new sounds, new soundtrack, and new images. Marathon Fell has 35 solo levels and 5 different endings. The work of predominately one person, Fell was an extremely playable, engrossing scenario. This is Fell 1.2 with 11 new levels added to the end. Marathon Red creates bleak levels with many new monster enemies creating one of the scariest playing sensations ever at the point of its release.
Marathon Evil info - Marathon Red info download Aleph One Scenarios @ Orbital Alarm - Other scenario downloads @ Bungie.org Windows SDL One-Click Installers for multiple scenarios.
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Missed Island Aleph One Map Conversion [top]
This is a remake of a significant portion of Myst, using some pretty hardcore engine tricks. Jason Harper is the Bungie Contest winner for best use of Forge. His map "Missed Island" is a classic of Forge tweaking. It was included in the Marathon Trilogy Box Set, in the map collection CD. An Aleph One conversion was later done by Craig Caroon.
Screenshots / Download @ Bungie Archives ~3MB
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Rubicon X Aleph One Addon [top]
This continues the story of Bungie's Marathon trilogy. First released as Marathon:Rubicon in 2001, four years in the making, Rubicon was the largest Marathon scenario project ever created. To give some sense of the magnitude of this scenario, Rubicon featured: 360+ new textures, over a dozen new characters, tons of new scenery, 8 new weapons, and more solo levels than any other Marathon scenario to date...all wrapped into a nonlinear plotline that can be traversed in any number of ways, featuring different endings based upon a player's choices over the course of the game. Randy Reddig, the texture artist and a mapmaker for Bungie's original Marathon Infinity, called Rubicon's visuals "...the nicest I've ever seen come out of Marathon." If you've ever played any Marathon game, Rubicon will reignite your love for the series. Rubicon X is a complete overhaul of the original. It features all new high-resolution artwork, new and updated maps, and enough surprises to feel like a whole new game.
Download @ Official Site ~124MB


Sounds & Total Texture Enhancement Packages Aleph One Addons [top]
The Sound Enhancement Package v1.0 contains the following features: - New Sounds! Including more sounds per class and the 'Lost BoB' sounds (only the nice ones though). Many new sounds are just modified original Marathon sounds, like pitch changes or other effects. - Improved sounds: Sound settings have been improved and many sounds have been converted into a higher quality. - Stereo effects added: Some of the ambience and random sounds have been modded and converted into stereo sound files. These are: the Creak, Siren, Loon and the Surface explosion sounds. The Total Texture Enhancement Package v3.0 has all the textures from Marathon: Infinity, Marathon 2: Durandal, and M1A1, now all in 24-bit 512 x 512 high-res versions! (absolutely every single one of 'em). Very easy to install because it simply replaces the old texture enhancement pack by just dragging the files. Now, if you got the latest version of Aleph One and a nice video card then this is what you need to play Marathon at it's best! Because these textures are such a high-quality (millions of colors) they will also slow Aleph One down in performance, if you got a low-end Mac you may want to give Aleph One more memory. Also, this package requires at least 32mb of VRAM to run properly.
Sound Enhancement Download / Texture Enhancement Download
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Tempus Irae Aleph One Addon [top]
This new release of Tempus Irae and Tempus Irae 2: The Lost Levels has received a major artistic restoration in the process. Every texture has been recreated - mostly done with Cinema 4D - in hi res splendor. To further enhance the beauty of the game, an additional download is available to add breathtaking hi res landscapes. All additional Maps created by the members of Nardo, 3rd party Tempus Irae maps, as well as those entered into the Tempus Irae Mapmaking Contest have been converted for use in Aleph One.
Screenshots / Download ~97MB
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Rise Of The Triad

WinRott Source Port [top]
This Windows port of Rise Of The Triad is still being worked on but looks very promising.
Download v2.24 ~0.4MB


WinROTTGL & High-Resolution Textures Enhanced Source Port & Graphics Enhancement [top]
While the original game was working in DOS only and with resolution limited to 320x200, WinROTTGL offers high-res graphics (640x480, 800x600, 1024x768 and more) with full Win9x/ME/2000/XP and OpenGL support. This also means you can use custom high-res graphics which look far better than the original tiles used in the game, e.g. 3D models instead of 2D sprites for objects/enemies or highres skyboxes/textures etc.
Download v1.48 / Rise Of The Triad WinRottGL v1.48 & High Resolution Pack v1.6 (upped by Scaryfun)
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System Shock

System Shock Portable Modern Remake [top]
A remake of System Shock with new sounds and graphics, and that works on modern systems.
Download v0.9 @ Strangebedfellows.de 63MB


1995

Dark Forces

DarkXL / XL Engine GPU Accelerated Dark Forces Extended [top]
DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. The point of this project is to allow people to play Dark Forces in high resolution, on windows in either “classic” mode (no new features) or “extended” mode. All modes will benefit from newer control methods like mouse look, high resolutions and color depth. The extended version will get new features such as real-time lighting, slopes, dual adjoins, vertical adjoinds, better model support (md2 and/or md3) and more. The XL Engine is an engine that runs the “XL Games”, which are enhanced remakes/ports* of the classic games. Essentially they are remakes in the spirit of a port, or to put it another way, they emulate the original games and then provide optional enhanced features on top in order to improve playability and visuals. All these games will be able to use the “Pure Renderer”, which is a software renderer that can support the original 8 bit rendering and resolutions. Basically this means that you can play the games as they original looked and played or play in higher resolutions and color depths with a variety of enhancements. XL Engine currently contains DarkXL Build 9.50.
Screenshots
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Download XL Engine Release R2 (contains DarkXL v9.50) 3.28MB (uploaded by Official Site)


Frontier: First Encounters

FFE D3D Graphics Enhancement [top]

This is an adaptation by DreamZzz in Russia of the original FFE game. The FFE engine has been completely overhauled and produces much-improved graphics; the planets and sky/space are more detailed and most of the ships and buildings have been updated. Various people have supplied updates of the classic ships as well as the buildings and spaceports which feature in the game. These are easily downloaded and incorporated into the game to replace the older, less detailed versions.
Screenshots/Videos
Download & Models (uploaded by SpaceSimCentral)


John Jordan's JJFFE / GLFFE Windows Compatability & Graphics Enhancement [top]

John Jordan has taken the main executable from Frontier First Encounters and turned it into a Windows-compatible program with almost all the bugs removed, thus making the game playable and stable. During the summer of 2006, Kolijoco released a version of JJFFE called GLFFE, which uses an OpenGL 2.0 renderer, and includes new control console graphics - allowing FFE to be played in high resolution full screen. Instead of the original 320x200 screen, resolutions of 1024x768 and beyond are easily within the user's reach! In addition, the old low-res cockpit has been replaced with a cool new high-res one, making the game look even better. The basic gameplay remains the same but the game looks a lot nicer due to the increased resolution. Little details like the flashing signs on the Frontier planets and the small spinning radar dishes on some of the ships are much improved and in some cases are properly visible for the first time. Generally the ships show a huge improvement, many small markings becoming apparent. Nic's Mod lowers the GLFFE's requirement from OpenGL 2.0 to OpenGL 1.2 and introduces some useful features, including a doubling of all planet resolutions. It has: easy switching between full-screen and windowed mode, optional doubling of planet detail, use of jpg & png graphics rather than bulky bmp, Beta Lyrae crash fixed, and improved compatibility with older graphics cards.
Screenshots
Download JJFFE v2.8 (uploaded by Eliteclub)
GLFFE Nic's Mod v1.4 (uploaded by Official Site)
GLFFE (uploaded by SpaceSimCentral)


Hexen

jHexen with Doomsday Source Port [top]
See under Doom - jDoom for explanation. Very Highly recommended!
Info - Screenshots - Downloads
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Ultimate Doom

2002: A Doom Odyssey Total Conversion [top]
After nearly 2 years of work 2002 A Doom Odyssey, an add-on pack for the Ultimate Doom, is out. It contains 4 new episodes each with 9 all new high quality levels and an all new musical soundtrack.
Screenshots/Download 4Mb


Crusades - An Unholy War Ultimate Doom Episode [top]
Crusades - An Unholy War is a 9 level episode which replaces episode 4 of Doom 1.
Download 0,8Mb


1996

Descent 2

D2X-W32 OpenGL Source Port [top]
D2X is a port of Descent 2 to OpenGL. It is an open source project and has undergone a lot of enhancements compared to Descent 2. With it, you can play Descent 2 even at a resolution of 1600x1200 (double the original game's). There is even support for running Descent 1 levels on Descent 2.
D2X-W32 Official Site / Info
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Glidos 3DFx Glide Emulator [top]
3DFx video cards (now bought up by nVidia), used a proprietary technology called Glide which had an enabled runtime developed which allowed certain games to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider, Tomb Raider Gold:Unfinished Business, and Blood.
Info / v1.38 Download
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Doom 2: Hell To Pay

Hell To Pay ZDoom Port Total Conversion [top]

Marine no. 1 must spark the planned global rebellion after humanity is enslaved, then stop the invaders' 'Final Solution', blowing up the planet with the nuclear warheads on the overrun ICF main ship patrolling the planet in case humanity overpowers the invaders. This port to ZDoom adds many new features: music tracks from Duke Nukem: Total Meltdown, original sound replacements alongside PSX Doom sounds, original sprite swaps along with new custom ones, more weapons and foes, coloured lighting, deep water, on-screen messaging, and other ZDoom aspects. There's also mini-games, both from scratch and some being built upon edited map, giving new objectives, new credits (for Skulltag, especially), flexible-to-play in ZDoom, Skulltag AND Zanondrum, and more!
Download / v1.1 with Perdition's Gate 81MB (uploaded by Doom WADs - Entryway)


Doom 2: Perdition's Gate

Perdition's Gate ZDoom Port Total Conversion [top]

Marine no. 2 has discovered an underground gateway in an abandonned UAC base; if the invasion fails, they can launch a counter-attack when Earth is wallowing in false-victory! The gateway is being powered by two super-generators which must be shut down. This port to ZDoom also adds new weapons and enemies different from the ones added to ZH2P, as well as a new soundtrack. Duke it out in D.C.'s MIDI music was added, saving memory, but that wasn't the reason why - it gave the maps more of a military atmosphere. The demo had eleven levels this time. The story was altered to work in parallel with Hell to Pay. Evil Excavation is the second half of the levels. Marine no. 3 has been sent home for R&R, but has returned at the worst time! Erebus was being mined by the ICF for minerals until they discovered the presence of an ancient artifact on the radars - a fleshy, pale beating heart. This could allow beings to open portals. Once discovered, the invaders attacked the mining zones, in which the thing that was hosting the artifact has used its powers to split parts of Erebus into floating zones in the void. What could be harnessing its powers? Once the artifact is destroyed, it'll close the invaders' shortcut from Planet Hell for good. It uses Mark Knight's music once again and combines the weapons from the previous ports and most of the foes as well, which makes up for the lack of the mini-games in this one. Coloured lighting, lifts and doors with varying speeds, deep water, and plenty more features, but once again it is compatable for Skulltag as well.
Download Perdition's Gate & Evil Excavation 13MB+96MB (uploaded by Doom WADs - Entryway)
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Duke Nukem 3D

Ages In Time Total Conversion [top]
A huge medieval conversion for Duke Nukem Atomic Edition with 4 new episodes (1 for DM) that was one of the biggest conversions released at the time. All weapons are replaced; there are swords, bows, crossbows, poison bombs and spells (lighting, fire and life stealing). New enemies include battle knights, mages, spiders and dragons.
Download v1.0 @ Fileshack ~19Mb Patch v1.1 Duke Nukem Expansiones(XP) ~184MB includes: 00duke, mystique:ages in time, duke in LA, duke tournament, dukey nukey, FUSION, layre, pussycat(XXX), whitehouse strike, when scum returns (upload by 3Spot)
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Crucial Conflict 3-level episode [top]
This does a nice job of making Half-Life type maps with interesting goals. The story is about an alien invasion and you go through a storage facility, a water base, and the ruins of Rotterdam in the levels.
Review | Info/Screenshots/Download @ 2maarten.com ~1Mb
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Daikarin Total Conversion [top]
Earth Defence Forces leader has been killed just when a strange artifact has been uncovered. Therefore Duke goes to investigate this at the EDF center. In the meantime, experiments on the artifact reveals its ability to teleport in space and time. This has 6 levels (plus 1 secret level) for version 1.4/1.5 and was also modified for the Eduke32 port. It has very good level design and very good gameplay. There are lots of hidden weapons, health (regular and atomic), ammo, and items to find. Plus lots of secret areas. There is a nice level of detail and a good health/ammo to aliens ratio. On some levels well thought out proximity explosions and good use of laser mines make each new area an adventure. Some areas are quite tricky and can take a while to figure out. Levels 1 and 2 are city type levels while levels 3 and 4 have a medieval castle theme. Lastly levels 5 and 6 are space outpost style levels.
Screenshots
Download 2MB (uploaded by GameFront)


Duke Meets Doom Total Conversion [top]
This conversion imports textures, weapons and enemies from Doom 1 & 2 and some from Shadow Warrior. It has 27 levels over 4 episodes.
Reviews 1 2 | Download @ Gamers.org ~8Mb
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Duke Nukem Eternity Eduke32 Total Conversion [top]
This is a Polymer only Episode for Eduke32 with Dukeplus. The graphics are amazing using a High Res pack and new Educe which supports HUD lighting amongst other things - it looks even better than Duke Nukem Forever. It's a whole 6 Level Episode. New bounding system on models, new monster - the super trooper, new weapon Minigun with model, new model for the laser gun. It has a trophy system, collect 2 trophies per level to unlock new abilities. Rescue civilians for rewards, pickup and eat food, ride a Dukebike, and exprience updated scripts and story.
Screenshots
Download v1.3 827MB (uploaded by ModDB)


Duke Nukem Forever 2013 Total Conversion [top]

Gambini was the creative force behind this 5-map project while Mikko Sandt contributed one full map, helped with one of Gambini's maps and provided most of the code. This is not a full-length game but a kickass Duke3D mod with some of the best maps ever, tons of quality art à la Gambini and tons new enemies & effects. It features a lot of visual, audio and gameplay references to the early official trailers for (what was supposed to be) the Duke Nukem Forever game (and the hardcore fans will definitely appreciate all the work that has been put into recreating them, enhancing the impression that you are actually playing what that old footage had led you to expect.
Reviews
Download 29MB (uploaded by ModDB)
Screenshots


Duke Nukem Forever 2013 Total Conversion [top]

The game that was meant to be. As the 2001 trailer showed us. It took 6 months to make and has tons of quality art à la Gambini and tons new enemies & effects. Two distinguished Duke3D usermappers (including a professional level designer) also came up with a fan episode DLC that features three new maps, including one that recreates various bits from the 1998 DNF trailer, an extended bike ride map and, finally, an awesome re-interpretation of the Duke Dome you saw in DNF (2011).
Screenshots/Videos
Download + First DLC Level Pack 29+12MB (uploaded by ModDB)


Duke Nukem Total Conversions: Platoon TNT Team Total Conversion [top]

In the Vietnam War is the setting for this complete conversion. It was one of the first done in for Duke Nukem 3D and has a new episode (6 maps) for Single Player/Cooperative play with realistic missions, plus a new episode (7 maps) for DukeMatch play including new versions of Bad Karma's map Beirut2 and IceBreaker's map Arabcity. Ruined cities, villages, jungles etc. War theme is very close and new textures are looking very good. Especially outside areas are looking very realistic and the ruined Hue city in the end. These levels are also full of airstrikes, artillerys and other military action. There are also suicide troops and cannon troops. Weapons: M16 (former pistol) is the most powerful and very accurate. Chaingun (or whatever SAW it is now) is useless because it's difficult to hit anyone with it. New Rocket Launcher holds ten rockets and it is very powerful. Flamer is poor and sniper totally sucks. Mines are also dangerous but they can be disarmed. It has a cool new inventory item for DukeMatch: Trip Flare and 35 new sounds and lots of new graphics. Indeed the opponents are not especially well animated, however, exciting and diverse missions provide for a lot of extreme fun! The degree of difficulty is very high though! For me this is the best addon for DukeNukem!
Reviews
Download (platoon.zip for Duke Nukem 3d, platomic.zip for Duke Nukem Atomic Edition 4MB (uploaded by Gamers.org)
Screenshots
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Platoon Remake v1.1+ with HighResPack for eDuke32 27MB (uploaded by RTCM)
Fan-Made Maps
included in Duke Nukem 3D HRP 5.3 Fan-Made Compilation 871MB (uploaded by 3Spot)


Eduke (Enhanced Duke Nukem 3D) Source Mod [top]
Eduke is one source mod officially approved by 3DRealms and the programmer Matt Saettler who already cooperated in NAM and WW2 G.I. (and, hence, also owns the Duke Nukem source code). Eduke extends the abilities of the Duke3D Script language (.Con files) and offers various other "Enhancements" which offer new possibilities for Mapper and "Con hacks". Till present, unfortunately, there is no bigger addon specially made for Eduke. A Tech-demo level with special effects is provided.
EDuke Hp | Download Eduke32 1.4.0 / Wiki Info
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Gate, The Total Conversion [top]
This has 24 levels over 4 episodes (the last 2 episodes are especially good). It has some good new sound files, a new disc shooter weapon and a couple of new enemies but the levels are what make it stand out.
Reviews
Download @ Gamers.org ~16MB


Grins of Divinity Total Conversion [top]
This has 8 levels and is for version 1.4/1.5. It has good level design and good gameplay. There is a training course that explains some of the special features of the TC like climbing ladders, picking up barrels, etc. Level 1 is the alien invasion where you have 4 minutes to get out of the city before it is destroyed. Don't give up! It can take several tries to finish it. There is also a gun store between levels where you can buy weapons and ammo. You get money from atm machines and dead civilians. Some levels can be tricky but not too hard. There's totally new AI for all of the enemies featured in the game, new weapon gameplay and visual effects, as well as the monetary system which allows the player to purchase items, weapons and ammo at certain periods in the game. It also has a rudimentary system that allows the player to pick up certain items in the game and carry them around and possibly stacking them, allowing for unique gameplay not seen before in a Duke Nukem 3D TC.
Screenshots
Download 11MB (uploaded by CNET Download.com)
Reviews


Imperium Total Conversion [top]

Imperium is an 8-map episode powered by DeeperThought's DukePlus. The human race has expanded into the vast emptiness of space, colonizing countless worlds only to have ended up fighting aliens again. The only one who can save the day is Duke, who has apparently managed to live hundreds of years to witness another war between humans and aliens. This backstory is played out rather well in the mod, delivered in the usual fashion via viewscreens. It also ties the maps together in a seemingly seamless manner. What's new is that the utilization of DukePlus has allowed the authors to create several story-driving cutscenes, most notably the voice-overed prologue. But it's the maps that sell and Imperium consists of nothing but high-quality ones. They're all a bit Unreal-like, awe-inspiring and Conceptually Grand. The maps are mostly medium-size even if they seem huge and the maps actually have a moderate amount of enemies. It's worth noting that every music track in Imperium is custom-made by the Oostrum brothers.
Screenshots
Download 111MB (uploaded by ModDB)
Reviews


Jonof's Duke 3D Port & High Resolution Pack Source Port & extras [top]
Jonof's port is one of the most popular allowing native Windows and Linux ports using a Build engine port, OpenGL rendering support, true-colour textures support. It aims to present Duke3D as closely as possible to the original game while adding optional features to expand the possibilities of the game. The high-resolution pack is put together by Pdr "Parkar" Karlsson. this is a massive 80-meg file with hi-res textures and 3d-models by many authors. It comes with the latest version of Jonof's source port. The results are mixed. Some of the textures look very good - some bad or unfit - some just don't mix with each other. 3D-Models are mostly good although many are a bit cartoonish and colorful, and may cause some lag even on modern computers. Don't try to launch it via the normal Jonof Duke3D exe - the installation creates a separate exe for the hi-res pack. It includes all hightile textures, models, maphacks, and hacked game.con files released so far (both 1.3d and atomic) with easy to use installer.
Jonof's Duke3D Port | High Resolution Pack | Screenshots
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Last Reaction and Water Bases Partial Conversion [top]
This has 22 huge and very well-designed beautiful levels. Most of the monsters have been altered, and some are new (few ones come from Lameduke, the beta version of Duke Nukem 3D) and nicely animated too. A definite must-play.
Reviews 1 2 | Download @ Gamers.org ~9Mb
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Metropolitan Mayhem Total Conversion [top]
This is a 15-map mod for Duke Nukem 3D (Atomic Edition). It's themetically very close to the original first and third episodes (LA Meltdown & Shrapnel City) of Duke Nukem 3D, concentrating almost exclusively on classic urban-themed maps. The original plan was to spend at most 24 hours working on each map so map sizes vary from small to medium. In total the mod should provide an hour's worth of oldskool entertainment. If you liked Duke3D, particularly its city maps, you cannot miss this. The mod was designed by MetHunter, MRCK, Mikko Sandt and Merlijn van Oostrum.
Screenshots
Download 0.6MB (uploaded by ModDB)
Reviews


Pray Your Prayers 2000 Partial Conversion [top]
This is a military conversion that has some excellent new weapons such as a gun which makes an enemy disappear for a few seconds. It has 11 levels so it's not the largest conversion but still worth playing.
Reviews 1 2 | Download @ Gamers.org ~2Mb
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Redrum: The Shining 2 Total Conversion [top]
This is a highly detailed 3-D recreation of the Overlook Hotel from Stanley Kubrick's horror movie classic The Shining which was adapted from the Stephen King story. You play the part of Duke Nukem, U.S. Marines Special Operative, sent in to take care of the "Caretaker." Once inside the hotel, you battle an evil reincarnation of Jack Torrance as you attempt to find the keys to unlock the door to room 237, the caretaker's apartment, and eventually a way out.
Screenshots
Download 4MB (uploaded by Official Site)


Starship Troopers Total Conversion [top]

19 months, it took, to finish this excellent addon. For fans of Duke or the film Starship Troopers it's a must play, for those that loved both it's a blessing. Before you jump into the game you must know that this TC is meant for pros. The lowest degree of difficulty is "normal". In the first mission one must escape from a severely damaged spaceship. There are no opponents there yet. However, some puzzles and falling dangers remain, as well as explosions - and also sometimes a dead end if you rush through it :o). If one has reached the rescue capsule, you find yourself soon having to make a forced landing on a planet. Then after fighting through to a rendezvous point you find yourself on a base and receives also in the Command-Center his first order. One discovers by wandering around the base various things, numerous guards and also usable protection. I have not played through the addon even yet, thus you must be patient until someone contributes a review, but as far as I can judge this, one can not go wrong with trying this out. It may edge out Platoon as the best Duke addon ever.
Screenshots&Reviews Bugteams Duke3d Page MSDN | Download @ ftp.mancubus.net 20Mb
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Weapon of Mass Destruction Eduke32 Source Port Gameplay Mod [top]
This is a gameplay mod which has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use. DNWMD is an action packed shooter with RPG elements. It runs using the included EDuke32 source port, which has improved graphics and other features, and runs smoothly in XP.
Screenshots 1 2 | Download v1.51 @ ModDB ~14MB
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Final Doom

Plutonia 2 Total Conversion [top]
Does this epic project need an introduction? The only way you could have missed the release of this 32 map sequel to the original Plutonia Experiment is if you've been living under a rock for the better part of this last year. Created by an impressive team of mappers, modders, and musicians, this wad not only lives up to the high expectations set by its predecessor for both aesthetics and gameplay, it exceeds them. True to its predecessor, Plutonia 2 is a wad meant for skilled Doom players who are interested in a good, challenging wad. However, unlike the original Plutonia Experiment, Plutonia 2 is also highly enjoyable to the more casual Doom player, provided that you play on a lower difficulty setting. Also unlike its predecessor, Plutonia 2 contains some large maps that can take quite a while to finish. At the end of it all is one of the most epic and memorable boss fights in any megawad yet. Also, Plutonia 2 also maintains the aesthetic feel of its daddy while, thankfully at the same time, gives the player a more detailed environment, providing the player a rich atmosphere to go along with the rich gameplay experience. With such an epic gameplay experience as this, why wouldn't anyone love this wad?
Screenshots / Infos / Download ~5MB (@ Doom World)
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Quake

Beyond Belief Episode [top]
Complete new episode for Quake, featuring 7 single player maps, one secret level and a new start map. All levels can be played in DM and Coop mode as well as Single Player. Good quality throughout.
Review 1 - Download @ Fileaholic ~7MB
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Capture The Flag Gameplay Mod [top]

Capture the flag, commonly abbreviated as CTF, is a traditional outdoor game where two teams each have a flag (or other marker) and the object is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. Enemy players can be "tagged" by players in their home territory; these players are then, depending on the agreed rules, out of the game, members of the opposite team, sent back to their own territory, or "in jail". Possibly the first first-person shooter to feature CTF was Rise of the Triad in a mode called Capture the Triad. The version made for Quake by Threewave popularized the gameplay and many FPS games after that include this mode or if the game is moddable, usually fans will make it.
Infos
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Download v4.0 6MB (uploaded by Quake Terminus)


Demon King, The Partial Conversion [top]
Very detailed maps, heavy on the problem solving. Enjoyable part conversion.
Download @ Fileaholic ~7 Mb
Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


DirectQ! Source Port [top]

DirectQ is a port of Quake to native Direct3D 9. The primary focus is on replicating the original look and feel of software Quake, but it also has significant usability and rendering improvements. The old Quake engine was hardware accelerated using OpenGL. However, it was written in the infancy of OpenGL (at a time when even texture objects were only available as an extension), and several of the rendering methods used back then had some room for improvement. Furthermore, it is known to cause issues with some manufacturer's OpenGL drivers. Rather than hacking around at the existing codebase, a clean start was chosen with Direct3D that could run on a modern laptop. As part of the port the codebase was also changed from C to C++.
Download v1.9.0 432kb (uploaded by CodePlex)


Fantasy Quake - Rise of The Phoenix Total Conversion [top]
Fantasy Quake is a free "total conversion " for Quake. One can use different character classes. The degree of difficulty is rather high, however, it's manageable. At some places one may have the impression that a level cannot be passed, however I have been able to master all levels without a cheat. If it does not seem to be a way to continue, it is most likely a puzzle that it is a matter of solving or one must look around carefully.
Download @ Atomic Gamer 25 Mb
Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


fQuake QuakeWorld Gaming Package [top]
The main goal of QuakeWorld was to alleviate the problems associated with a slow connection to Quake servers. It also introduced server support for skins (a two-dimensional graphic that is stretched over the three-dimensional wire frame of a character). fQuake is the sequel to eQuake, which was the first All-In-One QuakeWorld package to hit it big within the QuakeWorld scene. fQuake is an open–source project that aims on making a perfect QuakeWorld package containing anything beginners as well as veterans need to play QuakeWorld on a competitive level.
Official Site Retextures Remodels
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FuhQuake Source Mod [top]
This mod enhances the graphics and visual effects of the classic Quake game to update the look. The graphics, textures, lighting and particle effects are all significantly enhanced. Huds and skins are enhanced with 24-bit textures.
Screenshots / Download v0.31 @ Download.com ~100 Mb
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Insomnia Partial Conversion [top]
A mod with 14 awesome new levels. Beautifully designed with exciting gameplay.
Reviews 1 - Download @ Quake Wiki ~5MB
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Nehahra Project, The Total Conversion [top]

The Nehahra Project is an extravagant free addon for Quake. It deals with the destruction of ShubNiggurath and transports the player into a new dimension in which one has established a town, with the name Forge City. The Nehahra Project offers new graphics and opponents, improved AI, cutscenes, new weapons, polished level-design and a lot more. This is a definite must-play.
Review/Screenshots - Nehahra Hq 50MB - Tides Of War Addon Episode ~8MB
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Neil Manke Maps Episodes [top]
Neil Manke is probably the most prolific mod maker in the world. He is best known for his Half-Life They Hunger TC's but the quality of his work is always superb and his roots are in Quake 1.
Info/Screenshots/Download


Open Quartz Standalone Open Source Game [top]
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed Quake source code. This includes models, maps, soundfx and textures. The PAK file also contains the Quake code which controls the behavior and rules of the game. There is also a playable version available that ships with the Dark Places engine by LordHavoc. The final goal of Open Quartz is to become a 100% replacement for the original Quake game data that runs in all the free Quake engines available at present. Open Quartz is only the game data, you can use it with any Quake engine out there such as Dark Places, FuhQuake, Tenebrae, QuakeForge, Telejano, or QMB.
Official Site


Operation Urth Majik Partial Conversion [top]
5 level mod with great production value thoughout. One of the best ever done.
Review - Screenshots/Download @ Quad Addicted ~10MB
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Painkeep Total Conversion [top]

PainKeep is a free DeathMatch-only “mission-pack” designed for use with registered Quake from the makers of the Zaero mission pack. It not only offers brand new weapons (with new pickup and view models), but also a new rich environment with tons of new sounds, new special effects, great new features, and lots of surprises. Every modification included is original. This is in no way a compilation of various “weekend mods” from the net. Literally hundreds of hours were spent perfecting every aspect. It was designed as an addition to the Quake setting. Team Evolve was committed to building an extension to Quake that would meet or exceed the high quality standards that many commercial development groups hold themselves. It has: 7 New Weapons each with never-before seen features, brand new models, sounds, and artwork; 21 New Deathmatch Maps specifically built or modified for Pain Keep; Full QuakeWorld Support optimized performance for all maps and modifications; Transparency Effects with GLQuake; Unique Special Effects like lightning, dripping ceilings and splashing water and lava. Also see the bloody damage as you inflict injury to your opponents! There's over 150 new sounds! including errie ambient and random noises and weapon sounds. Over 60 new models including candles, tortured corpses, new gibs, and weapons. Tons of New Artwork - new map textures, console and weapon artwork. Deathmatch 3 Support and ability to disable unwanted effects. Voting Hub Mode between levels race to enter your favorite map, or die trying. A democratic way to determine which level plays next. Inventory System that allows you to decide when best to deploy or use an object in your inventory.
Reviews
Download v1.11 8MB (uploaded by Quake Wiki)
Infos


Penumbra Of Domination Partial Conversion [top]
An outstanding episode with a terrific atmosphere and loads of cool touches. The design quality is excellent and in some cases quite original in the 5 levels.
Review - Download @ Gamers.org ~5Mb
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


ProQuake Source Enhancement [top]

ProQuake was the first modification to the quake source which was specifically intended for intense deathmatch play. You didn't find spiffy new graphics, cheats, changes to the physics, or features that work "most of the time". What you found was a rock solid set of enhancements to unmodified netquake. ProQuake is a faithful GLQuake/WinQuake style Quake client incorporating several common sense features Quake should have had from the start such as ping in scoreboard, precise aiming, loc support. Small, simple changes that improved the quality of netplay enormously. It is fully compatible with standard NetQuake. It's also fully compatible with the advanced features of Clanring CRMod++ version 6.X including team scores, match timer and client pings. It would become the standard Quake client for online play. ProQuake would become the standard Quake client for online play, although further development stopped in late 2002. However, as time went on the client aged and was in need of newer features and as a result unofficial updates began in 2007. In December 2007, J.P. Grossman handed off the ProQuake project and the unofficial ProQuake project became the official continuation.
Infos
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Download v4.93 0.7MB (uploaded by Official Site)


Prydon Gate Total Conversion [top]
Prydon Gate is a hack and slash action adventure role playing game similar in game play to some giants in the history of games such as Diablo. The game play may seem strikingly similar to that game, but it has quite a few unique twists that should keep the game interesting and repayable numerous times. The Curse of Korweh Map Pack takes place in the far reaches of the east part of Prydon, in a desert known as "Korweh", the home of the god Kor. Thousands of years ago this place was a haven for the Namus people who believed in Kor as their creator, but they began to die out - due to a mysterious curse placed on their temple of worship. The Dark Age is a new map pack by the ELF Team. This campaign takes place in the land of Doraith, which is in the midst of a terrible dark age. Of the four cities of Doraith, El Ray was destroyed years ago, Pen-Y-Caio has been recently conquered by Goblins whilst Rycloth and the capital city Careg-Y-Bardd are surrounded and only the bravest adventurers dare cross between them.
Screenshots - Downloads v1.5 Map Packs
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Quake 1 Arena Total Conversion [top]
Q3 comes to Quake. This has 27 nice levels that import models and weapons from Quake 3 plus some Q1 map favorites and bot support. The latest version has new gamemodes such as insta-gib and excessive.
Download @ FileFront ~19Mb


Quake Fan Movie Creations [top]
Quake done Quick - Speedrun Movies This is a project to record runs of multi-level sequences from Quake (and Ultimate Doom, Doom 2 and Quake 2) in the fastest times possible. Any short-cut except cheating is approved of, and Nightmare difficulty is assumed. These speed-runs are refilmed to produce movies to download and watch. Tools have also been written to assist in all these activities. Scourge done Slick, a run through Quake Mission Pack #1, is by common consent one of the best Quake movies yet released. Another popular favourite is Quake done Quick with a Vengeance, a 12:23 run all the way through Quake. Frags Done Extreme - Deathmatch Movies These are recorded demos of Deathmatches in which awesome skills and kills are shown.Frags Done Extreme - Deathmatch Movies These are recorded demos of Deathmatches in which awesome skills and kills are shown. Machinima - In-Game Films Devil's Covenant - The Director's Cut is considered the best cinematic film with a unique story made using the Quake engine with unique characters, voice acting, and camera moves.
Quake Done Quick Home Page
Frags Done Extreme (@ Own-Age)
Download @ Machinima.com (page 10,11,12)


Quake HD Pack Graphics Enhancement [top]

Quake HD Pack supports Quake, MP1: "Scourge of Armagon" and MP2: "Dissolution of Eternity". It contains compilation of works by quakeone community and allows you to setup Ultimate Quake High Definition Experience. It includes Darkplaces Engine, Quake Revitalization Project, and Quake Reforged.
Screenshots
Download v1.45 2.5GB+25MB (uploaded by ModDB)


Rapture Episode [top]
This is hands down the best looking Quake episode released to date. The levels include amazing castles, fortresses and other medieval type locations. All are rendered beautifully - not a single texture or structure looks out of place.
Screenshots/Download @ Ethereal Hell ~8 Mb
Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Soul Of Evil Episodes [top]
Two complete medieval themed single player episodes with new weapons & monsters. There is also a arena option where you can fight against FrikBots or monsters. All in all, a well made mod with bags of gameplay.
Reviews 1 2 - Download @ File Shack ~27Mb
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Team Fortress Gameplay Mod [top]

Team Fortress is a team- and class-based online multiplayer video game mod originally based on the first person shooter Quake, made by id Software. It was designed and written by Robin Walker, John Cook and Ian Caughley in 1996. The mod's gameplay has caught on with a large following of fans, which has spurred many developers to create similar gamemodes on other engines. In August 1999, after the development team was hired by Valve, Team Fortress was ported to Valve's GoldSrc engine in the form of Team Fortress Classic. The premise of the game is a class-based battle, typically between two teams, colored red and blue. Players are defined by which class they select (the classes being Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy (Heavy for short), Engineer, Medic, Sniper and Spy) with each class having strengths and weaknesses. Each class also has unique weapons (e.g. Pyro has the flamethrower and Heavy has the minigun) and abilities (e.g. Scout being able to run the fastest and Medic being able to heal teammates). The Civilian class is the unique class on Escort mode where a team of Bodyguards have to escort him to a destination, while the Assassins try to kill him. Team Fortress has evolved into an entire genre as fans of the original modification have created a multitude of slightly different versions for various games. A player can choose to be on either the red or the blue team. On community maps or through the use of custom skins, players may also choose to be on a green or yellow team. The objectives of play can vary, including traditional objectives such as capture the flag or controlling a point(s) on the map. On April 13, 1997 in Version 2.5 Beta A, Team Fortress introduced head-shots to the FPS genre.
Screenshots
Downloads (uploaded by ModDB)
Infos


Tenebrae Source Mod [top]
Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. There are a hefty load of particle effects, reflective water, a flashlight, and flares. These are essentially the same algorithms as used by the new Doom III game. Beware tough, it is a system hog. The system specs needed to run it are a p3/600 with a Ge Force grade video card or better.
Review - Info/Screenshots/Download @ Source Forge ~4Mb
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Twisted Christmas Episode [top]
Defeat Evil Santa & his demented snowmen and fiendish little elves. Excellent!
Download @ File Front ~4MB
Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Zerstorer Episodes [top]
A true classic. This 6 SP map episode, also including a start map, end map, cutscenes and 5 DM maps, has stood the test of time.
Reviews 1 2 Download @ Fileaholic ~11MB
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Included in Ultimate Quake Fan-Made Compilation 707MB (uploaded by scaryfun)


Strife

SeHackEd Hack Editor [top]
This utility lets you alter many portions of the game including items, frames, weapons, sounds, sprites, and text. A full retail strife1.wad is always required for SeHackEd to run. It is recommended to upgrade Strife all the way to v1.31.
Info/Download


SvStrife Source Port [top]
SvStrife is a win32 source port based on the Doom-Based engine game, Strife. The oringinal source code to Strife was lost, however, everything was done to make the behavior the same as the oringinal game had. This port is based upon the Prboom source port. Even though SvStrife isn't 100% playable, many features has been successfully implented. Some of the features of SvStrife include SeHacked support, AI improvements, improved video options, menus, movement clipping, and more realism. SvStrife is a single-player game so multiplayer games will most likely not work.
Download


Tomb Raider

Glidos 3DFx Glide Emulator [top]
When Tomb Raider originally came out in 1996, it's 3D engine rendered images using software. As 3D graphics cards started to appear, Tomb Raider was updated to be used with the most popular card, 3DFx (now bought up by nVidia), and they used a proprietary technology called Glide which had an enabled runtime developed which allowed the game to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider Gold:Unfinished Business, Blood, and Descent II.
Screenshots / Info / v1.33 Downloadv1.32 Full Version No Logo v1.35 (upped by jjim)
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Nude Raider Graphic Mod [top]
Lara Croft was the first game mascot to break the cutesy cartoon mold yet achieve mainstream recognition but her awesome boobage also inspired a glut of "sexy" heroines and pandering advertisements. The Nude Raider patch, an extremely popular game patch made in 1997, features Lara nude. Nude Raider fan sites such as Naturally Lara often feature screen shots of Lara in naked game play action. In response to the patch, more upstanding Tomb Raider fans, including many fans in the Tomb Raider Ring, have taken to posting "Nude Raider free" banners on their sites. These fans affect a more romantic stance towards Lara. The first two Patches (for Tomb Raider and Tomb Raider 2) were programmed of "“nude.raider@fx.fr"” of French origin.
Download/Screenshots


Tomb Raider Xtra Texture Mod [top]
The original Tomb Raider (and in fact all the TR games up to TR5: Chronicles) used simple textures based on 64x64 pixel squares. With Glidos, there is the ability to read and display new textures, up to four times more detailed than the originals up to 256x256 pixel squares. This means the detail of the original Tomb Raider game can be increased to improve it's overall visual appeal. This retexturing project is in its early stages but looks promising.
Screenshots - Info/Download
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1997

Blood

Bloody Pulp Fiction Total Conversion [top]
Deadland awaits Caleb as he is thrust into action once again by the determined Cabal who are stopping at nothing to kill, enslave, pillage, ravage, and bring forth unholy darkness in it's wake. Caleb, now in the present, wants nothing more than to avoid the Cabal and forget any ties to Tchernobog, but the world is Decaying as the Remnants of the Cabal spread through out the globe like a Cancer. Experience up to 18 levels of fast paced, adrenaline-soaked, bloodthirsty action in some of the most detailed and frantic maps ever made for Blood. Experience snowy cities, malls, dockside ports, graveyards, haunting forests, gigantic sea-faring ships, old forgotten towns along Route66, torture chambers, a dilapidated carnival site, Cabal strongholds, and much more.
Screenshots / Download
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Death Wish New Campaign [top]

Caleb will need to muster all his strength to take down the mighty Tchernobog, who has managed to free himself from the grip of death. The journey begins in the mountains and quickly takes you to the unforgiving, icy north. From there you will traverse a plethora of varied environments from dry deserts to dank caves in pursuit of your longtime foe Tchernobog. Years have passed and the world has changed, but Tchernobog's burning desire for power has remained the same. With Tchernobog's new powers to aid him, will Caleb be able to defeat him once again before it's too late? This was under development for almost two years, every level is highly polished, and you may even see a few Mapedit tricks you never thought possible! There's over 30 levels spread out across 3 episodes, which includes secret levels and transition levels for flowing smoothly back into the main campaign. New cut scenes appear at the beginning and end of each episode explaining the story and its developments throughout the course of the game. A new story, taking place after the events of the original Blood and its add-ons while staying within the same mythology. The Tome message system, gives the player hints and story tidbits during play to further deepen the story and reveal hints or secrets. All the levels have been adapted to be playable in Co-Op mode, so you and up to 7 other friends can tackle Death Wish together. All levels include modified enemy and item placement depending on difficulty settings for added replay value. Even long-time Blood pros will find a challenge in Death Wish's brutal Extra Crispy setting. A very detailed plain-text Walkthrough is included. It is split into 2 sections: One with the basic player path discussed and the other revealing all available secrets. A Commentary text file is included, revealing the creator and lead QA tester's thoughts on Death Wish and its content. A detailed README file is included, ensuring that everyone can get things working properly even on varying file system configurations. A simple drag-and-drop installation — no confusing or malfunctioning installers.
Screenshots
Download v1.3 54MB (uploaded by ModDB)


Glidos 3DFx Glide Emulator [top]
3DFx video cards (now bought up by nVidia), used a proprietary technology called Glide which had an enabled runtime developed which allowed certain games to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider, Tomb Raider Gold:Unfinished Business & Descent 2.
Info / v1.38 Downloadv1.32 Full Version No Logo v1.35 (upped by jjim)
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Legends Of Iconoclast Partial Conversion [top]
These are the largest new episodes created for Blood. Part 1 has 28 awesome levels set in Caleb's home city, a medieval realm, and Tchernobog's castle, 24 gothic midi tracks, and almost 4 dozen new sounds. Part 2 has 18 new levels where you defend yourself against his undead armies through the wastelands of Iconoclast, the Chaos Sanctuary, and the evil sorcerer's castle with 18 new music tracks and 12 new sounds. Only a 2-level demo exists of Part 3. In 2012, a remake was done ten years after being originally released by the creator Dwayne Anderson. Part 1 is entitled "Scourge of Humanity" and introduces Bloodlites to an improved storyline together with a brand new protagonist and antagonist. Take on the role of Logan, a Romanian gunsmith as he embarks on an epic quest of revenge and redemption as he journeys into an unknown dimension and wages war on the most powerful army to have ever existed: the Scourge, founded by the evil Garibaldi, a power-mad misanthropist hell-bent on the extermination of mankind. Logan must prevent the Scourge from resuming its war on Earth to save humanity and to avenge the deaths of everyone involved, including his own true love. During his quest, he'll uncover the shocking truth about Garibaldi and the plight of this unknown dimension.
Download Eps 1,2,3 / Remake Ep1: Scourge of Humanity 3MB+3MB+5MB / 5MB
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Rage Against The Machine Partial Conversion [top]
RATM or simply ‘Rage’, is a combined effort by select members of the Blood community to create a Blood campaign worthy of remembrance and worthy of honouring, and hopefully complementing, the Blood title and its legacy. Rage’s objective is to expand on the Blood universe, adding a little innovation where necessary, while not compromising the spirit of the original title’s unbeatable action, breathtaking atmosphere and overwhelming fun factor. So far, Episode 1 of the campaign has been released, but the rest are coming up. All the Single Player maps included in this campaign are fully optimised and compatible with Bloodbath, Co-operative and Team Mode Play. Difficulty levels are also implemented. There's also the added bonus of including custom music that fully captures the essence of the original’s soundtrack. The story is told through a series of gripping, live-action cinematics played at the opening.
Info/Downloads


Duke Caribbean: Life's a Beach

VacaHRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by Hendricks226.
Download v1.5


Duke It Out In DC

Duke D.C. HRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by NightFright.
Download v1.5


Duke Nukem Nuclear Winter

Nuclear Winter HRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by Hendricks226.
Download v3.5


Hexen II

Hammer of Thyrion Source Port [top]
This is a cross-platform source port effort for Linux, BSD and Mac OS X people, with continued support for Windows users as well. Many bugs are fixed and even new features are added: New sound modes, improved mouse handling, improved video modes, OpenGL glows and more.
Screenshots
Source Port 4.6MB (uploaded by Official Site)


UQE Hexen II Source Port [top]
This is an engine source port (Unofficial Quake Engine) by Jacques 'Korax' Krige. It fixes many of the things left from the original that the HexenWorld community has requested, and adds many next generation features that gamers everywhere today really require. Originally the creator was working on NewHexen but this is now a completely reworked engine. It also contain parts of Hexen II: Hammer of Thyrion.
Download v1.13 7MB (uploaded by Games Revival)
Hi-Res Texture Pack for UQE 262MB (uploaded by ModDB)


Jedi Knight: Dark Forces 2

Jedi Knight Enhanced Hi-Res Models & Textures [top]
This has most of the graphics in Jedi Knight, recreated from scratch, to bring it up to more current visual standards. The mod finally weighs in at 181 models total, and more textures than I care to talk about. It replaces all the players, enemies, dark jedi, npc's, items, weapons, and projectiles. All the sprites have been updated, as well as the sabers, and sky textures. The multiplayer character selection has been extended to include previously unplayable characters, such as maw and 8t88.
Download / Screenshots
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Quake 2

1492: Anno Domini Total Conversion [top]
This has 8 levels that are massive in scale and really beautiful graphics with textures taken from Rune, Unreal and Quake 3. The gameplay is quite difficult too as you meet many hundreds of enemies.
Reviews 1 - Screenshots/Download ~29Mb
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1964: Echoes Of The Past Partial Conversion [top]
Impressive 8 levels with dark spooky atmosphere, awesome architecture and hard gameplay.
Reviews 1 Download ~7Mb (@ PlanetPhillip)
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Armageddon Device, The Singleplayer Level Pack [top]
This is an eight level mission pack. Heading for Earth is an asteroid half the size of the moon. When it hits, all life on Earth will be destroyed. This is no ordinary chunk of planetary debris. This rock has a primitive fusion drive and the most powerful shield we have ever seen. It is a weapon. It is the Stroggs last hope of victory. It is The Armageddon Device. It has new monsters, weapons, textures and sounds as well as great co-op and DM play.
Infos/Screenshots
Download 13MB (uploaded by Atomic Gamer)
Reviews
Infos


Belly Of The Beast Partial Conversion [top]
13 maps including demos, scene setting maps and a whole lot of custom changes like modern looking multi-colored scifi textures. Obviously a large variety of maps, mostly very good, with some novel and interesting designs. Good gameplay too, again with some clever touches, and not too hard.
Reviews 1 2 4 - Info / Download ~20Mb
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Castles Of Stroggos 1-3 Singleplayer Partial Conversion [top]
Episode 1 A singleplayer 3-Map unit that's extremely creative with plenty of great action, and excellent use of computer updates. It has a wonderful lay-out and provides a good challenge. Episode 2 You begin in the duct work of a Strogg Mothership which is headed towards Earth as part of the invasion. A creepy atmosphere is set right from the start with great use of colored lighting and ambient sounds. You make your way into the ship, where your mission of recovering a data CD begins. Yride a lift to Deep in the Hold. The high level of attention to detail is continued within, and the challenge is even more brutal and has a creative secret area. The final map is Phase 3. Once more it's very brutal, but at last you will find some much needed health. The architecture in the map is the best of the three, and the layout is once more excellent. Again, you will find some really superb secret areas, and have plenty of fun exploring the level. Episode 3: The Final Objective 6 levels taking place on the Strogg mothership in space that were a year in the making with awesome design, lighting, architecture and brilliant layout. There are awesome new special effects too.
Review Ep#1
Download Eps 1-3 (thanks to vicpas) 11MB (uploaded by Scaryfun)
Ep#2
Ep#3
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Chaos Deathmatch Partial Conversion [top]

Chaos DM by Chaotic Dreams revamped Quake II with a plethora of inventive weapons (broadswords, crossbows) and bonkers powerups (jetpacks, antigravity), fostering a creative testing ground that would influence competitive multiplayer games of the future. Halo developer Bungie reportedly tried to adapt equipment originating from Chaos DM into 2007’s Halo 3, the item being ‘The Vortex’: a mini-black hole that sucks in all nearby matter, curving bullets and swallowing players.
Video
Download v1.14 79MB (uploaded by FilePlanet)
Infos/Screenshots
Chaos Map Packs (uploaded by FilePlanet)


Citadel Singleplayer Level Pack [top]
During routine sensor scanning of the Stroggos surface, a strong energy emission has been picked up, apparently emanating from a mountain region of the planet previously assumed of scarce strategic value: actually we were in error, as energy peaks of such magnitude indicate the presence of power cores, whose systematic destruction is among our priorities now that the Big Gun and the Gravity Well have been neutralized. This levelpack was heavily inspired by "The Powersphere Quest" by Cedar Kraus, probably the best SPQ2 ever made. Apart from the blue strips along the roads, there are also other tributes, including a couple of rooms which are quite identical to its predecessor. However, all of these visuals were rebuilt from scratch, mostly using screenshots and observation. The pack features a number of new monsters, enhanced AI, new weapons such as Plasma Beam, Chainfist, Phalanx Cannon and more, plus Homing Missiles and other military supplies and items like IR Goggles.
Download 22MB (uploaded by PlanetQuake)


Citizen Abel Episodes 1-4 Singleplayer Total Conversion [top]
The Citizen Abel series has nothing to do with Strogg war or processing plants. In these levels you play Citizen Abel, a hired hit man/professional thief. It has a nice story line and sense of humor. Episode 1: The Self-Entitled Adventure A Small Red Box is desired by your latest employer, who goes by the name of Dr. Rennie. The only thing that you know about The Red Box is that Dr. Rennie is willing to fork over serious bucks for it; and basically, that is all you want to hear. Via airplane, the drop should land you right into the loading dock facility The Red Box was last seen in. Luckily, the good Dr. Rennie will also provide a supply box with a Holy Toledo 32-Gauge Shotgun and an amount of premium-grade shotgun shells. Episode 2: Bargain-Bin Savior you follow the instructions of some dude throughout the pack (very similar to Mel Soaring 2) and to add to this are some nice cutscenes. The design of these levels was also excellent and quite unique. You start off in some sort of town before climbing into the palace to steal the CD and then escape inside a spaceship. Episode 3: The Civic Redemption It starts off with Abel being launched towards Stroggos, however things get out of control and you're left to fight for yourself. Eventually you make your way to the Big Gun where the Stroggs are running the show. Obviously, your plan is to destroy it. There are 20 levels but only about 50 enemies, many cutscenes/demos, and many F1 updates. You can even read the logs from poor dead soldiers. Episode 4: Malfunction Junction you have a number of interesting objectives such as meeting Makron at the bowling alley. He forces your next target to be the Mayor of Sand Yego, but once you kill her you not only have the city police on your tail, but also Makron who seems to be have gotten bored hiring you. You're given a new weapon which you use against only the Soldiers, Infantry, Flyers, Icarus and Parasities for the whole game until the final battle. Despite being eight levels long, there were probably around 150 enemies total, mostly small fry Soldiers. Puzzles feature prominently and level design is very interesting. The Lazarus engine implements fog and adds a third person view, custom enemies and the great sequence with Markon.
Videos
Download Eps 1-4 15MB (uploaded by vicpas)
Screenshots
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Dark Undergrowth Partial Conversion [top]
A 3 map tour-de-force of some completely original styles, using waste combined with a distinctive organic metal style. Very interesting and engrossing, with excellent architecture and designs, as well as solid fun gameplay. A uniquely styled Q2 experience.
Reviews 1 - Review/Download ~4Mb
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Deaf, Dumb And Blind Partial Conversion [top]
In these 5 levels, there are some excellent designed and original outdoor sections to start and finish. In between it's a more normal Q2 style, with other good designs - and a great skybox - though some plainer sections. Gameplay is solid throughout, and well balanced in this version, though it could be more inspired, however good exploration and secrets keep it interesting throughout.
Reviews 1 2 - Download ~6Mb
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Deus EX Machina Singleplayer Level Pack [top]
This is a single player game structured on 8 levels. It does not support cooperative nor deatmatch gameplay. Gameplay is linear, meaning that once you leave a particular level you cannot return, so make sure to collect any useful item before entering a new location. Unlike the original Quake II, several monsters attributes (aim, rate of fire, rocket speed, splash damage radius, etc.) are affected by the skill level. All enemies have enhanced pathfinding and A.I. thanks to the Lazarus engine, for example they no longer walk among unexploded grenades, nor fire rockets near walls, nor suicide themselves against active lasers. Apart from these general enhancements, you will find some specific monsters to be smarter compared to the original game. Gunners, for example, are much better grenadiers than ever: if a grenade can hit the target, they use the correct elevation angle to get the grenade there.
Infos
Download (thanks to vicpas) 10MB (uploaded by Scaryfun)
Review/Screenshots


Die Hard Singleplayer Level Pack [top]
This was made by BalaSharK and has 6 maps with the WOD-X v1.4 engine. It has new weapons, items, effects and models.
Download / Necessary file WODX 1.6 7MB (uploaded by FilePlanet)
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E1U1 Textures Graphics Enhancement [top]
A pack a new textures for Quake 2.
Download ~285MB (upped and created by otiscrusher)


Earth Total Conversion [top]
You are on your way for a well deserved vacation of sun, surf, and fishing. The Strogg invasion is over. And, the world seems peaceful at last. The bus you are riding moves gently down pastoral country roads to where the mountians meet the sea. Suddenly, your cell phone comes alive, bleeping for attention. Now what! nobody has your number except... You grab it and immediatly a statically voice pleads "We need help! They're Back! Someone must go out and find the stargate..." Then all is silent. Strange... Suddenly there is an explosion and all blacks out. You come to next to the wreckage of your bus, dazed. All that comes back to haunt your memories is that pleading voice about the stargate. This is a 2 Unit Quest with multiple sublevels. It is a quest for the Stargate to Antares and a final showdown with the new Strogg Makron. These units have many custom textures, their own set of skies, and new sounds.
Download (thanks to vicpas) 19MB (uploaded by scaryfun)


Escape Total Conversion [top]
From the same makers as Half-Life's The Xeno Project, Escape (aka Loki's Missions: Escape) is a single player adventure for Quake2 containing 6 customs maps, new sounds, textures and cinematics. The lmctf plasma rifle makes an appearance. It fires in 2 modes; spread and bounce. There is also a new type of soldier called the plasma soldier. He comes in 2 varieties; 1 firing a bounce plasma rifle and 1 firing a spread plasma rifle. His model is the same as the other Q2 soldiers but you can identify him by his blue and black skin.
Reviews 1 2 - Review/Download ~16Mb
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Final Remake of Doom for Quake 2 Total Conversion [top]
A Soldier of Light made this with Knightmare engine from Ultimate DOOM for Quake 2: Four Partial Conversions. It has two seperate levels of difficulty - Normal and Nightmare.
Download & Patch 1.02 268+2MB (uploaded by Playground.ru)


Gloom Multiplayer Total Conversion [top]
Gloom is an atmospheric team play modification for Quake II that pits humans against a team of alien spiders. The object of the game is to obliterate the opposing team by killing their troops and destroying their spawn points. Each team has six classes which can be bought with frags earned, as well as two base classes. The depth of Gloom lies in the radical differences between its teams as well as the versatility of the builder classes that have the power to make every game truly unique. The fun of Gloom lies in using teamwork and class advancement to dominate each game.
Official Site/Screenshots Download v1.3 27MB Download Standalone v1.3 63MB / Review
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Last Day On Stroggos Partial Conversion [top]
This 9 level pack has some original gameplay puzzles which make you think. The first level is the worst of the bunch but they get much better. Lasers are used a bit much in the pack but the incredible architecture and non-linear gameplay make it a definite must play.
Reviews 1 - Download ~9Mb
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Magic Lamber 1 & 2 Singleplayer Total Conversions [top]
Magic Lamber: Power of Sewer This has unique other-worldly architecture and textures. It has some great scenes, and creative gameplay, including a humorous secret level that sees the return of an id Software cemetery. Oh yeah, and you just have to see the ingenious idea of how Mark Shan implements Unreal-ish surface reflections. Magic Lamber Forever Each of the 9 levels is quite unique in design, with massive structures such as the monolith Quake symbol and the lamber processor at the very end. There are pure action levels where gameplay is the focus, then there are levels which contain puzzles where you need to use your brain to figure out how to proceed.
Power Of Sewer download 10MB (uploaded by Official Site)
Forever download 15MB (uploaded by Official Site)


Milous Mission Maps Singleplayer Level Packs [top]
Milous has made some nice singleplayer level packs. Gladiator made in 2003 has 8 new levels with new enemies, new graphics, new textures, new models, new code, fantastic atmosphere and good music from Lemonhearth Club. Prepare yourself to be surrounded with hordes of strogs, make good use of your arsenal, or else. XXX made in 2004 has 12 tough new levels with layout and visuals that are absolutely gorgeous. 666 made in 2005 has 8 new levels with a lot of action, some excellent challenges, and some very cool arenas to do battle in. Hell Is Only For Heroes made in 2006 has new engine Knightmare and 21 maps plus two maps from Mark Shan. Q10 made in 2007 also uses the Knightmare engine and continues the difficult . Hellbender made in 2008 uses KMQUAKE2_020 engine and can be played in coop also.
Infos
Gladiator download & patch 19MB (uploaded by GameFront)
XXX download 33B (uploaded by GameFront)
666 download 39MB (uploaded by GameFront)
Hell Is Only For Heros download 73MB (uploaded by FilePlanet)
Hellbender download 55MB (uploaded by Official Site)
Q10 download & fix 120MB (uploaded by Official Site)
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Neil Manke Maps Episodes [top]
Neil Manke, mod maker extraordinaire, created some superb Quake 2 maps including the innovative Coconut Monkey series of 3, the Slaughtership sci-fi map on a huge ship, and the realistic Soldier of Fortune series of 3 maps as well with convincing outdoor scenery, as well as unusual touches such as a helicopter and a lake-bound submarine, and nice scripted scenes.
Coconut Monkey: Info/Screens 1 2 3 Downloads Reviews 1 2 3 - Slaughtership: Review Info/Screens Download - SOF: Reviews 1 2 Info/Screens 1 2 Downloads 1 2 3
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Pax Imperia Total Conversion [top]
This uses a new game engine (Knightmare's), which must be downloaded also, to create really beautiful levels. All of the 8 levels bombard you with massive amounts of enemies (over 2500 in total). It has drop-dead gorgeous graphics and new monsters, models, and weapon sounds. There are a few very nasty surprises for you that you have never seen before too.
Official site/Screenshots/Download ~36Mb


Powersphere Quest V2 Level Pack [top]
5 beautiful non-linear levels with heavypower enemies like Tanks, and Flying Bosses, and Supertanks, and Gladiators. A nice and interesting-looking challenge.
Reviews 1 - Download ~5Mb
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Progetto Genoma 1 & 2 Partial & Total Conversion [top]
From expert map-maker Mark Shan, comes these excellent packs. The first one boasts some tough fights with 1,100 enemies spread over a dozen levels with some nice architecture and lighting. The 13 levels in the sequel called Return To Hell are a total conversion. With the enhancements to Gunners (3 new types), Gladiators (shield and Phalanx cannon), Iron Maidens (heatseeking missiles) and SuperTanks (shields), brutal does not even begin to describe the combat.
PG1 Reviews 1 2 - Screenshots/Download: PG1 ~21Mb / PG2 ~31Mb
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Quake 2 Evolved Source Port [top]
This is a source port of Quake 2 to the Quake 3 engine. The engine was redone with more visual effects, more explosions and more blood. It has a shader system much like that of Q3, optimized model skins (huge difference), a completely reworked menu system and much, much more.
Screenshots Home Page/Download
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Quake 2 GWT Source Port [top]
This port brings the 3d gaming experience of Quake II to the browser. In the port, WebGL was used, the Canvas API, HTML 5
Video
Browser-Playable Free Game (on Firefox / Chrome / Chromium / Safari) (uploaded by PlayWebGL)
Infos


Quake2Max Source Mod [top]
This OpenGL source mod of Quake 2 adds many improved features and graphics. It has 32-bit color skin/texture support, texture compression, a particle engine, enhanced menus, and improved model lighting and dynamic shadow systems among other features.
Download 3MB Retexture Package 200MB (@ FPS Ports)
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Remake of Juggernaut for Quake2 Total Conversion [top]
This remake is by A.Soldier Light. It has new textures from Juggernaut itself, from Jumpmod addon for Quake2 and from a few other addons. New sounds are from: 666, Belly of the Beast, Commando, Dungeon Siege, Pax Imperia, Quake 1, Redline, and Weapons Factory mod. New code and models are from “The Reckoning”, “Ground Zero”, and “Pax Imperia!”. Also, there's new weapons. It's recreated using Knightmare engine and Q2MP1/Q2MP2 original codes and DLLs, models and sounds.
Screenshots
Download 104MB (uploaded by playground.ru)


Remake of Quake 1 for Quake 2 Total Conversion [top]
Created by serberus, this has three sequential episodes, connected by the starting areas. It also has some deathmatch maps, conversions from Quake 1. Additional material and other documentation in the archive: changes to two problematic maps are modified: q2e3m2 and q2e3m3, where corrections to the corresponding errors in them have been made. Everything else remained unchanged.
Download 16MB (uploaded by Playground.ru)


Remakes of Doom 1 & 2 Total Conversion [top]
This was done by Terry "Ricebug" DeLaney using the Lazarus.dll. These levels have been re-done to accomodate the host of OpenGL video cards on the market. Originally, the lighting was referenced on a Voodoo2 card, which required minimal light values. Unfortunately, the levels rendered extremely dark on the newer cards. This has been fixed! Uses new sounds, including some DooM originals. Uses all the original DooM textures. Has 4 different sky textures, including the original. Weapons and items were matched - as much as possible - to those of the original. Monsters were added based on my own experimentation.
Download 57MB


Slight Mechanical Destruction Single Player Total Conversion [top]
This is a large single-player unit for Quake 2, set a few months before the ill-fated Terran offensive against Stroggos. The unit consists of six levels, and makes extensive use of custom content - especially the Oblivion texture set. The game DLL is based on a modified version of the Lazarus mod, which adds many new features to the original Quake 2 game.
Screenshots
Download 23MB (uploaded by FUNC Message Board)


SOG Total Conversion [top]
SOG was founded a day after the famous Generations mod was canceled due to copywrite infringement. Basically, it allows you to play as classic id Software characters with a Wolf3D based character, followed by the DOOM based character, then the Quake based character, and then finally Sgt. Payne is the Quake 2 grunt. Each of the characters uses versions of their original weapons.
Review - Download v1.3 Final ~72Mb
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Super Pack Single Player Singleplayer Level Packs [top]
This was compiled by vicpas and contains all other singleplayer fan-made content for Quake 2 not already listed on 3D Shooter Legends. It contains 109 singleplayer mission packs and 243 single levels.
Download (thanks to vicpas & uploaded by Scaryfun) 602MB


Windows of Retaliation Total Conversion [top]
Continuing on the Strogg story started in Quake II, this mod will have you battling your way through an entire episode, complete with nine new levels, new weapons, some tough new enemies and (gasp!) even a few puzzles. WoR also supports both co-op and deathmatch play, so you can play on all the new maps using the new weapons. Load up the Pulse Laser and rip up your enemies!
Screenshots
Download wor11.zip 10MB (uploaded by quaddicted)


Redneck Rampage

Erampage Total Conversion [top]
eRampage is a free open source port derived from Eduke32 and intended to run games from the Redneck series. Those include Redneck Rampage, Suckin' Grits on Route 66, Redneck Rampage Rides Again.
Screenshots Official Site/Download
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Hickston Swamp, The Singleplayer Levels Pack [top]
Since a lot of people have problems running user levels, Jon Hunt took 14 of the best user levels created by Tom Bolton and himself, and put them into one add on level pak. It was meant to be a remake of sorts of Suckin' Grits on Route 66, because they thought it "really did suck".
Screenshots/Download 2.3MB (@ Official Site)


Resident Evil

Barry's Mod Total Conversion [top]

This mod was made by naruto157 for the game RESIDENT EVIL 1 pc then allows you to play as Barry Burton in a totally new history mode. During Chris Redfield's storyline, Barry goes missing after the opening cutscene, and is not seen again and presumed dead until he is mentioned in Resident Evil 2. Throughout the original game, Barry often appears out of the blue to save Jill from several traps, including the infamous 'You were almost a Jill Sandwich!' ceiling trap, and help her on her way through the mansion. This makes him playable through the game.
Infos
Download 76MB (uploaded by Resident Evil Modification)
Video
Standalone Game with Mod 731MB (uploaded by The ISO Zone)


Shadow Warrior

JonoF's Shadow Warrior Port Source Port [top]
Just one week after the source code was made free to the public, this port came out for Windows using JonoF's previous Build engine port used for Duke Nukem 3D. It has openGL rendering and true-colour textures support. The aim of this port is to present Shadow Warrior as closely as possible to the original game while adding optional features to expand the possibilities of the game. You only need the .GRP file from either Shadow Warrior Shareware or Registered versions to use it.
Official Site/Download High Resolution Pack (HRP) for JFSW (@ Proasm)
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Rampage Warrior: The Nightmare Total Conversion [top]
This is a 6 level Total Conversion where all weapons and weapon strengths have been changed as well as all enemy, and enemy behaviour. Over 140 sounds have also been changed.
Official Site/Download


Zilla's Vengeance Total Conversion [top]
A small Total Conversion...
Zilla's Vengeance ~10kB (@ FilePlanet)


Sub Culture

Sub Culture Real Texture Pack Graphics Enhancement [top]
The main goal of the project is to enhance and renew the Sub Culture game by modifying its textures. It consists of textures hugely improved or modified to make the game look more realistic and more beautiful. The Pack modifies or changes textures of main game content, like objects, buildings, animals, and even submarine interface popups. The ground was one of the major improvements in the 2.0 version.
Download RTP2.0 2.6MB (uploaded by ccalonnec.fr)


1998

Damage Incorporated

Big Dead One Map Pack, The Map Pack [top]
Seven new maps (four solo and three network) for you to play with Damage Incorporated. Totally free for you to download. Includes the winners from the Damage Incorporated Map Design Contest.
Info / Download
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F-22 Total Air War

F-22 Total Air War 2.0 Total Conversion [top]

TAW 2.0 is the follow-on to Total Air War 2008. It had 30 custom missions, 3 custom campaigns of 28 missions, full F-22 Air Dominance Fighter (ADF) & Red Sea Operations (RSO) campaigns - 36 missions (Now also available in multiplayer), additional multiplayer missions including three new head to head scenarios, and integration of TAW Battle Commander (TAWBC) - now you can fly dynamic missions without having to overwrite other mission slots. The goal of TAW 2.0 is to provide a simulation experience that equals or surpasses your fond memories with the original ADF and TAW. It has many improvements including improved photorealistic terrain and new color palettes. Configuration now allows you to choose your renderer, resolution, and Glide wrapper (if applicable) from the menu, and Fullscreen and Widescreen versions now selectable.
Video
Download v2.20+ Patch v2.21+v2.22a 262+31+14MB (uploaded by CombatSim)


Falcon 4.0

Falcon BMS 4 Total Conversion [top]

This is the 4th major release by the Benchmark Sims. The focus of this simulator version is realism and systems modelling of the aircraft: Lockheed-Martin F-16C/D Block 50/52 flown in a simulated air, naval and land war set in the Korean area. The basic game play has not changed compared to the original: one pilots the F-16C to carry out various mission types in a war zone based in Korea, where North and South Korea are at war in campaign mode. It can be flown in single player or networked multi-player mode. Missions can be intercepts, combat air patrols, ground strikes, naval strikes or recon type, for instance. While the pilot carries out missions, independently, the ground war is progressing and its outcome is influenced by the results of the missions flown. One can choose to fly missions or to sit back and watch the war progress. Mission planning, training missions, as well as Instant action mode are still present. In the latter mode the pilot can choose A-A or A-G missions and score points. All achievements are recorded in the pilot flight log. Regardless of game mode, one can set the simulator to 1 of the 4 flight model modes: Accurate activates the full Advanced Flight Model (AFM); Moderate sets AFM without lateral asymmetry; Simplified sets Original Microprose “accurate” Flight Model (OFM); Easy sets the Original Simplified flight model. The following theater of operations are included (separate theaters can be inserted): Korea, Korea Original (Falcon 4.0), Korea Player vs Player, Korea Strong DPRK, Korea Old Aircraft (1950 era only). Highlights of the 1500+ changes include: improved stability, new hi-res 3D clickable only cockpit with 6 DOF, new HUD type based on Marconi, Team Speak support, support for external mission planning software, improved explosive effects and animation for some 75 types, improved F-16C Block 50/52 flight model and engine model, dynamic weather system, improved weapons modeling, adaptation to higher screen resolution to match contemporary video card capabilities, HDR and self-shadowing implemented, new set of flyable aircraft (F-4, F-14, F-15, F/A-18, 1950 era jets, and more), aircraft carrier operations, customisable training scripts, new battle areas includes: Balkan, Korea with 1950 fighters, and more.
Infos/Screenshots
Download 687MB (uploaded by Veterans Gaming)


Forsaken

Forsaken: Project X Source Port [top]

This is a port of Forsaken to modern Windows, Mac and Linux by its fans after the source-code and game resources fell into their hands, and boasting support for modern systems, resolutions and controllers. Despite its age, there’s really not much like this outside of the recent Shattered Horizon, hence the community interest in keeping it alive. Anyone who played or remembers Descent knows what to expect here – rather than playing as a generic soldier, you’re flying around labyrinthine tunnels in a small free-flying spaceship, able to move in all directions with equal speed and precision. You’ll be primarily fighting against hordes of robotic defenses, some terrestrial, some flying, some mounted gun emplacements. It’s all very fast and arcadey, and despite the clearly aged graphics, well worth a look if you want something different from an FPS. While Descent was a relatively slow-moving game, Forsaken is a pure arcade shooter. You’ve got lives, hidden caches of point-items that regularly give you more lives, powerups to each of the guns you’ll be picking up, Gradius-like orbiting gun pickups, continues and more, and often a ticking time limit forcing you through each of the ~16 levels. Compared to Descent, the environments are generally quite straightforward, too, with you usually finding yourself in arena-like rooms, fending off a wave or two of flying, driving or stationary enemies before the door opens and you can proceed to the next chamber. There’s also a little additional depth to be found in the character selection screen, as the handling and stats of each of the playable ships (or hoverbikes, in this case) wildly varies from character to character, so if you’re willing to sacrifice turning circle for firepower, that’s always an option.
Screenshots/Video
Download 137MB (uploaded by Official Site)


Half-Life

Action Half Life Multiplayer Total Conversion [top]

Action Half-Life is a multiplayer mod where you play the role of an action film star. Inspired by Hong Kong action films like John Woo's, it takes place in all kinds of realistic surroundings as for example: a penthouse where you finish an opponent with a big arsenal of weapons, to the ghettos or a gigantic country house in which there would be for example bots with berettas, colts and shotguns in 1911 for example. Every weapon has a special strength and weakness where one with the sniper's gun needs only one shot to kill somebody, it also reloads incredibly slowly and is inexpedient for close fights. In contrast the sawed-off shotgun in close fights is a murderous instrument there, but has barely any ammunition. The opponents you fight not in the usual Deathmatch manner but in a very entertaining style. One can bend like in Hong Kong action films in all directions, and "dodge" in slow-motion like already seen in Max Payne to shoot holes into your opponent in 6 different hit zones. These are divided into head, arms, chest, and legs and could not be more important. Thus it's enough that a specific shot in the head will cause the opponent to die, while one can shoot a whole magazine into another's chest. If one shoots on the legs, that person will move considerably slower and can no more use "dodge" moves, and wounded people will eventually bleed to death. Realism is heightened because you will die if in only 3 meters you can lose half of your health. However, on the other hand, one can also perform unbelievable stunts and jump through windows, while behind just a bomb detonates. Bombs are one of a lot of extra items one also at the beginning can select. To avoid explosive damage there are flack vests, infra-red binoculars, armor and other things that make life considerably easier. However, all in all one should get all versions of the mod downloaded, because with every version there are new maps. If one has a bad internet connection, one can play the maps also in your PC only against the bots. AHL:Directors Cut is a project started by the Ministry of Action. While this project isn't supported by the A-Team, the original developers, it has been authorized. Their goal is to take the best features of previous versions to create a final "Director's cut". This includes improving overall accessibility, weapon behavior, and content.
Action Half Life AHL : Directors Cut 1 2
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Afraid Of Monsters & Director's Cut Total Conversion [top]
Afraid of Monsters is a survival horror mod for Half Life 1 that doesn’t follow the beaten trail of zombies and haunted mansions. We recommend that you play AOM in a dark room, with the game on full screen and the volume up high. Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown. They keep coming, and you can't stop taking them. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop? It received the "top adventure mod of 2006" award by ModDB. A Director's Cut was later released with new monsters (no Half-Life reskin) and weapons, improved maps and totally new maps, 4 different endings and ways to beat the mod, random monster spawns, new hud, sprites, textures, sounds, models and animations. The flashlight can only work with batteries that you pick up also.
Review / Screenshots 1 DC / Downloads 1 ~59Mb DC ~247MB
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Azure Sheep Total Conversion [top]
Azure Sheep takes place at the Black Mesa complex during the events of the original game. This time though, the story is seen from Barney's point of view. Essentially the plot is that Barney must rescue the girl (a female guard named Kate, aka Azure Sheep) and escape from Black Mesa. As such it sticks pretty much to the look and feel of the original game, but it does introduce quite a few new weapons and monsters that really add to the whole experience. They interwove their story with that of the original Half-Life, and even included sequences based on Opposing Force. The nice new content included like new voice acting, models and a good story all add up to a good mod with 51 maps.
Reviews 1 2 3 - Official Site/Download ~41Mb
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Battle Grounds, The Multiplayer Total Conversion [top]
This is an open source multiplayer team-based modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy teams either as The Royal British Army, or The Colonial United States Continental Army. For each side you will have a choice of several classes, each with their own individual style and unique playing feel. In BG there will be 3 gameplay modes: Line Battle: the main gameplay mode which history lovers are salvaiting about where you will march to the Battle Field in marching columns and once on the field of combat, you will line up in your designated lines. From there you and the rest of your team battle the other team with volleys aimed at the opposition. After a certain number of volleys, lines will be released and full melee and bayonet charges will commence. Possession mode: There are several points spread over the map that have to be held by one team to win. The point is lost if an enemy moves over the flag or if the player who captured the point dies. After all points are captured all players respawn in their base. Capture the Base: One team is defending and the other is attacking, the defending team have to keep the attacking team from infiltrating the base and capturing and holding the base. Once all points in the base are held by the attacking team, the round is won. Other features in BG are: Cannons, stamina system, bayonets, different melee weapons, commander, particle engine, interactive crosshair, report menu, ingame setup dialog and much much more!!!
Reviews 1 2 - Official Site/Download ~104Mb
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Before Total Conversion [top]

This has new levels and story. The mod is based on Spirit of Half-Life 1.8 technology, with increased visual and functional parts. Under certain radiation exposure, this artifact opens a portal. Presumably the portal will lead to another artifact in the parallel world. Mission: Enter the portal and find the artifact in the parallel world. You will receive our new development, a suit that will allow you to safely get through the portal, and theoretically protect you from possible dangers in the parallel world. Once you have found the artifact, press this button on your suit and you will get teleported back to the Black Mesa laboratory.
Screenshots/Video
Download v1.1 41MB (uploaded by Official Site)
Reviews


Black Ops Total Conversion [top]
The player slips into the role of agent Declan Walker, member of the Black Operations, a special-purpose force for covered operations, created by the government, approximately around the project Black Mesa. In the fictitious metropolis “Metro City” will make you hunt on the escaped scientist Dr. Gallagher, who stole a mysterious briefcase, which the government wants to have back at any price. But the good doctor has relations and so it succeeds him to escape one more time. It has 20 playable maps (inclusive "Tutorial" map) + 1 intro map + 4 cutscenes + 1 credits map, and 712 textures (638 are new). A remake called Black Ops Redux was later done which used the AM Rebirth Code (Which is pretty freaking cool) and adds 3 new weapons, as well a various graphical updates.
Screenshots/Reviews 1 Redux 186MB - Official Download v1.6 ~46Mb (@ ModDb)
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BrainBread Single & Multiplayer Total Conversion [top]
An arsenal of over 20 weapons makes sure you stand a chance of surviving against the zombie hordes - even if it's but a small one. Help your friends to survive in Co-op mode - The Zombies work as a team.. you better do the same! The new GOREgeous-system (tm) allows you to shoot zombies into pieces and implements realistic blood particles - never seen in any hl mod before. Are you afraid of being killed by a zombie? One thing is worse: becoming one of them! Avoid getting bitten by those bastards. The Army is your only ally. AI based tanks, helicopters and soldiers will bring great AI against AI fights onto the streets. There are 6 different character models, each one as human and zombie version.
Reviews 1 2 Official Site/Download
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Case Closed Partial Conversion [top]
You are a janitor at the Black Mesa Research Facility. Some brilliantly designed 17 levels, and lots of grunts to fight. One of the more memorable moments is going through a portal and having your gravity flip upside down, giving it the "walk-on-the-roof" effect. Some well-designed Xen levels are also incorporated, which give a feel much like the stranger levels in American McGee's Alice.
Reviews 1 2 3 Downloads 1 ~13Mb 2
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Chemical Existence Total Conversion [top]
Chemical Existence puts you in the role of Reece Max whom simply is in the wrong place at the wrong time. He gets mixed up with fighting gangs, evil corporations and mutated creatures. Fight your way through cruel ghettos, get through china town and fight off gangs in the deadly sewers beneath the city. Cross the river by boat, the woods by jeep and find your way to the mysterious chemical plant where strange mutated creatures roam free. There's around 10 totally new enemies, with tons of scripted sequences and animations! You start out with the dreaded board-with-a-nail-in-it, and you acquire such arms as a laser pistol, sniper rifle (complete with night vision and range indicator), and the poison dart gun. It also has great voice acting, new music and superb gameflow. A must play!
Reviews 1 2 3 - Download ~67Mb
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Chronicles Partial Conversion [top]
This contains 5 professional style maps in the original Half-Life style even with eerily similar voice-work that closely resembles the original scientists voices. It takes an alternate path from a place in the original game where you come in just as you enter the military compound. There are some nice action sequences like the stunning monorail sequence and a few new weapon models.
Reviews 1 - Review/Download ~9Mb
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Earth's Special Forces Multiplayer Total Conversion [top]
ESF is a fast paced 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, melee, power up, transform, and beam your enemies into pulp. There is a learning curve so newbies beware. This mod is really popular, I guess because of the popularity of the characters but the mod is still in beta stages so don't expect a completely polished product yet.
Reviews 1 2 - Official Site
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Edge Of Darkness Partial Conversion [top]
This episode consists of 11 levels with some of them having awesome areas leading to a final showdown on an alien ship with lasers. It has excellent use of scripted sequences and HL's dialogue to provide very entertaining setpieces. Much of the climaxes of Half-Life's original gameplay make appearances in this pack (the tentacle monster, a portal generation sequence, etc) but everything is new and fresh enough to be stunning all over again.
Reviews 1 2 - Download @ Official Site ~8MB
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Escape From The Darkness Total Conversion [top]
This huge excellent pack has 38 new maps, divided into 5 chapters, 7 new weapons and a new hud. It has a good new training course and various locales ranging from desert to arctic locations. There's a new rock music soundtrack, memorable level design the likes of which we rarely seen. Stunning attention to detail and equally amazing application of textures is definite candy for the eyes.
Reviews 1 Download ~80Mb
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ETC (Earthquake Test Centre) 1 & 2 Partial Conversions [top]
ETC - contains 9 maps with good use of shadows where enemies can hide, lovely architecture and nice scripted scenes. There are some nice challenging puzzles and enemy fights that are very well designed. ETC 2 - has 13 maps continuing from where ETC left off though not as spectacular in architecture as before. Perhaps the story is not as compelling as in some other SP mods but the levels are professionally done & a pleasure to play.
Official Site Reviews: ETC - 2 / ETC 2 - 1
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Fate Reversal Total Conversion [top]

What if Freeman weren't held in stasis during the portal storm that ravaged the Earth and caught the attention of the Combine? What if Freeman had a chance to prevent the Combine invasion from ever materializing? What if Freeman could reverse mankind's fate? Fate Reversal is a 10-map single-player mod for Half-Life. In the mod you come across a variety of locations (including cities and space stations) instead of spending the entire duration in the confines of Black Mesa research facility.
Info/Screenshots
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Download v1.1 34MB (uploaded by ModDB)
Reviews


Firearms Multiplayer Total Conversion [top]
In this mod, war battles are simulated, in contrast to Counter-Strike with police and terrorists. Thus, defensive ditches, bunkers, mines and similar things are available. At the start, one selects his equipment and weapons. One has a number of predetermined points which one can distribute into various items, until they are used up. One can decrease body armor or buy more, for example, and also for arms and legs. As with Counter-Strike there are shock, smoke and concusive grenades (however, also Claymore mines) and weapon types of all kinds from the knife to pistol up to MGs (some from CS). In the game, one can gain better skills similar to a role play game. Depending on if how many kills one has, one climbs up in rank from the common private up to the brigade General. By the higher rankings one becomes more exact or quicker (in reloading), injuries become less from falls and soon you can also give orders to other players. One can also move by crawling which has a lower risk of being hit and more accuracy in shooting. Also one gets out of breath if running for too long and must rest. If one is shot, you bleed and must search for yourself a quiet corner to heal within a few seconds. Designwise, Firearms dates back to before Counter-Strike in every area clearly. From the accurate weapon representations of the surroundings, up to the animations - everything looks much cheaper. I have played Firearms up to now only a little bit more than one hour, so cannot review all the singleplayer levels. Nevertheless, to me they appeared to be very realistic. So it depends itself on how uptodate your system is to enjoy the realism as well on how fast the server is that you play multiplayer on. In the end, however, this is another very good mod that I will look in the future to play now and again.
Reviews 1 Download v3.0 ~181MB
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Focal Point Total Conversion [top]

A few hours after Adrian Shephard and his squad got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew. But as we all know even a military operation never turns out as planned... Finding himself in misery, a soldier tries to do the best out of his lonely situation. Searching for allies, he quickly becomes a major part in an issue he's never trained for. It's a "back to the roots-mod" for Half-Life discussing the well known resonance cascade issue from another point of view. This mod provides some new textures, sounds, improved areas from HL1 and specific scientist speeches.
Reviews/Screenshots
Download 95MB/55MB (uploaded by Planet Phillip)


Gate, The Total Conversion [top]
This is an epic adventure the spans over 26 beautifully detailed maps that go from a frozen Poland to a scorching Egypyt. The story revolves around a Time Gate found in Egypt by the Nazis and resealed in a tomb until Americans find it again who again test it by sending a military troop into it but they never return. This has an MP3 Engine coded into the game engine, a fully subtitled German script, full classical music score, the highest polygon models of any HL mod, advance AI scripting for enemy German soldiers. It's difficult and quality varies throughout but all the effort that went into it also shows.
Reviews 1 - Download ~155Mb
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Half-Life Redux Graphics Enhancement [top]
This mod polishes the game with many new effects. It uses Trinity Render, particles, HD textures, body decals, CG water, wall puffs, TGA flashlight, better lighting, plus DC/PS2 maps and more. You can see your player's legs. It has Bloom, simple shadows, head bobbing, breathing, and realistic movement, a certain degree of physics, shell shock and the ability to temporarily go deaf from grenades and explosions. Your weapon moves to your hip on running, making your gun less accurate. There's portable medkits, a new M16 weapon, new sounds effects, and alien slaves will teleport around you and ambush you. You can be disarmed and lose your weapon by taking enough damage.
Screenshots
Download v3.0 411MB (uploaded by ModDB)


Half-Life: Dreamcast Total Conversion [top]
This is a PC port of the unreleased Sega Dreamcast console version of Half-Life developed by Gearbox Software originally slated for release in late 2000. The Dreamcast version possesses many unique differences compared to the original PC game and Gearbox's later PlayStation 2 port, including modified levels, exclusive NPC models and props not seen anywhere else, adjusted difficulty, and a host of sly Dreamcast references hidden throughout, making it a worthwhile curiosity that any true Half-Life fan would want check out. The map alterations range from minor geometry fixes and lighting adjustments to entirely revamped areas. Several locations have been redesigned with performance and gameplay in mind while entirely new rooms have been added in some places to introduce another obstacle or puzzle to overcome. One entire level was even cut! Can you determine the missing map? This version is host to a number of exclusive models not seen in any other version of Half-Life, including the High Definition pack and the PlayStation 2 port. Can you find the hidden VMU and Half-Life Dreamcast disc? A revamped menu includes is a new splash screen, menu background, menu color scheme, and menu sounds to closely emulate the Dreamcast's fancy interface. The high quality soundtrack emulates the CD quality music used in the console version, overriding the default 48kbps mp3s on Steam. To accommodate the difficulty of playing with a controller, Gearbox suitably rebalanced the monster spawns as well as enemy health and damage values. Although the password system itself cannot be ported, all password messages that appear in normal gameplay have been brought over. There's also little differences too small to be noted, but true Half-life fans should be able to spot these in a heartbeat when they see (or hear!) them.
Screenshots
Download 105MB (uploaded by ModDB)


Halfquake Sunrise Total Conversion [top]
Yet another one of those crazy black and white mods where you get killed for looking at something when you should have been looking at something else. As in the previous two parts, you once again play the role of a victim, thrown into a strange and deadly environment to suffer and die - for the entertainment of whoever is watching! It takes about four to five hours from beginning to end, depending on your skill.
Screenshots 1 Reviews 1 - Download ~97MB
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Heart Of Evil A-E Total Conversion [top]
This continuing mod has accumulated 5 episodes and took over 2 years to make. It contains new weapons, monsters, textures, sounds and code, making it the largest SPHL mod ever at the time of its release. Set in the Vietnam War and inspired by Apocalypse Now/Heart Of Darkness, your mission is to assassinate one renegade colonel by the name of Kurtz, "with extreme prejudice". Unfortunately the only way to get to him is by wading through armies of Viet Cong and hostile US troops, not to mention hordes of the undead roaming the earth and feasting upon the flesh of the living. It's just you, Barney and your chainsaw against the world. In 2007, a fan group set out to enhance the mod with: updated models, skins and animations, maps with new effects and visual improvements, some updated code, modified some weapon behaviours, updated NPC's and other models to higher end models for today's PC's. Also, make it fully compatible with Steam and WON, and add cooperative Play (COOP).
Reviews 1 2 Official Site Enhancement Pack Review
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Hour-Glass Total Conversion [top]
This 30 map pack took 1 year to make and involves time travel. It is heavily influenced by Quake 2 architecture and uses "keys" in order to open some doors. You'll visit a Coca Cola factory, moonbase, Mars, some galaxy etc. The game also includes some Duke Nukem sounds and ideas. There is some "adult content" too so it's not suitable for children. It's a very well designed set of maps.
Reviews 1 2 3 - Download @ Official Site ~24Mb
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Invasion Total Conversion [top]
This huge mod has 44 maps : 5 levels of about 10 maps each. There are 16 weapons, including 12 new (infrared gun, flame thrower, sniper rifle, etc.), 2 new human enemies ( rocket launcher soldier and sniper ) and 2 new alien monsters. There's also a tank that you can drive and make its turret rotate independently from the chassis, a high definition bullet impact system, and particles blowing up from the walls on impact. An entirely renewed protective suit, with a member-per-member damage management, and the possibility to stock batteries and medkits for subsequent use is also available. Several gameplay innovations such as digitpads are used, and several kinds of ammo for the rocket launcher. It even has subtitles available in French, English, Spanish and German.
Reviews 1 2 - Download @ Official Site ~57Mb
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Naruto: Naiteki Kensei Total Conversion [top]
This offers a unique fast-paced experience based on the hit Japanese anime Naruto. Players are able to compete online using a system that combines aspects of a third-person shooter and an action-based fighter to provide a new thrilling experience. The system includes casting clever and powerful Jutsus, stringing together Melee combos, evasive acrobatic free-form Movement, and utilizing an array of Weapons with multiple functions all seamlessly. Players are able to transverse through full 3D environments, utilizing various ways of movement such as walking on walls, water, or dashing around the streets of a village. Gameplay consists of three main systems: Weapons that take advantage of a quickfire system, Jutsus that make use of combo based inputs, and Taijutsu abilities that can transfer into aerial combos! Players are able to throw a single Kunai, or a spread of Shurikens to damage opponents and disrupt their Jutsu's. Exploding tags can be stuck on surfaces and players, as well as being able to throw one attached to a Kunai. The Jutsu system allows players to execute powerful Jutsus or techniques. By holding shift, players will then input combo strings of 2-4 using WASD on the keyboard. Correctly inputting a combo will then execute its respective attack. The Taijutsu or melee system is very simple to learn but takes a lot of practice to become the best. The primary function allows players to attack consecutively for five hits before sending your opponent sliding back. The secondary function allows players to knock their opponents into the air, where various other methods of attack can then be executed, such as throwing a weapon, performing a Jutsu, or jumping in the air to continue an aerial combo.
Screenshots 1 Reviews 1 Download (@ ModDb)
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Natural Selection Multiplayer Total Conversion [top]
This is an extremely popular multiplayer-only Half-life mod where one team plays marines and the other plays aliens. The humans must keep their cool and work together to assault an alien-infested spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios are also supported. It's a "First-person strategy" with a real resource model and consequences for actions. Both sides are genuinely different and together they accommodate different play styles: Marines - Fighting skill is less important, strategy and communication take its place. Playing as a marine will be a tense experience with methodical planning and strategy, interrupted with action. Aliens - Playing as an alien will be an intense action experience, rewarding reflexes and alien heroics. Communication and coordination don't require typing.
Reviews 1 2 3 - Download @ Official Site
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Opera, The Multiplayer Total Conversion [top]
The Opera is a game that places style and flair at its heart. Set in the world of asian gunplay films (Hong Kong Bullet Operas), The Opera offers a multiplayer internet dueling experience where victory is won through playing with ilan and not with efficiency. Developed over a number of years at Redeemed Software The Opera has so far seen a release as a modification, or mod, for the bestselling PC Game Half-Life . The first version of The Opera challenged multiplayer gaming traditions by rewarding players for the method of killing their enemies rather than the kill itself, while at the same time pushing the limits of the Half-Life engine with impressive movement options and animations. There's blazing fast akimbo gunplay mixing shotguns with pistols, amazing acrobatic stunts from the action masters of the far east, and a colourful asian characters with super stylish schticks. A stunning scoring system rewards innovation and aesthetics over pedestrian predictability.
Reviews 1 Download
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Operation Black Thunder Total Conversion [top]
If you are looking for a long mod to play, this which consists of 50 original maps will keep you busy for a while. There are new models, sounds, textures, everything! Uou are Corporal Roger McAllen, a specialized commando whose team is sent in to destroy the WOLF terrorist organization, behind enemy lines. WOLF has developed long range missiles that can target some nearby towns, and letting the towns be razed simply cannot happen. The mission starts out with you watching a beautifully done scripted scene, which gets you in the mood to play. Then, you are in the action. You and your squad mates are in the middle of a desert, and then hell breaks loose. For nearly all of the mod, you are on your own, which isn't entirely bad, since the NPCs cannot follow you through much of the game. You will continually battle with troops and puzzles, trying to figure out where to go and what to do next. To help you, an innovative "objectives" box can be called upon, and you can read what you are supposed to do anytime.
Review - Download @ Official Site
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Operations 1942 Total Conversion [top]
Operations 1942 is a Half-Life Singleplayer mod which is the first to have a high standard of realism and quality. All missions, the player will have to face while playing the game, will be based on historical events which will give the game additional atmosphere. The realistic damage system and the film-quality background music add to the overall effect. You are part of a secret commando unit, which was trained for seeking and spying behind enemy lines. In your missions in North Africa, France and Germany you will be on your own and have to act alike. Your mission is, to fulfil your objectives without being detected, which is for your own safety. Many situations can be solved better by cheating, sneaking and sometimes with a well aimed shot as opposed to an offensive assault.
Download v1.2 50MB


Paranoia Total Conversion [top]
In this horror mod, you will play the role of a russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you. It features: an unique game universe with the interesting characters and own story line, levels based on the references taken from the real russian architecture and enviroment, new visual effects (bump mapping, gloss, detail textures, 3D sky etc), improved AI of the enemy and friendly NPC, improved aiming system (Iron Sight), and music from the famous Russian rock band named "SLOT" and original tracks in "dark ambient" style. A subtitles system is in russian and english languages.
Screenshots / Download / Reviews 1 2
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Peaces Like Us Total Conversion [top]
In this unique and weird Japanese mod, mankind has found a way into XEN, instead of killing them like in the original game, we have become friends with them, and built a joint laboratory in XEN, but something bad is coming. This introduces a rather interesting concept that XEN aliens are you allies and will help you at certain parts, by opening doors and such, using scripted sequences, its very well executed. It has unique architecture and some original music too. An updated v2.0 version was released in Summer 2007 that has a much needed training room, a new HUD, high-res weapons, plus numerous bug fixes.
Reviews 1 2 v2.0 - Download @ Official Site v2.0 Beta1
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Point Of View Total Conversion [top]
Point of View (POV) is a single player MOD where you will play as a Alien Slave named Xonxt. You will have new weapons to use, be able to explore new and old areas of Back Mesa and of Xen in a MOD with a story that will allow you to (re)visit areas of Half-Life, Opposing Forces and Azure Sheep but, this time, with a different point of view. Humans will try to kill you, xen forces will ignore or attack you and you will have to survive to all this. Friends will now be your enemies and enemies your friends now that you play as a Alien Slave...
Reviews
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Download Point Of View mod 50MB (uploaded by Official Site)
Trusty Pack (replaces models, skins, background, sprites, sounds) 63MB (uploaded by Official Site)


Poke646 & Poke646 Vendetta Total Conversion [top]

13 months after the incidents in Half-Life are settled this mod takes place. One has founded a special troop, to help prevent a second similar incident, named Poke646. Generators should prevent a second encounter with Aliens and close the dimensional curtain again. You are only a common worker who suffers an accident, falls in a faint and finds himself alone in the city which has become evacuated. Now the task is to switch on the generators. The textures look finer and for communication this time terminals are used. Poke646 looks quite professional, although it is a free fan-made mod. The scripted events are cool, the level design well-thought-out, the arsenal unusual and witty. I prefer Poke 646 to many better known yet duller games any time. At the end of 2006, Poke 646: Vendetta was released which has 14 new single player maps continuing the original storyline.
Reviews&Screenshots 1 2 Vendetta | Download @ Official Site 63Mb
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Radix 1998 [top]

You are thrust aboard the Top Secret Research Ship USCTS Chanticleer. Exactly what type of research takes place on the Chanticleer, or if indeed it is even a research ship, is unknown to all but the highest echelon. But you are about to find out first hand what secrets are aboard the Chanticleer, as you set in motion a chain of events the likes of which the post-Black Mesa world has never even imagined. Follow the clues to a spot on the ship and then ignore the sign. At this point things turn fun. Are you fast and smart enough to escape?
Screenshots
Download 10MB (uploaded by Planet Phillip)


Redemption Total Conversion [top]
From the same makers of Wanted! comes this well-done mod (whose later versions were named Absolute Redemption) which was included included on the retail Half-Life Platinum version. Freeman has to retrieve the three Telnorps (Xen butterflies to me and you), that he released entirely by accident while teleporting through the Eye of Ashann. Gordon will have to travel around the globe in search of the Telnorps, as they have been bought by various shady dealers. This mammoth episode will take you from the Himalayas, to an amusement park (where you can actually enjoy the rides), to an import/export facility, to Xen and even to the world of Quake 2. There's great architecture, texturing, and just general visual splendor are all maintained throughout the episode. There are a great deal of custom voices for the various sequences which pop up throughout the episode. Custom models are also present and a nice touch of humor as well.
Download


Reissues Total Conversion [top]
This is a collaborative mapping project that traces its roots back to Project Quantum Leap. The basic idea was to collect a bunch of unrelated maps and short multi-map adventures by authors of all levels of skill, both veterans and newbies, and release it as a single map-pack. There was no story; each map stood (or fell) on its own. Each one has created their own unique, self-contained chapter: you'll spelunk into ancient Egyptian tombs, scale mile-high cliff sides, and fight your way through several clever re-imaginings of Black Mesa - among other exciting setpieces.
Screenshots
Download v1.1 Steam Version 104MB (uploaded by Planet Phillip)


Residual Life Total Conversion [top]

You play a scientist going about his day as Black Mesa suddenly becomes infested with aliens. Find any weapons you can and try to reach the surface. Watch out for enemies, they come from all around you! The authors have made something that in many ways is just as good as the original game. The tram rides, the large power sections, the new enemies, the headcrabs coming from the sand, the vistas, the action, the whole thing oozes quality. The detail of the layout and the planning all are clear.
Download 38MB (uploaded by Planet Phillip)


Residual Point Total Conversion [top]
This is a very professionally made mod by a Korean mapper, utterly epic (this is longer than Half-Life itself!) and it's even got a few new baddies ("smart" zombie soldiers, fast headcrabs and a few others). The gameplay is very well balanced and never unfair. Most of the environments have been seen before as it takes place in Black Mesa, but the maps themselves are all-new. The scripted sequences are tremendous, too.
Screenshots/Download


Smart Decoy Total Conversion [top]

You are sent to an underwater base. Your objective is to reach and destroy the “machine”. It has neat, detailed maps, very good architecture, lighting, models, prefabs etc. A good story with an cinematic intro …and outro! There's excellent combat action around every corner, lots of weapons and ammo – also good enemy placement. A few not-that-obvious puzzles and some good scripts. The quality, all in all, could almost compete with the original HL.
Screenshots
Download 3.54MB (uploaded by Planet Phillip)


Someplace Else Total Conversion [top]
Single-player Half-Life, with no crates, no soldiers, no air ducts, and a Xen setting. Aren't you just dying to play it? A stand-alone map with a story? Pay attention - things are more complex than they might first appear. Intrigue, subterfuge, and mystery predominate. An ancient machine tainted with human technology, guarded by a vicious pack of Nihilanthi aliens. There are few answers, but many questions. Will they ever be resolved? With a plot which links in to MINERVA for Half-Life 2, Someplace Else is possibly one of the stranger single-player Half-Life maps around. Now updated for Steam, with a new splash-screen, detail textures and an icon, you'll never look at Xen in quite the same way again.
Screenshots/Info / Download
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Specialists, The Multiplayer Total Conversion [top]
Similar in respect to The Opera mod with an action movies' gameplay style, this also adds credible realism both for guns and their damages. Firefights, depending from the various gameplays that will be listed, will be both spectacular due to "stunt" moves as well as spectacular for a new implemented particellar system, new muzzle flashes and weapons' realistic power. Players can shot down an enemy just with a burst of 9mm as well as a single shotgun shot.
Review 1 - Download @ Official Site
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Sven Co-Op Co-op Multiplayer Mod [top]
Sven Co-op is a very popular Co-operative based mod where players must work together against computer controlled enemies and solve puzzles as a team. While it has similar weapons, monsters and characters, the difficulty has been increased. Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps, and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not essential to beat a level, its just part of the fun.
Review 1 - Download @ Official Site
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Sweet Half-Life Total Conversion [top]
From the makers of Peaces Like Us comes another great 27-level mod. The level design, the puzzles, and the game flow are all first-rate. SHL has a couple of new enemies (including a pretty tough heavy grunt), new weapons in addition to the original HL weapons, and even friendly scientists in HEV suits that can kick some serious ass with the rocket launcher or the tau cannon. Also well done is the use of music (both the CD audio and new music tracks, including some Vivaldi). The architecture is decent and the combat is well-balanced (including the rather tough boss encounters), but what really stand out are the sequences and cutscenes.
Reviews & Download 1 2
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They Hunger 1-3 Total Conversions [top]



These are single-player mods from Neil Manke. The levels are eventful and come up with one or another surprise. The animations and graphics are not quite overwhelming (but whoever likes zombie films won't be disappointed as the senses are atmospherically well played with). The trilogy came into being about several years and became better and better configured. One begins with more opponents, better textures etc. in the first part in a cemetery and must ward off (unusually) only with an umbrella the zombie arms. Also in general these zombies are to be killed not by several body shots, like usual opponents, but after some hits to the head. There are some level puzzles, some which are not as evident as you go onward, however, I have found none which can't be solved after thinking a little - even if it does not seem quite often so. One meets different zombies and you can also use vehicles, trains or boats on the way. In a radio station (from the Intro) one finds out that one should fight through to a police station. The second part begins seamlessly with this police station as well as in and around a psychiatric clinic which plays a big part in the story (from there the evil enemy seems to have originated from). In the third part, it goes on with the psychiatric clinic. Enemy AI is more brilliant than the player expects and scripted film sequences become more numerous and better. The conclusion of the trilogy is an intensive game experience which stops, unfortunately, only 2/3rds of what was planned. However, to this day it still maintains high respect (in spite of outdated engine). Level designers should take this as example to themselves in how to make gameplay exciting. Altogether They Hunger (for the old engine) offers really good entertainment, even if the beginning is a little bit tentative. Until the first cool places come, already has passes half to three quarters of an hour in gameplay. Then, however, the game never lets you go so fast. The action is continued mostly on radios or tape recorders, one gets to learn things from scientists and people of other backgrounds. All in all, They Hunger for me has been a very positive surprise. Even if the playing time is only about 12 hours, nevertheless, these are more entertaining than with some new retail products with better graphics, but less spirit.
Reviews: 1 2 TH1 TH2 TH3 - Homepage
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Timeline 1-3 Total Conversions [top]
The first in this series involves a bunch of renegade Marines who have kidnapped a couple of scientists who have been working on time travel. And now, they're tampering in God's domain, as evidenced by a bunch of Nazi flags all over the place. Your mission is to screw them up completely, even if it means going into various eras. From a central hub in one map, you get to travel to three different periods of human history (the entire story is not confined to this single hub; there's more beyond this): Egyptian, Roman, and the Civil War. You also get to see a vision of a horrifying alternate future in which the Nazis bomb New York. Grand, impressive architecture is set in sparsely-populated maps and there's really difficult gameplay. There are a few places where you might experience new highs in frustration, but essentially it's good for a long (30 maps), enjoyable gaming experience. In Timeline 2:Iced Earth, after the events in the first one that the G-Man has sent you to a parallel Earth, one that's suffering through another Ice Age and some guys from Xen have shown up. You're sent to stop the Xen-creeps before they conquer your Earth when they're through with this one. There are great maps (high on impressive views), infuriatingly complex puzzles, and much more combat than in the first episode. There's a snow sled ride has got to be the ultimate capper to any map yet made. Also, you will be in a wild airplane ride, and shot into space as well among the 47 maps. Timeline 3:Heart Of Darkness has a great new 2-map hazard course, beautiful 56!! maps this time using hi-definition pack and you go from a hundred or so years in the past to insanely distant future dates. One fascinating segment was traveling in a certain Mr. Wells' time machine. There is varied combat difficulty,spectacular scenery and tough puzzles again.
Reviews/Downloads: Episode#1 - 1 / Episode#2 - 1 / Episode#3 - 1
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Todesangst 1 & 2 Total Conversions [top]
The first in this series has a plot-twisting story deriving from Half-Life, a well-coordinated and entertaining ending, and thoughtfully executed gameplay. Intriguing cutscenes meaningfully convey the story and draw it all to a grand finale (respectively). In between is an experience that condenses almost all of the best parts of Half-Life. The situational puzzles are clear enough so as to not need the walkthrough, enemy placement is devious, and the scripted sequences sprinkled around keep the adrenaline high. In the sequel, the scope of Todesangst 2: der echte Feind, in comparison to the original is much greater. While the original TC was essentially a map pack for Half-Life, T2DEF is a full-blown modification, including new weapons, enemies, music, customized voice acting, and a lot of new code that allows for some pretty neat tricks (such as mp3 support, fog, and some cool camera systems that you will get a chance to use). This time instead of making a map pack alone, Daryn "Peppyfool" Waite has both expanded his capabilities and added a supporting team to help build T2DEF into the full mod that it is. It's a lot of fun to play, and is certainly one of the very best Half-Life packs to come out recently. After a well-done opening sequence, you are treated to a fairly long game in T2DEF, full of well-designed maps. Architecture is solid throughout, and the overall pack is well laid out and flows very well as a whole (with the noted exception of the cutscenes). The mod itself is divided into three distinct episodes which lead you to varied locales with varied objectives, which are typically explained in the cutscenes.
Screenshots / Reviews/Downloads: Episode#1 - 1 2 / Episode#2 - 1 2
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Trap, The Total Conversion [top]
This mod is a collection of very thoughtful maps that require the player to find solutions to puzzles with little to no shooting. Each section gets progressively harder, as you would expect. IF you love puzzles then you will definitely enjoy this. There's plenty of pulling levers, finding cables and switches, jumping to difficult places etc. And sometimes your enemy is your friend! It's very long and has voice-acting. In later levels you will have a helper.
Review/Screenshots / Download
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Trusty Pack Graphics Enhancement [top]
This mod replaces a wide selection of models, skins, background, sprites, sounds.
Screenshots
Download 156MB (uploaded by Official Site)


U.S.S. Darkstar Single Player Episode [top]

Neil Manke's Darkstar has you work as a player on a research ship, who is later in it woken up to what actually is going on. One is expected at an experiment and is on the way there. Moreover, one must get familiar with the whole ship. This lasts awhile, particularly as the way is not very evident. The communications are spoken and clears some mystery, unfortunately, only a little. In the end, one gets to his destination where one becomes a witness to an alien encounter. Chaos breaks out shortly after and one loses consciousness. When one comes to, there are shrill alarm sirens, and the ship is out of control. One is still unarmed and some enemies wander around. The Facehuggers have attached to some scientists and others still hop about. One must first fight differently against the beasts, about a control chair with which one can steer a laser ray which is helpful. However, when you reached a locked area, one must consider how one gets to the next area. The puzzle density in Darkstar is considerable. Even if one cannot always figure them out (unfortunately, from time to time one must go back and find somewhere another way), patience is a must. Altogether Neil Manke's level design is also in this early work entrancing. However, the high density in puzzles or places in which one has to think a little, will not inspire every shooter fan who likes more action. But Manke was also able to present in Darkstar to the player some cool ideas never seen in Half-Life yet. The purpose of the game is to reach and board a rescue capsule. There is no final boss (which I find positive).
Reviews&Screenshots 1 2 | Download 2 11Mb
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Uplink Lite Total Conversion [top]
This is the original demo with all-new levels not seen in the game but designed to work with the "Custom Game" option in Half-Life. It weighs in at a mere 4 MB. Note that the Hazard Course maps are not included in the download - Uplink Lite only contains the 3 maps that compose the actual new material. Uplink takes place 48 hours after the "accident" in the retail game. You are in another part of the Black Mesa complex trying to get to shelter in the Lambda reactor complex. However, the main door to get in is sealed shut and can only be opened by another government agency. Unfortunately, the comm link to contact them is down. You will have to get to the surface and find the communications satellite dish, and re-establish the uplink, thereby getting you to safety. Scripted sequences really shine, and they're what set Uplink apart. Together with very well-executed scenes that take advantage of the AI, you can hardly travel for more than a minute or so without encountering another place with a scripted sequence.
Download 4MB SteamLink 4MB
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Vampire Slayer Multiplayer Total Conversion [top]
When the game starts you choose a team, Vampire or Slayer. The game is played in rounds where the teams have to wipe out the opposition. More scenarios regarding round objectives are planned. The game pits the speed and physical dexterity of the Vampires against the weaponry of the Slayers. Vampires can move quicker, jump higher, leap at opponents. Slayers are mere mortals but use shotguns, machine guns and crossbows to fight their enemy. Although Vampires have no ranged weapons, their close up attack is deadly. Vampires can move quietly to get close enough to use this attack. Vampires cannot be killed with bullets alone. You must either stake them or use the "stake firing crossbow" to properly kill a Vampire. If a Vampire is knocked down with bullets and is not staked, the Vampire will rise again. Vampires can feed off dead bodies to recover health. This is a fun horror multiplayer mod.
Review / Official Site
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Vengeance Total Conversion [top]
Vengeance is a French mod set from where Half Life finished. Consider it the second chapter. Black Mesa has been destroyed, and the good doctor Smith has moved camp to another location. There are cutscenes explaining the story at the start & throughout the program. There are humongous outdoor areas with panoramic views and a plethora of detail. Eye candy is in abundance when it comes to this episode. For the 24 levels, the fighting takes a long time to pick up and doesn't really become challenging until the final one-third of the episode.
Reviews 1 / Download (@ File Front)
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Wanted Total Conversion [top]

One slips into the role of a sheriff, Rogan Black, with a past. He escaped in his youth from a massacre, his parents and his brother having died. Rogan is a sheriff of a very small town, Redrock. A telegram provides for excitement. The Colonel and his band are nearby making a dreadful state of affairs. Thus he sets off to stop them. One does not have a lot of ammunition as a sheriff. In the wilderness, one meets principally scorpions (who dig themselves from the earth) and rattlesnakes. Throw in later also mine workers who have firearms and sometimes dynamite. Also Indians, Mexicans and cowboys are met. A bear also crosses the way of the player and a puma. Now and then one meets allies whose help you, however, not often. From time to time somebody opens sometimes a gate or a door. Most of the time one moves through wilderness, because principally it is a place of mines and mine work. One kills some 100 of these guys. As for weapons, there is a Winchester, a Smith & Wesson, a shotgun, thrusting weapons - later also a Gatling gun (with which the enemies can shoot by far more precisely, than you yourself). What irritates is how many opponents have weapons (also Gatling guns), however nobody leaves ammunition. One may also shoot with 2 (rusty) pistols at the same time or help himself to a handy, portable cannon. All textures are new, the weapons rather pretty, also the opponents are different from all in Half-Life. By the end one must go back to Redrock which brings the band there also and, in the end, his own past must be faced and overcome. Wanted does have fun in certain places, but the mines are dull. Because there are barely any western games in the first person shooter genre, one should give it a go and take a risk on it, however. Less big levels would probably have been better.
Review | Downloads Steam version ~98MB
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Xeno Project 1 & 2 Total Conversions [top]
The Xeno Project begins right after you decide to work for the "G-Man". You are going to the Xeno complex to begin your assignments and training, which is on the planet Xen. Everything is OK until the military comes in and tries to take over. Your objective throughout all the levels in this set is just to get back to Earth. Gameplay on the whole is pretty well done though it can get a bit boring at points. In The Xeno Project 2, it picks up right where the original left off, and thrusts you right into the action. You've been detained on the government ship's brig, and once you break out, you're on your own again. The map starts off a bit slow, with the obligatory intro sequence and some mildly amusing scientist humor, but quickly gets into the combat. Most of your play time with this one will consist of your romp through the ship. Along the way, you'll face challenging gunfights, a few puzzles (though fairly minor) to spice things up, and some neat surprises. The cutscenes the break up the action throughout and the new dialogue adds shine to a unit that is already polished with some really nice visuals.
Reviews/Downloads: Episode#1 - 1 2 Official Site Steam Version / Episode#2 - 1 2 Official Site
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Zombie Panic Multiplayer Total Conversion [top]
Zombie Panic! is essentially a zombies vs. human survivors mod, with the zombies trying to wipe out the humans, and vice versa. The catch that makes it fun and interesting is that all players except one join the human team at the start of the round, and only one person starts off as a zombie. The zombies respawn when killed, but when a human is killed he respawns as a zombie, and joins in hunting down his former friends. Ammo is a scarce resource, so you can't simply run around guns blazing, or you'll run out of ammo in no time, and be easy prey. The more weapons and ammo you carry, the slower you move, so sharing ammo after an ammo run is a good idea.
Reviews 1 Download @ Official Site ~55MB
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Half-Life: Counter-Strike

Fusion Pack SE Final Partial Conversion [top]
Games Fusion has released the final SE (Second Edition) of Fusion Pack, their replacement pack for Counter-Strike, now with full support for the Steam system. Fusion Pack SE offers new CT team, new weapon models, new sounds, new smoke and flashbang grenades, and additional support for Counter-Strike 1.6.
Download / Screenshots
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Heretic 2

Abode Of Golgotha Saga Partial Conversions [top]
The Abode of Golgotha Saga are two free single player horror themed add-ons for Heretic II which tell the story of a man named Kurien's battles with an evil magician named Yurich. They include all new levels, story, sounds and graphics. Abode Of Golgotha is 6 indoor hub levels with cutscenes and some new sounds but its sequel Maw Of The Umbra is superior in every way with 12 levels in a step based format including outdoor levels, cutscenes, new creepy sound effects and a split decision point which changes the route through a section of the game with 2 different endings.
Info/Screenshots/Downloads ~4Mb & 30Mb


Heretic Fortress, The Multiplayer Conversion [top]
T H F is a multiplayer mod for Heretic II that focus on teamplay. It takes place in a fantasy world and features 9 player classes, a unique xp/lev system, 4 mission type, 17 differents player models, advanced bot support, over 40 different weapons and spells, over 60 maps.
Info/Screenshots/Downloads


Heretic II Siege Multiplayer Conversion [top]
Siege is one of the first fully realized attempts to bring a certain level of strategy and realism to the 3D shoot-em-up genre. Instead of your typical frag-fest, Siege presents the player with a more in depth and entertaining experience. This experience can most easily be summarized as a "First Person Warcraft". Siege attempts to bring intelligence and planning to the multiplayer FPS, traditionally the realm of mindless deathmatch. It combines entertaining gameplay, real world physics, balanced characters, numerous options, and many surprises. The basic premise behind Siege is a confrontation between an attacking team and a defending team. The attacker's goal is to besiege the defender's castle and steal the crown. The defenders on the other hand, need to be able to hold off the attackers long enough, thereby effectively deterring the enemy from gaining control of the castle. If the crown is stolen within the allotted time, the attacker wins, if not, the defender wins. Depending on the number of players, this time limit can be set by the server, otherwise default time is usually around 30 minutes. The game is a race against time, and both sides have many tools at their disposal in order to insure victory.
Info/Screenshots/Downloads


Ogle: The Return of Morcalavin Total Conversion [top]

Ten years have passed since Morcalavin's plague, and now Siernan, the healer of Andoria, speaks of the seraph's return! Has the aged Ssithra gone mad? Morcalavin ascended to the heavens to join his ancient brethren -- cured by Corvus -- the Sidhe warrior. Corvus saved us all, freed Parthoris from certain doom. However slim the chance of Siernan's prediction coming true, we must send our most valiant at his request. If he is correct -- and the return of the plague is on the horizon -- then the peoples of Parthoris must do everything in their power to stop it. Perhaps the biggest addition to gameplay is the grappling iron, coded by Talon and modeled/skinned by Heretic Hides. It allows the Ogle to latch onto nearly any wall a certain distance away. The grapple is given to the Ogle early in the game so that the player can spring out of harm's way when necessary. Some areas, though, like cramped areas, offer no escape. It ha "emergent AI," - AI that can be created by intrinsically tying a monster to its environment (instead of relying on coding in the monster itself). The game covers a scope as of yet unseen in any Heretic II Single Player release.
Infos/Screenshots
Download 71MB (uploaded by Official Site)


Redneck Rampage Rides Again

Redneck Rampage Rides Again, AGAIN Singlepayer Levels Pack [top]
An unofficial 7-level fan-made expansion by Jon Hunt and T.S. Bolton that adds all sorts of new things. It begins with Catfish Bayou, which is the first level, and from there goes where no dumb-ass redneck has dared go before.
Screenshots/Download 2.3MB (@ Official Site)


Shogo

Shogo Six-Pack Deathmatch Level Pack [top]
These six levels were supposed to be a part of the Shogo add-on called Shugotenshi by Instant Access development team. Even though the project was scrapped due to poor sales of Shogo, they released these deathmatch levels for free.
Screenshots
Download 2.7MB


Thief

Calendra's Cisterne Fan-Made Mission [top]
You've been 'invited' to a formal party at he Weeping Angel Tavern with Lady Calendra as the host. Your objective, find out about the relic taken by crime from the swamps in the south. One of the greatest missions EVER! - GREAT story - GREAT city - GREAT technical wizardry - GREAT everything! Extremely well designed architecture - This is a super great team effort headed up by Purah - No one can call themselves a Thief fan and not have played this - extremely highly recommended!
Screenshots / Downloads 1 2
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Trespasser

TresCom Isle Total Conversion [top]
This is an extension to the original levels of the game 'Trespasser' where we take our heroine, Anne, by balloon to a small island near Site-B. Downed by angry Pteranodons she has to make it across the island, to the crater of the volcanic island, where she descends belowground to uncover even darker secrets which InGen, the company that build Jurassic Park, was hiding from the world. It has highly improved terrain, new puzzles, new locations, an outro video, several bug fixes, new easter eggs, and new models.
Download / Infos
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Tribes

Hi-Resolution Textures Graphics Enhancement [top]
Since these hi-res textures do not always improve the visuals (some seams appear much more noticeable) and because they tilt the coloring of the game to an almost candy-like tint, some players may not like them. To install, extract this ZIP archive into your Tribes folder. Note that it contains other zip files. Do not extract those, instead just put them into "Tribes\Hudbot\Replacements"
Download 213MB (@ Playspoon)


Unreal

Oldunreal's 227 Patch [top]
This patch was made to offer all Unreal players a new, completely overworked and fixed version for our old "love". Although the main target was bugfixing, many improvements have been made and a lot of additions found their way into this new version. The general gameplay and the game itself was not touched and it should remain 100% compatible to old mods and maps. Also it is still possible to join older servers with this version. New renderers like D3D8, D3D9 and a heavily improved OpenGL (all based on UTGLR with permission) and new sounddevices like OpenAL and FMod have been added but the "old" versions like D3D and Glide for graphics and Galaxy for sound have been kept. Many security fixes have been implemented for both client and server. A new check was built in to detect hacks,bots and other cheats.
Infos
Download 79MB (uploaded by Old Unreal)


PlayStation Port Beta Source Port [top]
This beta contains most of the game's mappage and requires Unreal's music, sounds and textures (as well as mapfiles: Unreal.unr and Entry.unr) to run. In order to run the maps, they have to be opened from the console. If one wishes to run this on newer versions of Unreal than 220, for example, 224, 225, 226 or 227, one must use the *.u files from the Maps/LeoNew dir and disregard the System subdir totally. The player plays the part of an agent by the name of Jack Odey, sent with his partner Fay Kralex to the planet Na Pali. Their mission is to apprehend all escaped prisoners from the Vortex Rikers vessel and retrieve three sentient AI programs. Upon arrival to the Vortex Rikers, the two agents are ambushed and Fay dies. Jack is told to proceed with the mission and, after a duel, merges with the last surviving AI, Iris. Now, they have to leave the dreaded planet. The PlayStation Unreal port was a sequel to the events from Unreal and Return to Na Pali, developed by Pterodactyl Software Ltd in 1999-2000. Cancelled by the will of Infogrames, the game was almost completely forgotten. However, in 2009, an Unreal community member Leo(T.C.K.) has made numerous attempts to acquire the content that was already made and finally, in early 2010, his actions gave fruit. Two of the mappers have sent all game resources they still had to Leo and a remake is slowly in the works. The resources that have been salvaged, include: special PSX low resolution textures, some of which are unique, high resolution texture samples, several of the game's unique scripts by Nick Pelling and 'BAN' (including a weapon known as the Implant Gun, able to possess some of the enemies), and most importantly: almost complete set of maps, containing over 30 levels split into smaller segments due to PSX hardware limits. The mappers that worked on the PlayStation Unreal port are as follows: Eric C. Reuter (original Unreal mapper whose work was cut and lost), John W. "Dr. Sleep" Anderson (original Unreal mapper whose work was cut and lost), Nathan "natestah" Silvers, Ilya "Elya IceKing" Isaykin (co-creator of the Unreal Tournament Russian Bonus Pack), James "eVOLVE" Hamer-Morton (later worked on numerous Unreal Tournament single player mods, a very respected mapper), Matthew Kagle, Jakub Kisiel (an employee of People Can Fly, the creators of Painkiller), Jeff Rubin, Terry Greer and Jason Watkins. The maps are on various stages of completion, several are unfinished in a major way, some only need to be debugged to work flawlessly. Still, the beta is mostly playable and very enjoyable.
Downloads - 3DSL Upload Latest Version / Older Version (thanks to Meddle)
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Tower of Shrakith'a Singleplayer Map Pack [top]
While on an archaeological expedition on an alien planet you discover a medallion. Suddenly you are taken to a mysterious alien world on some distant planet. After crashing through the wall of a Nali house you are taken to a bedchamber after a five hour nap you are told by the Nali living in the house how you may get back to your world. This map pack succeeds because of its blend of atmospheric design and dynamic, heavily scripted gameplay. Ask any seasoned Unreal SP player where their favourite custom map moments have occurred and it is likely that one or two will have come from this map pack. One particular incident involving a Nali and a tray of drinks springs to mind! It just pours on atmosphere with well chosen music, great eye candy (architechture is better than Unreals in most spots), lots of Krall to kill (my favorite part), ambient rain and nature sounds, perfectly balanced enemies and items, a decent cutscene at the end, and no apparent visual glitches and a nice and smooth framerate.
Review/Screenshots/Download


Unreal Hi-Res S3TC Textures Graphics Enhancements [top]
These S3TC textures that come with the 2nd Unreal Tournament CD-ROM can also be used in Unreal. You need a graphics card that supports S3TC (all S3 Savage, nVidia GeForce and ATI Radeon cards do). Your current Unreal makes use of 256 color textures, in size they vary from 32 x 32 pixels up to 256 x 256 pixel. S3TC textures however can be High color (65,536 colors) and even True colors (16,777,216 colors) while the texture size Unreal supports can be as high 1024 x 1024 pixels. The fact that the compression can be that high and fast makes it possible to do this without noticable lag on your videocard. Another interesting fact is, these texture are of higher quality than UT 2003 and UT 2004 !!!
S3TC Textures / Installation instructions Unreal Retexturing Project
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1999

Aliens Versus Predator

Cancer Black Gold Edition Total Conversion [top]
There are new models, skins, weapons, features, levels and some very interesting features never before seen in an Aliens/Predator/AvP game. Multiplayer levels were complete but only part of the Marine singleplayer levels are done.
Download / Screenshots
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Classic Redux Graphic Enhancement [top]

An ongoing project dedicated to updating and expanding the Aliens versus Predator Classic 2000 on Steam version. Almost every model, texture, and sound in the game has been replaced. All of the multiplayer maps are updated with high resolution textures and new detailed models. In addition, the singleplayer maps have been revamped with high res textures, tweaked, or expanded. All of the old block-like models are replaced with new extremely detailed characters, weapons, HUD objects, and everything in between (many of which are redone versions from 2010's AvP3 made by the same developer, Rebellion). Nearly all of the sounds are replaced or beefed up. Both the singleplayer and multiplayer collection of maps are redone with true high resolution textures. That's a jump from 128x128 (original size used for everything from model skins to maps) to 1024x1024 and 2056x2056. In addition they remade, expanded, and made various tweaks throughout the singleplayer campaigns. Oh, and many new multiplayer maps as well as the officially released map packs are included. The majority of which support coop and offline skirmish. Altogether you have about 40-50 maps to run around and kill things in.
Screenshots
Download v2.0 Part1+2 3.3GB (uploaded by ModDB)


Battlezone II

FleshStorm Total Conversion [top]
This is an expansion that features a brutal 8 mission singleplayer campaign that will test your skills to their limits, new instant action modes and maps, 4 new playable races with their own unique weapons and units, support for multiplayer including Deathmatch, Team Strategy, Free For All, and MPI ( co-op), many graphical enhancements are also featured including higher resolution textures and all new weather effects. It details the Black Dog Squadron after the events of Forgotten Enemies. This mod brings many new planets, three new alien races, and many other new features to life. The planet of Gallus IV goes silent and the EDF is sent to investigate. On arrival, they discover that the once tropical world is now reduced to a barren wasteland, dotted with an unknown alien race that has been named the Swarm being the ones responsible for the destruction of Gallus IV. It features a completely new look, eight singleplayer missions, and the ability to play as the Swarm, the Phaer Rhan, or the EDF Black Dogs in multiplayer, in addition to the standard ISDF and Scions. The other race included in the expansion pack, the Mechana, are not available for play in multiplayer because they are quite unbalanced compared to the other races. However, the Mechana are available for play in one of the instant action maps included in the 1.2 patch.
Download / Screenshots / Reviews
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Forgotten Enemies Total Conversion [top]
This is an expansion pack created by members of the game's community with some technical support from two of the game's original developers. It takes place a good time after the events of BZII, and adds 2 new alien races, the Hadean Crown & the Cerberi Collective, to the game and features an entire new story. (The story however, follows the events of the 'Scion' plotline, rather than the 'ISDF' plotline, in which the Scions are destroyed.) In this expansion pack, the ISDF, looking to shed any association with the embarrassment suffered under General Armond Braddock, change their name to the EDF, or Earth Defense Force. They currently share an uneasy truce with the Scions who have not yet forgotten the wrath of Braddock. The Scions, while scouting in space, report a disturbance coming from a wormhole. This transmission is cut off, however, leaving the EDF to go on the defensive. The 'disturbance' turns out to be the Hadeans, another race, whose intentions are unclear. Later on, the player encounters the Cerberi, a race of mechanical beings whose motive is also uncertain.
Screenshots / Download
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QF Mod Total Conversion [top]
A fairly large expansion pack for BZ2. Includes 14 new single player missions and an entire new human faction known as the Queens Filchers. Battle across the solar system in an effort to protect your turf from the Hadean and Cerberi invaders, while making sure you stay out of the way of the EDF and Scion forces as they defend themselves from the invaders.
Review / Download
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Uler Total Conversion [top]
The reach of the Cthonians and their Bio-metal technology has extended further than the ISDF and Scion could have ever known. Now others who have been touched by the power of the Cthonians have come to the Sol star system. If their motives are not uncovered the entire human and Scion race will suffer the consequences. THE ULER WAR - An all new, challenging IA campaign! Explore, escort, defend, destroy, capture, infiltrate, assassinate, exterminate. A continuation of the BZ saga featuring the first completely new, alien species to the BZII storyline. Almost 2 years have passed since the ISDF/Scion War, and a relative state of peace has descended over the ISDF and Scion factions. While they now wage a new "cold war," an unknown force has entered the Sol star system on a mysterious quest. Unusual activity has been noticed on the planet Mercury. The AAN has ordered ISDF Command to investigate. Into this fiery hell, the ISDF deploys its forces. Then all hell breaks loose... An all new instant action campaign featuring: 1 entirely new species, 3 sided war, 4 new planets, 13 new instant action campaign missions, 15 new vehicles to fight with, 90 newly built and modified models, units, buildings, and scenery, 100s of modified and new odf files, and really BIG battles. A new pricing system allows for faster production. Modified unit parameters allows for more challenging enemies and player units - units move faster and attack at longer range, along with a host of other changes.
Screenshots / Download
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Descent 3

WindMine saga Partial Conversion [top]
This is a collection of six colossal singleplayer levels made by Ron Lester. These levels offer new robots and textures, as well as a modified Homing Missile in one of the levels and a modified Proximity Mine in another. Consistent throughout all six levels, however, is the replacement of the Black Shark Missile with the Earthshaker missile of Descent II.
Review / Download
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Fighter Squadron

Fighter Squadron: World War One Total Conversion [top]

This free add-on to the flight simulator is a total conversion mod to convert Fighter Squadron: The Screamin' Demons over Europe (or SDOE as the community likes to call it) into a World War One flight simulator. The area of conflict takes place mainly in the Somme region of France circa 1914-1918. With 54 flyable aircraft, two flyable balloons, one flyable Zeppelin, 8 drivable ground vehicles, over 450 Training missions and 185 Campaign Missions to choose from, it has a lot of content to offer.
Infos
Plane Pack 5 All-In-One EXE Installer or All-In-One DVD ISO + Patch v1.0 998MB/1.11GB+78MB (uploaded by ModDB)


Freespace 2

Antagonist, The Total Conversion [top]
Sometime in our future, governments slowly began to meld together through increased technology, business, and commerce until they became known as 'The Nationalist Union'. It was a flawed government which did not take care of its uncontrollable bureaucracy. Later on a new government called 'The Oligarchy' rose to power using aggressive political methods to assure complete control, including the drugging of its citizens with psychological drugs. It would seem that no one would be able to break their grasp... until you. You dock with a local station after a long patrol, when by some miracle, the drugs the Oligarchy has been feeding you wore off. For the first time you remember you could think on your own, then you realize Oligarchy officials want to drug you again. You fight your way out and hijack a strange looking fighter. A fighter you have never seen before and of which you don't understand. You don't care since it's your ticket out, so you take it. This requires the upgraded game engine FS2_Open Source.
Screenshots
Download 188MB (uploaded by ModDB)


Blue Planet Dilogy (Age of Aquarius and War in Heaven) Total Conversion [top]


Blue Planet is a fan-made FreeSpace story, set 18 years after the events of FreeSpace 2 and the destruction of Capella, the shattered colonies of man are finally ready to re-open the jump node to Earth. As the Alliance teeters on the verge of total social collapse, the Security Council deploys the elite 14th Battlegroup to re-establish contact with Earth, and young pilot Samuel Bei finds himself once more under his estranged father's command. Featuring epic missions, full voice acting, in-engine cutscenes, a custom AI, a new species, new warships and fighters, and thousands of words of new fiction, it's one of the most acclaimed FreeSpace campaigns ever made. Age of Aquarius is the first chapter of the saga and can be described as a hardcore and more enjoyable version of the main FreeSpace 2 campaign. This campaign is arguably one of the hardest ever made for a FreeSpace 2 mod, but it is also probably one of the best. The infamous "Forced Entry" mission, in particular, has been known to frustrate players unable to complete it, and delight players who eventually do pass it. The same could be said for the mission "Keepers of Hell", albeit to a smaller extent. The plot twist at the end is one of the last things most players expect to come from the GTVA, and it pretty much sets an optimistic tone for War in Heaven. Of special note is the custom music that Darius uses, which helps to convey the mood of each and every mission. War In Heaven takes place eighteen months after the events of Age of Aquarius and details the final stages of the civil war between Sol and the rest of her colonies: a war without good or evil, only shades of gray. A working copy of FreeSpace 2 and FreeSpace Open 3.6.12, including an Inferno build, are required.
Infos
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Download Age Of Aquarius / War In Heaven 294MB / 465MB (uploaded by ModDB)


Dimensional Eclipse Total Conversion [top]

Michael Mason is just an ordinary, everyday high school student who, after nearly 12 years of waiting, eagerly awaits for the much anticipated continuation of his enamored FireSpace series. After playing it only to be disappointed, he goes to bed for finals the next day only to wake up with a girl he's never seen in his life waiting for him outside his bed. Who is she, and what exactly does she want from Mike? Dimensional Eclipse is an anime themed mod featuring high speed, fast paced, high stakes gameplay. Oh, and lots of pettanko too. It's what is best described as high-maneuverability mod, where all fighters have glide, three-axis thrust, and reverse afterburners, while moving at up to 400m/s. Capital warships are fully-shielded move at over 100m/s. This provides a flavour of combat completely different from that of traditional FreeSpace 2 campaigns, taking place over larger distances, and being much faster in general, as well as being more lethal. It is set in a universe entirely unrelated to FreeSpace 2's in order to have more freedom for the new mechanics. Features include: high speed, high stakes, fast-paced flight mechanic, a new universe featuring unique weapons and a full roster of custom ships, and missions designed with emphasis on a unique gameplay experience. This requires the upgraded game engine FS2_Open Source.
Screenshots
Download v1.0 715MB (uploaded by ModDB)


FreeSpace Port Source Port [top]

This is a user-made FreeSpace 2 port of the main Descent: FreeSpace campaign, created by Goober5000 and GalacticEmperor. The package ports all the mission, ship and weapon data from Descent: FreeSpace to FreeSpace 2 format, thus allowing FreeSpace 2 player to use ships and weapons from Descent: FreeSpace. This project also upgrades several FS1 campaigns like Cardinal Spear and several ship models like the PVI Karnak that, although not present in the main FS1 campaign, are often used in FS1 era custom campaigns. This requires the upgraded game engine FS2_Open Source.
Screenshots
Turey's FreeSpace Open Installer *will download & install FreeSpace Port plus FreeSpace Open & any other mods you choose 20MB (uploaded by ModDB)
Download v3.3 & Mission Pack & sparky_hi_fs1 Hi-Res Mode 45.1MB/1.4MB/127.1MB (uploaded by Official Site)


Just Another Day 2.21 Total Conversion [top]

Just Another Day is a series of parody campaigns based on FreeSpace and other related Sci-Fi aspects. Just Another Day 1, 2 and 3 feature the unfazeable Alpha 1 and FRED, god of this universe as they fight for truth, justice and the proper way campaigns should be made. The Just Another Day 2.2 Series takes place after JAD2, when FRED gets cast into another dimension, the method of which will be kept hidden so the campaign isn't totally spoiled! Without FRED, the Just Another Day Reference Bible is up for grabs, and the poor souls who Beta Tested the series want it for themselves. Only one girl can save the universe from these suddenly appearing demigods, mysterious shadowy councils and internet in-jokes. And that girl is... 19th century English Computer Programmer Forerunner, Augusta Ada Lovelace! Or some ditz named Holley. Whoever's available.
Infos
Download Beta 7 150MB (uploaded by Hard-Light.net)


Just Another Day Collector's Edition Total Conversions [top]

This is a compilation of Axem's Just Another Day (JAD), Just Another Day 2: Electric Boogaloo (JAD2:EB) and Just Another Day 3: Shivans on a Plane (JAD3:SoaP), compatible with the 3.6.12 mediavps. With JAD's tradition heavily reliant on Hard Light Productions' (HLP) in-jokes and the latest happenings, as well as HLP tradition and FreeSpace development history, parodied in the FreeSpace universe as individual campaigns consisting of no more than six missions and no fewer than six missions each, JAD:CE is not just a re-release but an update of all three campaigns, incorporating even more references to popular campaigns, re-worded comm lines and added clarity for some missions, briefings and debriefings that may not make immediate sense to a player new to the FreeSpace universe. It also features three times God—the combined total of God in the trilogy—plus one. Do note, however, that three times God plus one may still not be God; your God may vary.
Download 90MB (uploaded by Hard-Light.net)


Wings of Dawn Total Conversion [top]

Join the pilots of the newly formed Joint Guardian Angel Strike Force as a what would've been a boring peacetime assignment in a remote part of League of Terran World space soon becomes part of the front line of a massive war for survival. Fly and fight vibrantly colored ships, utilize missile massacre to the maximum extent possible, and be introduced to a cast of memorable characters as humanity tries unveil a solution to this losing war. So, are you ready to ride the Wings of Dawn? Note: This campaign is set in an all new and original universe separate from FreeSpace. It requires the enhanced engine FreeSpace 2 Open 3.6.12 and the 3.6.12 MediaVPs to run the campaign.
Screenshots
Download 299MB (uploaded by ModDB)


Half-Life: Opposing Force

A Soldier's Tale 4 maps [top]
This episode answers the question, “What if Adrian Shephard were shipped out to Black Mesa much earlier, and his Osprey was not attacked during the flight?” It takes place in the ever-growing Black Mesa complex, where you’ll have to deal with both Xen and Race-X aliens, as well as Black Ops. You may even recognize an area or two from your previous experiences at Black Mesa. There are collapsing platforms, well-planned ambushes, and things blowing up left and right. And there was never a dull moment, since lots of combat filled the spots between the major sequences. Opposing Force allows much more variety in enemies and weapons, and this is taken advantage of in this pack with challenging and diverse battles.
Reviews: 1 2 / Download 4Mb ( @ Atomic Gamer)
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Bootleg Squadrog 5 maps [top]
Bootleg Squadron was born out of the author's frustration of the wasted potential of Opposing Force's friendly soldiers. Utilising scripting tighter than a virgin's... ah I mean, tighter than something very tight indeed, our old friend Opposing Force is transformed into a simple but very effective squad based game. Only once does your squad number less than four, and even then it's for a good, obvious reason. Gameplay is a great mission-based formula backed by some solid, useful cutscene work.
Review / Download 3Mb ( @ File Front)
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Dark Operations 16 maps [top]
This follows on from the end of OP4, which saw you being 'deported' to a 'safe' place. It seems now though that the government need your help. A rogue group of US forces and scientists have taken over a military base and research lab, and are developing weapons of mass destruction. As Adrian Shepard it is up to you to go in there and slaughter them, innocent scientists and all. It has linear and quite basic layouts. The combat is solid – you face a wide variety of adversaries and you certainly have the firepower to wipe them all out, and then some.
Reviews: 1 / Download 4Mb ( @ Planet Phillip)
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EP RST Total Conversion [top]

“Mmm, I wonder if this train has steward service?” No time to find out as things take a turn for the worst. Follow you instinct and find the secret base. The lift shaft is the end. This map has a scripted intro and very good graphics but unfortunately wasn't finished but it's still very worth playing.
Download 3MB (uploaded by Planet Phillip)


Fallback, Fire, & Ice 15 maps [top]
In Fallback, as Corporal Shepard, you are part of a platoon of marines supplying additional security at Monte del Oscuro (an astronomical research facility). After things go wrong, you need to escape. In Fire, it's a flashback level to a Balkan town. Objective is to rescue a UN representative from a Warlord. Then you flash forward to the Antarctic. In Ice, you are then assigned to a hardship post in the Antarctic guarding yet another research base in the middle of nowhere. It was a quiet posting until a mysterious alien artifact was found while drilling ice cores. The secret is out, and foreign powers desire the artifact. Your orders are to defend the base and the scientists at all costs.
Review / Download 13MB ( @ SP Map Corner)
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Ground Zero 2 2 maps [top]
This picks up the story from the end of Ground Zero, HellFire's first Half-Life single player episode (and an impressive one at that). This time, however, your role is that of a soldier ordered to find and kill Gordon Freeman to prevent anyone from finding out what really happened at Black Mesa in Ground Zero. You must try to track Freeman through new sections of the Lambda Complex. To complicate matters, new troops are being inserted that will not take kindly to your unethical behavior (killing innocent scientists, trying to nuke the base, swearing over the radio, etc.)
Reviews: 1 / Download 5MB ( @ Planet Phillip)
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Intolerable Threat 28 maps [top]
As Gordon Freeman, you must face down the Administrator G-Man for the last time. The Administrator has taken control of "HANGAR 16" a government command and control facility in the desert. From here he is possibly planning a coup against the government of the United States, and vengeance against those who have opposed him in the past. You need to meet with an agent who has the access codes to enter the heavily guarded base, infiltrate it and prepare the way for friendly forces to attack.
Review / Download 24Mb ( @ File Front)
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Little Skyscraper of Horrors Total Conversion [top]

A sense of humour pervades these 5 levels, though perhaps in a slightly silly fashion. There was maybe one laugh-out-loud moment but there's plenty of spots that will put a smile on your face. It's pretty short and there's not an awful lot of enemies to challenge you, and those that do crop up are quickly dispatched with the M249 that you'll have at your disposal. It was a bit of a shame that there wasn't more because this is certainly one of those units you don't want to end. There's a tremendous amount of imagination packed into such a short running time and the necessity of your teammates - the engineer in particular - is much greater, without the additional burden ever becoming frustrating.
Info
Downlaod 2MB (uploaded by Atomic Gamer)


Mission Impossible Total Conversion [top]

You have been sent in to infiltrate a base and get a disc from the computer deep within the base. You MUST use STEALTH until after you have the disc. NOTHING else will work. Take your time and move carefully. Good Luck. It's a 4-map set but you may have to load the last map manually.
Download 2MB (uploaded by Planet Phillip)


Nuclear Winter 29 maps [top]
From the creator of The Xeno Project, you are a soldier determined to repel the foreign troops that have invaded American soil. The maps themselves take place in a variety of locations, such as the classic Southwest U.S. military base, a subway system, a city, and finally a nuclear facility. The pack is introduced via some well-done sequences and cutscenes, and sprinkled throughout are attacks from the air very much like the one you may recall from The Xeno Project. The author has done a ton of custom voice acting for this pack, which on the whole is done pretty well, there are some nifty guitar riffs here and there, and Xena jokes are plentiful.
Reviews
Download 23MB / Steam version - Opposing Force not needed 66Mb
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Opposing Force Redux Graphic Enhancement Pack [top]
Redux is a complete visual and audio overhaul for Opposing Force. Containing new models, sounds, sprites and miscellaneous additions to immerse you into a new level of game play. This is not a Source project/port. Nor is the game play altered in any way. They have replaced near over 400 sounds, and 50 models and showing progress towards more. Redux takes advantage of every feature in the Half Life engine. From transparencies, chrome effects and additive textures used in ways thought to be outdated. Along with crisp new sound effects, high quality models which polygon counts are hardly never below 1,000 keep the always proud Opposing Force looking its best.
Review / / Download v1.1 94Mb ( @ ModDB)
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Retaliation 17 maps [top]
This episode is the sequel to the enjoyable pack Dark Operations. The premise: you are returning to your home base when your Osprey is shot down by the military forces that are laying siege to your beloved base.
Review / Download 6Mb ( @ Atomic Gamer)
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Shepard’s Adventures Total Conversion [top]

You find yourself back in Black Mesa and part of an Army grunt team, although you don’t get to meet many of them. There’s very little objective, except keep moving forward and stay alive. Keep looking for the lambda signs and explore every little nook and cranny!
Infos
Download 2MB (uploaded by pcosmos.ca)


Trusty Pack Graphics Enhancement [top]
This replaces a wide selection of models, skins, background, sprites, sounds.
Video
Download 299MB (uploaded by Official Site)


Under the Black Moon Total Conversion [top]

Can you believe your luck? Travelling in a transport plane you get shot down! You survive and things only get worse. Work your way through the area into the base and do whatever you have to do to get picked up. Take you time as the enemy has had plenty of time to prepare for your arrival (not that they were expecting YOU).
Infos
Download 8MB (uploaded by Mediafire)


Xen Campaigns, The Total Conversion [top]

You are part of a team of army grunts sent in to perform some specific operations. You receive your orders and are expected to carry them out efficiently. Go do what you have been trained to do soldier! It takes place mostly in Xen environments, and there are a lot of large open areas for combat, but also some interiors thrown in. We face up against large amounts of tough Xen and Race X enemies, but the arsenal is large enough that gameplay is not too difficult. There are a lot of friendly marines as well which is nice, and the Opposing Force assets are well used. This is a pretty long mappack, and the amount of combat means it should probably be played in more than one sitting.
Download 8MB (uploaded by Planet Phillip)


Kingpin

Kingpin: Final Crime Single Player Map Pack [top]
Final Crime is unofficial sequel to Kingpin: Life of Crime by Xatrix Entertainment, Inc. with new maps, story, characters and cut scenes. It takes place right after you finish original Kingpin. Blunt flew away on the helicopter, but promised to be back for Thug's ass. She knew that it's too risky to go to Crystal Palace, where Thug got all his boys, so she sent her gang, Dragons, to tear Radio City up, so Thug will have no choice but to find and stop Blunt. You start the game in the back of Crystal Palace and go through few levels, including the "backyard" of Radio City, Sewers, Wharf and Blunt's Poison Mill.
Official Site / Download ~11Mb (@ Gamers Hell)
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KP2 Total Conversion [top]

Everything you loved about Kingpin and more - all new weapon models, sounds, maps. Many Quake 2 engine features that had been previously disabled such as weather/breakables/props have all been enabled for mappers.
Download 15MB (uploaded by ModDB)


Night Work at the Factory Total Conversion [top]

This add-on is for KINGPIN the famous FPS with a real scenario and many cutscenes. It has a lot of new materials, textures, dialogs and original music. There's puzzles, platforms and intense fights. This add-on has been in production for over ten years so you can expect high quality. It's massive and so you can expect many hours of entertainment (similar in size to the original game). There are eight chapters all set in a different location. They include train yards, coal works, steel works, warehouses and a country estate.
Screenshots
Download v1.2 169MB (uploaded by Official Site)


Rags 2 Riches Partial Conversion [top]

This is a texture pack and realism modification for one of the most notorious games in videogame violence history. It also adds better looking skins. All enemy health amounts have been edited to make the weapons more devastating. The player standard health has been set to 50 and the max health is now 100 which makes the game harder and more realistic. Pawn shops now sell all items no matter what map you're on so now if you got the cash you can buy whatever you want at the very first pawn shop in the game. There's many more modifications.
Screenshots
Download 114MB (uploaded by ModDB)


Quake 3

Anaconda: Temple Of The Mist Promotional Level [top]
For the release of the movie "Anaconda" Sony pictures released through their website an add-on level for Quake titled "Temple of the Mist" where you made your way trough an ancient temple searching for the altar that holds the key to escape. Obviously, before escaping you have to go mano a mano with the Anaconda itself...weird uh?
Download


Challenge ProMode Arena Total Conversion [top]
CPMA includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques. It also supports the unmodified vanilla Quake III (VQ3) physics, multi-view GameTV and demos, enhanced bots artificial intelligence, new maps, highly customisable HUD and many other features. CPMA has become the standard competitive mod for Q3A since the Cyberathlete Professional League announced CPMA as its competition mod of choice. The mod has its own division in Cyberathlete Amateur League, is used in Electronic Sports World Cup, and has its own competitions and leagues. CPMA features new game modes: HoonyMode (HM), Not Team Fortress (NTF), arQmode (APM), Clan Arena (CA), Freeze Tag (FTAG\FT), and Capture Strike (CTFS\CS). The mod features three different promode gameplays—Challenge ProMode II (CPM\PM2), ProMode Classic (PMC\PM1), and Challenge Quake3 (CQ3), as well as vanilla (i.e. standard) Quake 3 (VQ3) physics and ruleset.
Infos / Download
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Dark Conjunction, The Singleplayer Total Conversion [top]
Everything has been replaced in order to create a new gaming experience. The game's ambient is a fusion between fantasy and apocalyptic reality. The story unfolds as the player progresses through the game. The final version for download was demo 1.0 and features 9 playable levels (plus a secret level), a large cast of characters, scripted sequences, different weapons and much more.
Screenshots / Download
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DeFRaG Partial Conversion [top]
This is a non-violent mod dedicated to player movements and trickjumping. It aims at providing a platform for self-training, competition, online tricking, machinima making, and trickjumping. It includes a variety of features—timers and meters, ghost mode, cheat prevention and learning tools. Specially designed maps are provided that will rely on the player's movement abilities to be completed up to the finish line, while standard Q3A maps and Capture the Flag (CTF) fast captures are supported as well. Furthermore gamespace physics from both the original Q3A and the Challenge ProMode Arena (CPMA) mod are supported. There are no opponents to be vanquished during the run. Because of their design many of these maps cannot be completed by normal player skills; rather trickjumping skills are indispensable. Furthermore start-, checkpoints-, and stop-triggers are built into the maps. As a proof of the accomplishment the mod automatically records a demo of every map completed successfully. Along with the demo, the precise time in which the map was completed is stored.
Infos 1 2 / Download
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Dreamcast Map Pack Level Pack [top]
This was released free by Sega and contains all the maps from the Dreamcast release of the game. It allowed players of the windows/linux version to play on servers with Dreamcast players. This made Quake 3 one of the first games to support transparent Internet play between a game console and the PC!
Download / DC exclusive maps only plus music
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Niflheim Souls Feast Total Conversion [top]
Powerful magic spells, mighty demonic characters and a new kind of deathmatch gameplay, all rounded up in Niflheim: Souls feast. This game is the sequel of the Niflheim 2D shooter developed by MISTIC Software (now known as DTI Software) in 2000. The story behind the original game put you in control of Hel, Mistress of the cold wastelands of Hell. This place was called the Niflheim, and Hel, tired of being a prisoner of her own realm, fought her way through all the layers of Hell in order to regain her freedom. They created something more sophisticated, to give justice to all the powerful characters and magical effects of the first version in a 3D world. It has both a single and multi player game. (Expert should be able to defeat the Super Lucifer of the single player). There is a souls capture game type, and 6 maps adapted for the Niflheim game play. It has music, and 8 demon classes with 10 different and original weapons to use. (Hey, that makes 80 weapons!) There is a new spawn option, allowing you to come back from the dead, and demon bots to fight with, including a nice combat AI.
Screenshots/Download


Quake 3 Fortress Multiplayer Total Conversion [top]
This free addon is a version of a similar Team Fortress mod gameplay existing since Quake 1 and became famous with Half-Life in the form of Team Fortess Classic (also contained in the updates of Sierra / Valve). Fortress was developed since the beginning of 2000 and constantly progresses with further updates.
Q3F Hp 140Mb


Sidrial Total Conversion [top]
Sidrial was designed as a promotional for an upcoming animated feature produced by Fountainhead Entertainment. What you get for your price is some new player models, 3 new weapons, and 2 levels to play them out on. There's also extra levels of winners of a level editing contest. In Sidrial you are escaping from some sort of prison. Only hitch is that it seems to be devoid of life. That doesn't matter much as there are tricks and traps a plenty to keep you busy. Not one thing to kill but what a fun time you'll have getting through that level. Multiplayer is also one map, but it's a fun one also. The fragging is fast and added items like a jumppack device that runs on your ammo makes fragging a new experience!
Download / Review
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Simpsons Map,The - by Maggu Fan-Made Map [top]
As the name suggests this is a very accurate replica of the neighbourhood of the animated FOX series, The Simpsons. Lover's of beautiful maps will slaver to get their hands on this! The map is full of amazing details. You can run through the house of the Simpsons, visit their Living room, go to Bart's and Lisa's rooms, even the Bathroom is fully walkable. But that's still not the end, this map is big. You can visit Moe's, The Kwik-e Mart, Bart's and Lisa's school and many more, to make it short: all the cool places you know from the TV series.
Review / Download
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System Shock 2

Ponterbee Station / UNN Nightwalker / UNN Facility Polaris-32A0 Total Conversions [top]
These three mods form one continuous story where you play soldier XT269T2. In first mod, you transfer to the UNN garrison on the Tri-Optimum research facility Ponterbee Station, in orbit around the planet Jetaita. It is devoted to pure research and has been directed to explore and colonize the planet. But of course, things go wrong. You manage to escape onto the ship Nightwalker in the second mod but again trouble follows you. The ship is destroyed but some alien biomass samples are taken from it to research them on the highest security level, as they said... Luckily the samples weren't brought to earth but to the ice planet Polaris which was near-by. In the third mod, down there in the Station Polaris-32A0 genetic research is practiced. And let me guess... they got... problems?
Screenshots Mod#1 Mod#2 Mod#3 / Reviews Mod#1 Mod#2 Mod#3 / Download
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Rebirth Hi-Res Models [top]
This mod gives you better graphics by replacing all the original low-polygon AI meshes with totally new hi-res ones.
Beta-1 4MB / Beta-1 Complemented
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Savant's Hi-Res Cutscenes Graphics Enhancement [top]
This mod enhances the cutscenes to a higher resolution.
How to make your own


SHTUP System Shock 2 Texture Upgrade Project [top]
This mod has so far accumulated 1100 new higher res object & terrain textures and object models to replace in the game as of Sep/07.
SHTUP Beta 6 ~16Mb


System Shock Infinite Fan-Made Campaign [top]

This extends the original campaign with a Second Quest. "The Quest for Identity" starts off in the aftermath of SHODAN's defeat. A mysterious companion assists Goggles in a mission to recover his lost memories. A moral choice system has Goggles decide whether to pursue truth or power. Different endings can be unlocked, according to alignment and completed objectives. Rumor has it that "tears" exist, which can rewrite history on the Von Braun. "The Entropy Effect" is a new ruleset for the Second Quest. Based on the namesake effect, both plot device and gameplay mechanic. Features level progression and classes. Intuitive, tutorialized and integrated in the HUD. Starring Phantasmagore as Marie Delacroix, with all-new dialogues and movies. With ShephardReborn in the role of Goggles and the Narrator. This mod includes ADaoB 0.3.
Infos
Download v1.110 390+13MB (uploaded by ModDB)


Thief Gold

HD Texture Mod Graphics Enhancement [top]

With "NewDark", we can use the new "t2skies" sky mod and HD textures for trees & bushes. This adds: HD textures for all original missions, new vegetation, water and lava textures, torch and fire flames, Fog FX (Applies only to following missions: Escape!, Strange Bedfellows, Into The Maw of Chaos), Bugbeast HD skin, Burrick HD skin, and Zombie HD skin.
Screenshots/Video
Download v0.9.0 624MB (uploaded by ModDB)


Unreal Tournament

BuF Bonus Pack 1 Total Conversion [top]
This contains 7 maps (5 DM, 1 DOM and 1 CTF) and a mutator with 5 new weapons and 4 new powerups. Most of the items in this mod originated in the minds of BeyondUnreal forumers, so expect the unexpected. ;) There's a Cheeselocator (replaces translocator), a Poop Rifle (replaces the bio rifle), a Smiley Launcher (replaces the rocket launcher), a Railgun (two versions replacing the sniper rifle and the enhanced shock rifle) and the Super Sheep (replaces the redeemer). The pickups include an armor shard and the Goshenizer (replaces damage amplifier) which increases damage and firing speed. Originally they planned to release another bonuspack which was supposed to replace all UT weapons, but they stopped development for UT, so only two of the new weapons are in a playable state (without models, but they work) increasing the number of replaced weapons to 7. The update also contains several bugfixes for the existing weapons.
Download 14MB (uploaded by ModDB)


EXU2: Batshit Insane 1999 [top]

Excessive Unreal 2 is one of the most chaotic, stupid, hilarious, and insane mods ever made for Unreal Tournament, and it has incredibly well-balanced, action-packed gameplay. It is set in Hell on Na Pali, and is completely over-the-top with absurdly powerful weapons and giant hordes of a huge variety of enemies. It's Unreal like you've never seen it before. If you like Serious Sam, Doom, and Unreal - especially when blended together in the most absurd (yet somehow perfect) way - this mod is for you. Originally, EXU was a retake of Unreal's singleplayer campaign using a variety of crazy monsters and the Excessive UT arsenal, hence the name. Now, though, there's EXU2, which is bigger and better in every possible way. This singleplayer map pack with full coop support is built with EXU2's ridiculous weapons and monsters, and is set in dramatically-modified Unreal maps (plus a few new ones). Open Beta currently ships with the first SIXTEEN playable maps and an intro map! You'll tear through hordes of wildly varied enemies with weapons as diverse as they are devastating. And if that's not enough, you can also use EXU2's plethora of weapons, items, and enemies in multiplayer games or botmatches using any combination of EXU2's mutators. Turn any game into an Excessive discord spree by swapping Unreal or UT guns with EXU2's, adding monsters, and other fun stuff! There's dozens of special inventory items and Battle Flares, an amazing Cybernetika soundtrack with contributions from Nicolas Eymerich, and Ccmplete multiplayer support via mutators.
Screenshots
Open Beta Full v5.3 331MB (uploaded by UnrealSP)
G59 - EXPANDED ROUTE Phase 1 (additional campaign) 253MB (uploaded by UnrealSP)
Original EXU1 Download 65MB (uploaded by UnrealSP)


Infiltration Multiplayer Total Conversion [top]
Infiltration is an immersion into realism, driven by intense military combat, in a squad-based, mission-oriented shooter. Each of those missions brings the distinctive taste of multifaceted warfare in any environment you can imagine. You will choose your gear prior to the mission, based on the kind of soldier you want to be. Decide from a cache of modern-day weapons, keeping in mind the size and weight of the equipment and how much you can carry. Each mission will allow you to become a unique soldier, based on the equipment and skill you contribute to the tasks at hand. The different venues you will be called into won't have weapons and ammunition lying about. You must bring in what you can carry, and salvage what you need from comrades or the enemy. We give you the tools to do the job. How you do it is up to you. Take the skills you learn in one battle to help you with future missions and objectives. If you become a talented sniper, it's because you develop the skill to use the weapon and tactics properly and effectively. Keep in mind that these bullets are for real. One well placed shot, and you are out! Use common sense, pay attention to detail, and watch your buddy's back. The essence of teamwork separates the winners from the dead. Take your missions seriously, and move with diligence. Running around aimlessly will only put your team, and the entire mission, at risk. Play it smart, and you might come out of this alive.
Review/Screenshots Download Community Edition v2.9 ~1.22GB
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Legacy Singleplayer Total Conversion [top]
This is a full Single-Player experience bringing a new challenge and many new weapons/items and enemies in your quest. It also comes with a mutator which replaces the standard UT weapons with the Legacy weapons (which are awesome). Intelligence has discovered to their horror that the mastermind of the Skaarj experiments in genetics (and the creator of Xerania) is in fact a human traitor. The traitor has been eliminated, but too late. After finding a hidden DNA sample in his laboratory,the governement sent it to a hidden research facility on outpost Vetar 9 to determine what terrible legacy he had left behind. The first few reports were disturbing and indicated grave danger and then nothing was heard from them at all. The government has decided to take no chances and have sent a top team which includes you, to investigate and descover why all transmission from the research facility has ceased. As usual, things do not go well as a passing shower of asteroids collide with the ship. History has a tendency of repeating itself and once again you find yourself hurtling towards the planet below! Before any of you even have a chance to dress wounds and prepare for anything there is a swift and deadly attack by two Titans. Boulders and charred metal are tossed from side to side like paper and you can hear your team barking orders at each other.....then....darkness falls as you lose consciousness. Weapons include: Skaarj Pulse Cannon, Detpack, Sticky Bomb, Smart Disk, Orb of Healinh, Frag Grenade Launcher, Tri Shotgun, Scorcher, Chain Gun, and Sniper Railgun.
Review/Downloads / Infos
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Marathon: Resurrection Total Conversion [top]
After nearly seven full years in development, Team Unpfhorgiven finally released in 2007 what it set out to do long ago: a complete single and multi-player recreation of the original, legendary game, Marathon by Bungie Studios. With the advanced 3D capabilities of today's graphics cards, Marathon can become an even more visually-stunning and addictive game. Using true 3D models, the enemies are greasier, scarier and, with the help of UT AI programming, far more challenging opponents. They've converted both single-player and multiplayer modes of Marathon, so that PC users can experience what a FPS plot should be like, and Mac users can indulge themselves in nostalgia, and everyone can enjoy the unique, addictive sensation derived from multiplayer Marathon over TCP/IP. It features: a complete Single Player experience of 27 Solo Maps and new Chapter Screens, plus 16 new Multi-Player Maps. There's more than 10 new monsters and 10 new weapons. It has more than 150 recreated high resolution textures, 15 new and re-mastered music tracks, and several Player Models and skins.
Screenshots / Download
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Nali Chronicles Singleplayer Total Conversion [top]
This is one of those rare single player UT mods featuring an intricate and quite interesting story. You are cast as a Nali mage destined to fulfil an ancient prophecy, aided only by a brand new HUD, lots of new weapons and a handy selection of spells. It was the coming of the dark Third Age of Suffering for the Nali people as the the great Prophet in his secret halls summoned a messenger to his side. The Prophet ordered for the guild of mages to scatter. To hide in the forests, villages, and swamps, to hide from the demons that were coming from the sky. The village of NaRaLuk has avoided the attention of the demons for two hundred years, but its days are at an end. The demons are coming for this outpost of power and the Nali mages must fulfill the ancient mission bestowed on them by the Prophet.
Screenshots / Review/Downloads
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Neo Cairo Total Conversion [top]
Mankind's exodus from the ravaged Earth has been violently cut short by the collective alien military from a neighboring solar system. Quarantined within the orbit of their own moon, the human race must prove itself worthy to be accepted among their galactic neighbors by restoring their own home world. Space stations now hang in tender balance containing the cilivilians and military of the once habitable planet. Other alien species, anxious to see mankind fail, smuggle and sell outworld weapons technology, playing different human factions against one another in an effort to promote conflict. This chapter of our story takes place aboard a group of stations in orbit above Egypt known as NeoCairo. This Mod brings new weapons/maps/pickups to UT. More than that, you'll be able to "pilot" some interesting things... Like a giant Mech, or a neat Spaceship. Also, you can wear some nice suits... Why not a high-armored suit? It's up to you. To complete the set, Neo Cairo brings some new gametypes to fit everyone's taste. It has 4 Mechs, 4 Suits (working as a kind of "compact mech"), 6 Vehicles allowing you to move faster and destroy any target, and 9 Weapons to save your life while you're not driving anything. There's 6 New gametypes to make a great challenge and 84 Maps included.
Screenshots / Download
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Operation Na Pali Single Player Total Conversion [top]
Your Mission: You are a crew member of Vortex Rikers2, which will get a signal from the planet (Na Pali). The message came from 3 survivors of the old Vortex Rikers, the prisoner ship that crashed on the planet some months ago. Now you will be let down on the planet to rescue these 3 survivors. Unfortunately you were sniped down by a Skaarj right after you landed. New mission: Rescue your own ass. You are in a Skaarj prison, they destroyed all your equipement. You'll have to try to get out of the prison and find the old Vortex Rikers. If you are lucky it's computers are still working and you can send a message to your mothership, so they can come rescue you. Operation Na Pali is one of the best Single Player mods out there, with great detailed landscapes, intense fighting sequences, and great Cut-Scenes at the beginning and end of the mission, detailing what has exactly happened too you. There is a total of around 40 maps in the story, taking you to Old, Ruined Temples, Vast, Mining Complexs, and into one of the old Vortex Rikers. Completing the Game will get you Secrets for you to enjoy, and one of the best Credits ever.
Screenshots & Infos / Downloads / Reviews 1 2
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Project Zephon Single Player Total Conversion [top]
Most of Project Zephon's maps are, visually, absolutely stunning. Architecture, textures and lighting come together to create the most convincingly freezing location ever seen in any Unreal single player project released to date. Project Zephon takes the icy high-tech theme seen in Hourences' famous Xidia Gold map Genome Warriors and implements it on a grand scale, suffusing almost every map with a harsh, frigid sense of coldness. It would seem that, with much of Project Zephon, the reigning champion Xidia Gold has finally been beaten for a dramatic and memorable rendition of a high-tech Unreal theme. In August, 2010 a new version of Zephon was released named Battle For Freedom v2.0 with completely re-made gameplay, as well as various map improvements and online co-op.
Review/Downloads Original Battle For Freedom v2.0
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Seven Bullets Single Player Total Conversion [top]
War is hell and in hell therin lies infinite horror. There is no end to the evils a soldier will encounter during the course of war. For some the weight is too great to bear. However, over the course of time war consumes all. Even those lucky enough to survive and return home must eventually atone for thier mortal crimes, a debt paid in bullets. The most wicked to pay sevenfold. It's a singleplayer campain set in the Xidia universe. It includes 13 playable maps, new weapons, an original soundtrack, the new deathmatch mode Xidia Survivor Mode and Coop support. You return as Lt. Jones, currently assigned to a stealth mission to recover information from the ISV-Kran crashsite on the surface of Na Pali.
Review/Downloads / Screenshots
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Spatial Fear: Prologue Single Player Total Conversion [top]
Cold... Dark... Alone. You have no memory of who or where you are. Smoke and noise assault your senses. Searching your surroundings, you discover you're aboard the Military/Science Deployment vessel GDU Antimatter Discharge. As your memory quickly recovers, you listen to the sounds of the ship. It creaks and moans as it slowly tumbles in a decaying orbit. You play as a female Science Officer aboard a General Deployment Unit, the Antimatter Discharge. Your duty was to assist in deploying a man-made wormhole device in orbit around a moon in a distant star system, thus completing an intricate network of jump-points. But something's not right. No one seems to be alive. The ship is on emergency power. And the distant noises you hear are not human... Spatial Fear has an incredible amount of new features ranging from NPC conversations to vehicles. An action performed in one level can also directly influence the course in another level. This mod has a creepy System Shock 2 feel to it.
Screenshots / Download
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Thievery UT Total Conversion [top]

This modification changes UT into a whole new game, pitting a team of thieves against a team of guards in a pseudo-medieval setting. It was released by Black Cat Games in 2001. Thievery uses the stealth gameplay and medieval/steampunk theme of Thief: The Dark Project and Thief II: The Metal Age but instead focuses on multiplayer. Not only do you get the opportunity to commit crimes and escape with loads of money, but you can also load yourself down with weaponry and stalk around like the medieval equivalent of the Doom marine. The matches all center on a target area, usually a single building (though a few levels, like "Flats", take place in and around the city, allowing you to hide on rooftops, down alleyways, and in the sewer systems). The guards start the match within the structure, while the thieves begin on the outskirts of it somewhere, giving the guards time to set up traps and ambush points. Rather like Counter-Strike, players are given a chance to buy weapons at the beginning of the map. The different weapons and accessories compliment a different array of play styles as well. For those of you who want to practice your skills, instant action is also available, and the bots are actually very good.
Screenshots / Download
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Unreal4Ever Total Conversion [top]
This is an award-winning modification of the Unreal series made with a team of just five people. It features 50 new original weapons, and 3 new vehicles. There's 5 new gametypes, including 2D platform gametype and Gateways. It also has several Unreal 4 Ever based maps made by fans in the "U4E Mapping Contest". Also, 12 new PlayerClasses (each with unique models, skins, sounds, voices, physics, weapons, immunities and special attacks), more than 20 new monsters, 6 new maps and not to forget the return of the Living Dead... 3 new mutators can be used to get full access to the above mentioned stuff in *every* UT map and gametype, both in botmatch and in multiplayer games - and of course all 3 mutators are completely customizable with a both detailed and easy-to-use Menu system which can be found under UT's Mods section ("U4e Tournament").
Screenshots / Download
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Xidia Gold Singleplayer Total Conversion [top]
This has a new story and enviroment and some innovative new features in both gameplay as in grapichs and enviroment. It includes the original and allready released, but fixed up "Xidia", and the new expansion pack for it, "Xidia: The escape", which includes 9 new maps for total of 17 maps (around the same as Unreal: RTNP had), leading you through Military Outposts, Underground Mining Caverans, Derelict Spaces Crafts and more. It Includes a brief intro map and extro movie sequence, and a complete story - be ready to get sucked into a rapidly growing plot. It has new features and code, some new enemies, some new weapons, new HUD, multiple Bosses showdowns throughout the 17 maps, and you can interact with new characters and creatures.
Download/Screenshots / Review
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WWII G.I.

Platoon Leader Partial Conversion Expansion Pack [top]
This official expansion by TNT Team has three exciting single-player-only levels: one WWII Pacific and two Vietnam War scenarios. There's 11 weapons including BAR, Colt pistol, Bazooka, M-16 Assault Rifle, White Phosphorus Grenade and M60 Machine Gun. Also, it has many new effects and features not seen in the game WW2GI.
Downloads 13.7MB


2000

Aliens Vs. Predator: Gold Edition

Aliens Vs Predator - Source code update Source Port/Enhancement Mod [top]
This is an enhancement to Aliens Vs Predator Gold Edition (Standard edition should work but isn't extensively tested. Steam "Aliens Vs Predator Classic 2000" should also work) that aims to fix bugs and add new features to the game while keeping it compatible and playable on most modern Windows based operating systems. List of improvements: Direct3D9 HLSL shader based renderer for improved compatability with modern graphics cards (no new rendering effects yet), numerous bug and crash fixes, Ogg Vorbis music playback as an alternative to inserting the game's music CD, FMV playback of original FMV video files (no need to convert them to another format), Support for correctly saving profile, savegame and log files on Windows Vista and above (UAC aware), Xbox 360 control pad support, Resolution independent menu rendering (can render menus at resolutions greater than 640x480).
Download 10.3MB (uploaded by Official Site)


American McGee's Alice

Madly Enhanced Graphics Enhancement [top]

This mod breathes new life into the classic dark twist on the incredible story that is Alice in Wonderland. Experience this epic tale once again with enhanced textures, rebalanced weapons, and much more. This patch was created to add the HD skins that came bundled with the new re-release of American McGee's Alice. Also, these HD textures were sharpened even more to make them look better then they originally did.
Screenshots
Download v1.0 + Patch v1.7 464+18MB (uploaded by ModDB)


Deus Ex

Burden of 80 Proof Singleplayer Total Conversion [top]
One of the more humorous mods out there, you play as a guy sent out for beer, food, and other miscellaneous stuff for a weekend party. Features the standard evading from the cops, collecting EMP gun toys, and stealing from your boss. You take on the role of Peter Kent: gallant gamer, put-upon party-goer, ersatz errand boy, suburban swashbuckler. Navigate a middle-class morass of whiny girlfriends, surly cops, slippery coworkers, surly bartenders, surly bosses, and more. It has an all new, entirely original script (over 13,000 words), 18 new characters, 6 new levels, new sounds, models, textures and more, plus clever re-use of existing Deus Ex stuff (or "assets"). It has a non-dark-and-dystopian vision of the future. Awesome, old-schooly music brings luscious memories of past gaming goodness back into the now. There's robots and multiple solutions to problems and a world responsive to your choices, in the true spirit of Deus Ex. Version 2.0 includes full voice-acting, and numerous fixes and enhancements which make for much better gameplay.
Screenshots / Download / Reviews
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Cassandra Project, The Total Conversion [top]
You are Charlotte Williams, a lower-middle-class English woman turned international Mercenary. With thirty inching ever closer, she becomes disillusioned with her work and is approached by one Nicholas Beckett. He offers her a new job: field agent for a mysterious organisation known as "The Cassandra Project". She accepts. After all, what has she to lose? Over the next few months, her body is modified with technology beyond her experience or knowledge, boosting her considerable natural abilities to posthuman levels. Today, she leaves her London apartment for the last time, and travels to Birmingham for her first day at her new work. Problem: She doesn't actually know where the base is. Her orders are to meet up with a man called "Johnny Casino" in a bar called "Secrets and Regrets", who will give her the location of the HQ. She is, to say the least, more than a little anxious. One of the few Deus Ex mods with voice acting. Given only the first few lines of convos are voice acted, but it's nice. The maps are first rate as well, and the presence of new weapons is, well, awesome! Unfortunately, only the first episode was ever completed. It features a new lockpicking system, a new electronic hack system, also the inventory is used in an other manner.
Screenshots / Download
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Hotel Carone Singleplayer Partial Conversion [top]
One of the first huge mods for Deus Ex with a few levels, but they're huge, and quite engaging. An SP mission that lets you stay with UNATCO a little longer, an option many people, like myself, have missed while playing Deus Ex. This is not a simple 'shoot'em all'-type mission, the player has to proceed with care. Stealth is actually important, though probably not 100% necessary if you know what you have to do. Especially in the main map the player is not forced to move around in a certain way. The level design provides many possible paths and different outcomes, the order for completing the objectives is not important, you can even fail some of them. It consists of 6 maps; 4 of them playable, 1 End-Sequence and 1 "Main Menu background map". The Mission is set right after Mission 3 of the original game and assumes you haven't killed Lebedev in the 747. It has several new classes(not just the Elevator), new models, a new weapon and lots of custom textures.
Screenshots / Download
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Nameless Mod, The Total Conversion [top]
Taking over seven years to complete, this is a huge singleplayer mod. Players assume the role of Trestkon, an ex-intelligence agent that now contributes to the management of a virtual community known as Forum City. Though, with all good stories, you encounter some complication; Deus ‘Diablo,’ a bigwig moderator of Forum City, has been abducted — and it’s your job to track him down. TNM boasts nearly fifteen hours of solid gameplay. And, as with Deus Ex, TNM offers non-linear RPG/Action in a cyberpunk-themed universe. After claiming your allegiance to either PlanetDeusEx or World Corp, the adventure splits, having “completely different stories that will keep you entertained from start to finish.” Apart from the main task at hand, there are many smaller side stories that offer superb replayability and depth to this mod. Furthermore, professional voice acting has been added for the majority of TNM’s dialogue, cutting out large chunks of text that often plague RPG’s.
Download/Screenshots / Reviews 1 2
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New Vision Graphics Enhancement [top]
This is an attempt to remake the majority of the world (environment) textures in Deus Ex at higher resolutions, in order to make the game feel more modern and create a refreshing gameplay experience for old and new players alike. The mod is still in progress, with a full release containing upwards of 80% of the original textures remade at high resolution by the end of the year (2009). Currently, a public beta is available for download which contains approximately 67% of the original textures remade.
Screenshots/Reviews
Download Final v1.5 1.18GB (uploaded by ModDB)


Nihilum Total Conversion [top]

This mod takes place in an alternate Deus Ex continuity. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license). In 2049, unsavory conditions are rampant throughout the world. As soon as it becomes clear that a terrorist attack in Shenzhen, China, was carried out by perpetrators with ties to international groups and that Hong Kong may be their next target - the United Nations Anti-Terrorist Coalition (UNATCO) dispatches their first nano-augmented agent, Mad Ingram, into the city to prevent the situation from escalating any further. It has a completely new score with 80+ tracks (over 2 hours of music), 2,200+ lines (more than 3.5 hours of audio), and 7-13 hours of gameplay. Exploration is everything! While it can be baffling that people are leaving valuable items and other belongings out in the open, agent Ingram doesn't seem to mind! Remember, once you've hacked an encrypted datacube, you have to click on it again to make the datacube information window disappear. General rule on hacking: Keep in mind that you do not need this skill to advance the main plot itself. However, its general usefulness cannot be underestimated!
Screenshots
Download 465MB (uploaded by ModDB)


Project 2027 Total Conversion [top]
This is a prequel to the game called Deus Ex. It has new stunning DirectX 9 based graphics. The story is flexible, nonlinear, and allows much wider exploration than before. The final outcome depends entirely on you and your actions. The solutions to any challenge depends only on your imagination. Lots of new weapons and equipment. You will be able to purchase weapons in shops, unlike in the original game. You will be able to improve your weaponry in different ways. ?wo skills, perks and augmentations have been added. A player will be able to use portable spider bots, which he can control and use for exploring a territory and attack. It is also possible to repair and recharge these bots. Weather effects, ranging from a light drizzle to thunderstorms and snowfall. Almost all the locations are based on real photos and maps, and the levels in 2027 will be wider than in the original game. Many cutscenes and intros give a real atmosphere to the rich storyline. New high quality fonts with anti-aliasing. A lot of bugs from the original game have been fixed.
Screenshots
Download Russian Version / English Version 1.2 (uploaded by Official Site / GameFront)
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Redsun 2020 Total Conversion [top]
This is one of the lengthiest mods for Deus Ex and is set in Japan and impressively extensive. Joseph is the newest Nanotech Agent developed in Secret by a group of UNATCO:SCI scientists who wanted to develop the ideal Agent. The agent they developed will fight for the good of the Human race. Then, during a training mission in Asia, he is kidnapped and taken to a TMG lab in Tokyo. However, before the scientists of the TMG are scheduled to conduct their experiments, a data transmission from UNATCO wakes you up. The UNATCO Scientist who wakes you beins to explain your situation when he is cut off and a new voice takes over. His name is REDSUN and he instructs you how to escape the labs. Now, it is up to the player to guide Joseph back home, and discover who kidnapped him and why.
Official Site


Unreal Revolution Total Conversion [top]
This acts as a parody of Deus Ex: Human Revolution while providing commentary on the video game industry and modern gameplay mechanics. Assume the role of a wrist blade equipped JC Denton and perform cinematic takedowns on your mission to rescue Tracer Tong. Experience the thrills of takedowns, iron sights, puzzles, DLC, art directors and the overwhelming use of a black and gold color scheme. Protips: The augmented reality goggles can be toggled on/off by selecting them and pressing "Fire"; You can perform a lethal takedown on unalerted enemies by pressing "Use" when close to them; Iron sights on the assault rifle can be activated by pressing the "Toggle Scope" key; Health will automatically regenerate after a brief delay.
Screenshots
Download 10MB (uploaded by ModDB)


Zodiac Singleplayer Total Conversion [top]

An Excellent many-level mod - one of the first, and definitely a good comparison for DX mod quality. ZODIAC is a set of six single player missions. As Paul Denton, the augmented brother of JC Denton, you will: discover why the President is risking a nuclear confrontation; break into CIA headquarters in Langley, Virginia to uncover some of the world's best kept secrets; solve the mystery of dozens of missing UNATCO troops; use all-new weapons and meet new characters; travel to new locations including - CIA Headquarters, Buenos Aires, Page Biotech, Holloman Air Force Base, and more. It has a full custom soundtrack by Steve Foxon ("Orak")
Screenshots / Download / Reviews
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Jane's Combat Simulations: USAF

Super Pro Total Conversion [top]

This add-on for Jane's USAF has new features like new flyable aircraft - the F-14 Tomcat, AV-8B Harrier II+, a better detailed Su-27 & Su-35, S-37 bekrut and many others including flyable helicopters. Heavy bombers like the B-2 & B-52 are now flyable, plus you can even fly helicopters. In addition, there are a variety of new weapons & missions. The SP 9.4 add-on contains more than 1000 brilliantly designed missions, 500 planes and helicopters from 33 countries (almost all flyable), 100 both imaginative and realistic campaigns that take you to the four corners of the world and different eras of history, hundreds of weapons, and a wide variety of superb skins. In this add-on you will also have the chance to enjoy dozens of ground units and even use some of them.
Infos
Download (currently you must pay to join site and download) 943MB (uploaded by Official Site)
Screenshots/Review
Download v9.4 934MB (uploaded by Supernova)


No One Lives Forever

Forgotten Bunker Singleplayer Total Conversion [top]
This mod takes place in an old abandoned military underground storage. A team of terrorist were caught with a nuclear weapon, and it was taken away from them. The newly recovered war head was being taken to Arizona by the FBI. The plane that was taking the war head had to make a stop at the Rock Mountain Airport. This is where the terrorist wanted to intercept the FBI agents that were taking the war head to a safe place. But the terrorist soon found out that the airports underground was the final destination for the war head. The airport was a giant cover for the secret underground facility. You, (the player) are waiting at the airport for your flight. Only to be overcome by curiosity which leads you to find out what is going on...And you are the only one that can stop them. This MOD contains: New Voices & sounds, New world Textures, New AI skins, New main player (You play as "Jack Anderson", he replaces Cate Archer), Sound track done by well know movie composers Evan Evans and Fierce Studios, and 8 new levels for you to explore.
Screenshots / Download / Infos
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Last Stand, The Singleplayer Total Conversion [top]
A single-player expansion from Michaela "CaptainFreedom" Eisert and Gary Hachadorian. Once again, Cate Archer is back fighting the evil H.A.R.M. organization. But this time around, the baddies have set their eyes on a nuclear weapon, so it's up to you to stop this nonsense by shooting, driving, and swimming to victory. Last Stand includes new voices and sound effects, new characters, new skins, and six new levels to explore.
Screenshots / Download
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Showdown Total Conversion [top]
SPYDAVE's Showdown sends the indomitable UNITY agent Cate Archer deep into dangerous new territory in pursuit of H.A.R.M. and their latest ally - an enigmatic mastermind of evil. Nine action-packed levels include a subway shoot-out, a hijacked train packed with hostages, a trip to a German brothel and a dramatic showdown against the world's ultimate evil. In addition to the single-player levels, Showdown includes four original Deathmatch MP maps designed by SPYDAVE and veteran NOLF mappers Wiky, Deunid, Kyle_Katarn and Coty.
Infos / Download
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Rogue Spear: Urban Operations

Eagle Watch for RS v0.7 Total Conversion [top]

Now the full R6 expansion campaign can be played in Rogue Spear (Urban Operations v2.52 required).
Screenshots
Download & Shell Addon (uploaded by Rainbow Six Mod Source / Bohemia Interactive Forum)
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Rainbow Six for RS Total Conversion [top]

Now the full original R6 campaign can be played in Rogue Spear (Urban Operations v2.52 required). The mod includes: 16 maps: Embassy, Congo, Oil Rig, Water Ride, Dam, Airport, Mint, Ship, Road Ambush, Athletes village, BioDome, Hacienda, Hotzone, Estate, Skyscraper, Amazon. It has 16 adversarial, 16 co-op, 8 lone wolf missions, 16 mission single player campaign, 16 terrorist hunt missions.
Screenshots
Download & Shell Addon (uploaded by Rainbow Six Mod Source / Bohemia Interactive Forum)
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Renegade Legion Total Conversion [top]
This sci-fi mod based on a tabletop game was created by a team of the most talented modders on the net. Set far in the future, this mod completely alters Rogue Spear's modern day plot. You are a member of an expert team of rebels trying to undermine a tyrannical government. You are equipped with the latest in laser weaponry, body armor, and heads up display technology. Fun and innovation is melded with excellent sound and an unprecedented use of colors and vivid textures to reinvent a game that had been locked into the "Counter-Terror" concept for years. Every detail down to every shell of ammunition was revamped, retextured, and readied for battle in an intergalactic setting. On top of that, detail was even paid to the shape and style of maps. Never before has a mission taking place on a space ship actually involved a map on the HUD that actually displayed a blueprint that looked like a spaceship. There's 5 maps with 29 missions plus 16 skins.
Screenshots / Reviews / Download
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Star Trek Deep Space Nine: The Fallen

Convergence Fan-made expansion pack [top]
Convergence is a fully playable addon mission set for all 3 game character, Sisko, Kira and Worf. It was created by one of the original level designers for "Star Trek Deep Space Nine: The Fallen", Eric Reuter, with help and support from members of the DS9 Community. Convergence takes place on SRIII, site of the wreckage of the U.S.S. Ulysses, a matter of months after the conclusion of The Fallen. The alleged purpose of the facility was to construct a weapon capable of being deployed for planetary defense. The source of power for this weapon system relates directly to the story of the Pah'Wraiths, and to the ancient Orbs that they fashioned. The weapon promised to be of immense power, and it could ostensibly be deployed to protect any civilization from attack...the Cardassians have other plans, however. There's in-game cinematics and some unique NPC characters, such as StarFLeet personnel. These will have unique identies and custom dialogue. The gameplay is very much action-oriented. Probably more than in the original. The missions do incorporate some minor puzzle elements, but not to the point of annoyance. Convergence is set in a desperate situation, with much at stake, and many violent forces vying for control of the "secrets" on SR-III. Experienced players of The Fallen will find the missions very challenging, especially the later ones. First-time players will have have a short time to hone their skills in the opening levels, but even these are not easy.
Download v1.1 / Screenshots
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Star Trek Voyager: Elite Force

Colony 7 Singleplayer Total Conversion [top]
Colony 7 is one of the most successful mods in the EF community. It has a lot of action and a really good story line! The 1st chapter depicts the Klingon invasion of Hetlek station, a Starfleet outpost near the former Neutral Zone. You help Gordon Dufresne, a Starfleet ensign, to survive the onslaught. The 2nd chapter is set five weeks before the events of the 1st. You take control of Illia Ericcson, an agent of an organization whose name is only known to a very small circle. You learn of the Klingon's plan to attack Hetlek station and uncover a terrible secret. In the 3rd chapter the epic storyline comes to a closure. The story is just excellent and the whole idea of releasing chapters rather than the entire mod at once is one of the reasons Colony 7 has been so successful! Filled with action, the third chapter is not bereft of challenge. There are a number of 'puzzles' and such that help keep the player interested in the game. The maps were simply stunning! A lot of detail and depth. Good use of sound, and very well done cinematics! The previous chapters were nicely merged into the third one and the story switches were very seamless. The third chapter also introduces a new menu system in EF compared to the previous Colony 7 launcher that accompanied the previous chapters.
Screenshots & Download


Starbase 11 Total Conversion [top]
This is a single-player mod and is based on the original Star Trek series. It allows the player to tour and explore this sprawling base as it was in the year 2267. Starbase 11 was seen in two TOS episodes, "Courtmartial" and "The Menagerie", and most of the areas seen in those episodes have been recreated for this mod. The mod goes beyond what was seen on television, however, and new areas have been designed and built to create all the facilities one would expect to find at a starbase. The tour portion of the mod is divided into two main sections: the planetside base; and an orbital facility. Each section includes maps of several buildings and areas, and there are hubs from which you can travel back and forth between maps. In addition to the tour portion, there are sixteen combat missions in which you fight against enemies such as Klingons, Romulans, Orion Pirates, and Gorn. These missions can be run from within the tour portion as holographic simulations, like the holodeck programs in Elite Force's original single-player campaign and expansion pack.
Screenshots & Downloads


Thief 2

Calendra's Legacy Fan-Made Mission [top]
This is a sequel to Calendra's Cistern made by the same designer. Gameplay that is good in every way that Thief gameplay can be good, with very high replay value; beautiful visuals; an interesting and well-developed story; an overwhelming amount of extra detail. Cons: Your system might not be up to playing it. Otherwise, there really aren't any major flaws in this mission pack. Bottom Line: The best fan mission to date.
Screenshots / Downloads 1 2
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King's Story Total Conversion [top]
This mission by Zontik is dedicated to the memory of Ludwig II, King of Bavaria. His death was mystery, as well as his life. Meet his reincarnation in Thief universe - King Harold III. Base language is English. Built-in multilanguage support for Russian, Italian, German, Dutch, Spanish and French. You need fast computer to have pleasure while playing. Mission is very complex, and even on fast computers framerate can be low.
Infos
Download 284MB (uploaded by Thief Missions)
Screenshots


T2X: Shadows of the Metal Age Fan-Made Expansion Pack [top]

Even though it's closely tied to the Thief 2 universe, it features a whole new story and also a new, female protagonist. T2X was in development for five years, when finished reached 655MB in it's compressed form, and as such is probably the only, or at least one of very few fan made game expansions/FMs to have had such a lengthy and elaborate development. Every aspect was taken into consideration during this time to make it as professional looking as possible, from the ingame cutscenes, the music- voice- and ambient sounds, remodelling, level making and texturing, to the story writing and gameplay mechanics. More than 60 artists, designers, writers and programmers from the gaming community have contributed their talents to realize a fresh new Thief experience. Thirteen full-length missions take the action through city streets and rooftops, ancient tombs, hotels, museums, cathedrals and more in a gripping tale of vengeance and deception. Ten new weapons and tools provide the means to evade, outwit, and out-fight your opponents, as well as bringing unprecedented levels of emergent gameplay to the Thief series. Hundreds of new models, textures and sounds: 3000 lines of new dialogue. Four beautifully-rendered cutscenes and twelve new briefings in the original Thief style. A new main character with a fluid, immersive narrative that grips the player until the last scene.
Screenshots / Download
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2001

Aliens Vs Predator 2

Aliens vs Predator 2 2007 Complete Texture Overhaul Graphic Enhancement [top]
This is a complete texture overhaul mod. It aims to make the game more realistic and less comic book-y. Basically it was wanted to change the overall looks and feel of the game to be more realistic, dark and detailed. This is a step away from the colourful comic-look and changes various things.
Download / Screenshots
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Fear 3.0: Curse of Reverence Single-Player Human campaign [top]
A multi-level Single-Player Human campaign by PsyKore set in a moody, dark base, with industrial and sterile lab themes. Weyland Yutani once again try in vain to capture the Aliens, and for the most part succeed, only to have one scientist's admiration for the Aliens turn into something twisted and jeopardize everything... You play as a lowly laborer in the industrial sector as the events get out of control.
Infos / Download/Screenshots
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Island of the Dead Singleplayer Total Conversion [top]
Based on the works of the Swiss symbolist painter Arnold Böcklin, this campaign is designed for a spooky experience. This is a multi-level single-player Human campaign. You'll find yourself at the start of the campaign aboard a submarine on a classified mission. Before the opening cutscene is over, Predators have, breached the hull, boarded the underwater craft and laid waste to the rest of the crew. You'll find yourself alone very quickly and you will have to make your way to the ship's experimental teleporter and reach the titular island. Once on dry land, the gameplay ramps up and you'll be in for a real treat. Don't expect a Resident Evil or other shoot-the-zombie fest. Island of the Dead is much more of a mood and tension thriller than gun-down-lots-of-opponents.
Review / Download / Official Site
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Survival Singleplayer Campaign [top]

This features the events that unfolded prior to Avp2 and the Primal Hunt Expansion. The marine campaign was completed in 2005 with useful AI teamwork and AI interaction and key features implemented were unique Gameplay Scenerios. In 2007, was completed a multi-species campaign - alien progressive life stages was a must in the Alien campaign. Finally the Predator campaign, where it was tried to achieve "Next Gen" level design. Years later, AvP3 is coming. Motivated by the new game, it was decided why not release this unfinished. Everything was wrapped into some sort of story package and the technical issues were cleaned up which PLAGUED everything. Because of this, many things including Levels (alternate path/endings), Secrets, Skinpack, Music, "Scenerios", Etc. was left out, or Unfinished or still in concept. Making this a FINAL UNFINISHED BETA RELEASE.
Screenshots / Download
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Clive Barker's Undying

Family Grave, The Total Conversion [top]
This is billed as a prequel to Undying, and its collection of 22 user-made maps are worthy of a look. The pack's two developers -- Gibdo (mapper) and Markus "TheCrazyGerman" Korb - (writer and designer) took a peek at Patrick Galloway's family and enemies. In addition, the pack contains several cutscenes, detailed exteriors, monsters with altered behavior, and weapons. There's about 3 hours of gameplay. It also brings a few of the features programmed into the game, but never used, into play. The most interesting of these is the lantern, which not only is one of the best player carried light sources seen in a game, but actually servers an interesting gameplay purpose. You aren’t just fighting the exact same adversaries from the game here either.
Screenshots
Download 17MB (uploaded by JonHunt)
Video


Texture Updater Graphic Enhancement [top]
Original textures of Undying don't have detail textures set in order to get the finest performance on slow computers. That results in washed and pixelized picture when you get close to a surface. Texture Updater updates original textures of Undying with detail textures to improve image quality and to make Undying look a bit more "modern".
Download/Screenshots


Ghost Recon

CENTCOM Total Conversion [top]
Set in the Central command area of responsibility, CENTCOM is a full Ghost Recon expansion pack with 12 new missions, each with an exclusive fan made map and command map. CENTCOM missions take place in the combat theaters of the current war on terrorism (OIF/OEF) with real-world-mission-objectives and realistic kit load outs. CENTCOM incorporates all aspects of real-world-mission-objectives into the mission campaign, including stealth, convoy hits, personnel elimination, search and destroy, and firefights.
Download 300MB


Demon Rage Total Conversion [top]
Demon Rage is a mod loosely based on the Bruce Willis movie "Tears of the Sun", with 10 new missions, new guns, new skins, and all new maps, models, and objects. This mod is one of the more thought out mods out there; well worth a look.
Download 223MB


Frostbite Total Conversion [top]
More than just a new campaign, this is a full Expansion Pack, featuring a massive 12 brand new and beautiful maps as well as a full Campaign, new weapons, new camo and new vehicles. Frostbite features an eight-mission story related single-player campaign. The ghosts travel to the far reaches of the North to battle communism once again in an epic struggle between good and evil. There's 12 new weapons, and new vehicles: two-man snowmobile with 5 variants (red and white for both night and day missions; a special model was constructed to ride in deep snow), two variants of the M113 armored personnel carrier in Norwegian camouflage schemes (it has a crew of five including the driver), a covered M35 truck, two variants of a cargo truck. There's new winter camouflage for the Ghosts, new models and skins for the Russian & Norwegian forces, new specialist skins, and multi-player support for four different teams (USA, Norway, Canada, and Russia). It requires : Ghost Recon, Desert Siege, Island Thunder.
Download


Heroes Unleashed Total Conversion [top]

This is an unofficial expansion pack for the squad-based military tactical first person shooter. Among its numerous additions, it contains 150+ different maps (available in all single and multiplayer game modes), provides over 100 game types (for SP and MP combined), and offers more than 250 authentic weapons to choose from. All add-ons feature a consistent professional finish and are painstakingly integrated and balanced. The mod also tries to improve and refine many aspects of the game to further increase its perennial appeal and addictive replayability, while remaining true to Ghost Recon's unique character and concept. It strives to intensify the realistic feel and immersive qualities, to make the game more challenging and emphasize the hallmark of Ghost Recon gameplay: realistic tactical play, rather than the asinine wanna-live-forever run'n'gun found in other shooters. If you are looking for killing sprees or frag fests, move right along, there is nothing to see here. Just as the original game, this mod is about tactics and teamwork, and a focused mind and good strategy will serve you better than twitch reflexes and an itchy trigger finger.
Screenshots
Download 1.40GB (uploaded by Official Site)


Year of the Monkey Total Conversion [top]
A massive total conversion set in Vietnam with new everything, including 11 new maps, weapons, vehicles, skins and missions. It's a 13 mission campaign, all new unique standard SEAL characters, 12 new Specialist characters, all new unique enemy Vietcong and North Vietnamese Army characters, 40 new friendly and enemy weapons, 5 new friendly and enemy vehicles. Plus there's additional command maps, mission pack and a Army of the Republic of Vietnam expansion pack featuring new COOP missions, new Marine and ANZAC sets, new weapons and more.
Download 214MB


Max Payne

Katana Total Conversion [top]

Developed by Maddieman and modding veteran StratonAce, Katana is a story-driven game that draws you into the violent and chaotic world of an Assassin on the run: - from his Order; from the shattered remains of his past; and from the haunting screams of the countless people he's murdered. Competing for his severed head are the very people he used to work with - Mercenaries, Assassins, Ninja, and good old fashioned Psychopaths. The worst mankind has to offer. Heavily influenced by popular Japanese Anime and recent movies such as Kill Bill; Katana combines Max Payne's stylish Bullet-Time with stunning, yet brutal, bladed-weapon combat. With help and support from Kenneth Yeung, Katana lifts the Kung Fu 3 engine to new heights and takes the player to new levels of pain. It features: Deep Katana combat system - designed for brutally fast and exhilarating melee combat. Decimate opponents: with the mod's stylised gibbing system and watch your destruction in glorious Bullet-Time. Cinematic, story-driven gameplay - set in an exciting futuristic world with compelling heroes and sinister bad guys. There's 4 LARGE levels plus another 4 bonus levels; packed with hidden secrets and easter eggs to find.
Download / Screenshots
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Kung Fu Edition Total Conversion [top]
This popular mod is in version 3.0 and features a kung fu fighting system that includes: a hand-to-hand fighting mode and a stick fighting mode (complete with slo-mo "stick FX"), an arsenal of over 20 different moves, a Kung Fu Skill Level system, and a complex combo attack system. "The Dojo" training area that teaches you the basics of the kung fu. Improved acrobatic skills include: new "kung fu style" flips and spins, wall running and wall jumping, two additional shootdodging techniques - the "drunken style" and the aerial shootdodge. Improved impact physics allows for juggling bodies and "slamming" bodies into walls and other enemies.
Screenshots / Download
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Polar Paradise Total Conversion [top]

From the makers of Katana comes this 3d Action adventure inspired by N64 classics like Banjo-Kazooie, and over-the-top shooters like Serious Sam. Set in the chilling backdrop of the North Pole, you play the role of Dinky, a polar bear who returns to his home on Christmas Eve to find his family have been kidnapped by Santa and forced to work in his evil Toy Factory. Enraged and with nothing to lose, Dinky heads out seeking vengeance! In what started as a university project, this festive Christmas parody has wacky new enemies – with new animations and over-the-top voice acting. There's 2 large, colourful new levels filled with icy foes and an epic boss battle. Colourful and crazy enemies including Evil Elves, Killer Penguins, and Santa himself. Festive themed toy weapons include: snowballs, mince-pie guns, jingle ball cannon, and the dreaded Christmas turkey launcher. A new ‘FPS view’ mode lets you switch to first person for precision aiming. Bear Fu – Stranded on a desert iceberg for 4 years, Dinky taught himself martial arts – Northern Bear style. A crazy Snowboarding bonus level is included for your entertainment.
Infos / Review / Download
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Operation Flashpoint

Lega Warz Total Conversion [top]
If you ever played with Lego's as a child, or still play with it now, you HAVE to get this addon. The addons really do look like LEGO, and they even "feel" like LEGO. As detail counts, this addon has it all, the weapons even fire LEGO projectiles! The sides are colour based, with Blue for the West, Yellow for the East, and Red and Green for the Resistance side. Each of the three sides soldiers have a different style top, the west being "Space", the east being "Navy SEALs" and the Resistance "Woodsmen". The basic soldiers come with a variety of weapons, including an SMG, pistol and a Sniper Rifle. As well as a selection of cars, boats, bikes and aircraft. Most of which are armed to the teeth with plastic-melting, part-shattering weapons. All the units in this pack are excellent, both looking like LEGO, and packed with extra LEGO-like features.
Download / Screenshots
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Red Faction

Pure Faction Fan-Made Optimizing Patch [top]
Pure Faction is a community made patch that adds functionality such as automatic map downloads, support for modern hardware, bug fixes, new maps, updated level editor, server creation assistance, first person spectate, a new user friendly ingame interface and many other features.
Infos / Download
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Return To Castle Wolfenstein

Alone At War: Offlag 1-4 Singleplayer Level Pack [top]

In "Offlag" you will be required to use different tactics, ... and choose your weapons wisely, depending on situation. Each drop of your blood will be precious so running on the enemies hoping they will miss you will be stupid. You will have to think... and plan your strategies! Scripted enemies have much freedom to make their own decisions. Levels are now even more "independent" and you can play them several times and each time you will encounter different configuration and strategies of enemy. This is specially enforced in level 3 and 4. Reach in natural environment scenarios and detailed maps is very important. This is why you may find "Offlag" series to have heavy requirements on your computer if your processor is under 800Mhz and you have not the best video card.
Videos
Download 22MB (uploaded by FileFront)


Arkot Mappack Singleplayer Level Pack [top]

These maps were initially created for the "Winners" project, but for various reasons these maps were not added into this project and have now been released separately. Levels include: arcot, arcot_2, Bunker, Run, RTS, Station and Scene.
Videos
Screenshots/Download 75MB


Arkot_Castlekeep Single Player Map [top]

This map was the author's first work in single player maps. It was made in about 3 month's time on and off and was created to learn more about single player mapping. It's in the spirit of traditional Wolf. Pleasing to the eye are things in the study - all the posters on the walls, knights, flags, buttons to open passages, the secrets, the possibility to maliciously vandalize - destroy furniture and break windows.
Reviews
Download v1.2 10MB (uploaded by GameBanana)
Videos


Cargo Liner Singleplayer Map [top]
A map based off Metal Gear Solid 2's Tanker level. It was converted to a cargo ship to make some areas more interesting. The layout of the map is completely different though (and much smaller). Perhaps the most important thing of this map is the amount of effects added to it. You'll see torrential rain, waves breaking against the hull, lightning, rain bouncing off surfaces, reflections, etc. The objective in this map is to plant an explosive charge on a weapon prototype (robot) located in the cargo holds. To do that, just walk up to the cross located at one of its feet and the charge will be placed automatically. After you're done, reach the lifeboat to end the level.
Videos
Download 38MB (uploaded by GameBanana)


Castlekeep Single Player Map [top]

We don't know much about this island keep except it holds yet another artifact the SS Paranormal Division are willing to aquire, at any cost. Find it before they do. You're on a castle on the cliff in the middle of the water. In the dark, it's quiet beautiful. It's necessary to climb down stone stairs and across a bridge.
Reviews
Download 7MB (uploaded by GameBanana)
Videos


Clonewar Total Conversion [top]

This Misson pack is a version improved of the levels Clonewar_Village by Flipmode and Vicpas and Clonewar2044 by Flipmode. 1944: As a last effort to avoid the nearing defeat, the Nazis have managed to build a time portal leading to 2044. There they discovered the possibility of cloning and now they plan to send back an army of clones to change fate. Follow them and destroy the clone facility! You'll find yourself set in a pretty hostile environent and possibly reminded of quake3. This map really has a massive quakeish mood. 1 - The level ClonewarVillage was optimized with textures/common/areaportal. 2 - Added more effects on explosions (Cannons and lanterns) 3 - Added a cutscene final. 4 - Added "notebook" on gameplay 5 - Added new sounds for weapons (MG42, MP40, MauserRifle and Dynamite).
Videos
Download 29MB (uploaded by RTCW Banana)


Cooperative Gameplay Gameplay Mod [top]

The primary goal is to make a playable Classic Cooperative mod for the SP version of RTCW. They also added extra enemies, and updated the skill levels so that its still a challenge to play this game. There are three gametypes: Coop - Normal rtcw but in cooperative mode, very fun with friends; Battle - sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win; Speedrun - Play a level as fast as possible, fastest time is saved on the server. Other features include: maxlives, respawning bots, extra enemies, server admin commands, teleport, new death screams, new interface, and 3 spawnpoint types: autosave, manual saving of your location, and a system like in rtcw multiplayer with spawnzones that need to be activated with flags.
Info/Screenshots
Download v0.9 12MB (uploaded by ModDB)


Devil's Manor Singleplayer Level Pack [top]

This has four playable singleplayer maps with an atmosphere of terror, new objects, textures and music.
Videos
Screenshots/Download 33MB (uploaded by scaryfun)


Devil's Manor 2: Edge of Darkness Total Conversion [top]
This is a 7 map mission pack made by Yo$hik. It has a nice scary atmosphere and stunning music. It has some huge boss monsters as well as a witch and ghosts among others.
Screenshots
Download 202MB (uploaded by Wolffiles)
Videos


Enemy Castle, The Singleplayer Level Pack [top]

This is a nice 2-map singleplayer level pack made by Dialog (Vladimir) set in a Nazi castle in the snowy wilderness. Recently scouts have come across a German soldier who imported something into castle Kraftburg - furniture, regimentals and supplies, also in one of the lorries there was equipment for arrangement of a radio receiving station. Probably Germans have decided to settle down in the site and to equip it under the needs. It is necessary for you, not making noise to make the way into the castle and to find out that the opponent's plans and liquidate German officers. Find a radio receiving station, probably there are important radio messages. If Germans will give the alarm, it is necessary to destroy enemy radio operators so that they could not transfer a radio signal about an attack to their part. Having penetrated into the castle, it is necessary to find any documents which will help to learn (find out) about plans of Germans. It is necessary to find an entrance in cellars of the deputy. Probably in cellars it is possible to find laboratories, in which German scientists carry out development of new arms. It is impossible to underestimate the protection which is taking place inside the deputy. In spite of the fact that Germans did not have time to inform about an attack, it's hardly possible to hope on their carelessness.
Videos
Download/Screenshots 11MB (uploaded by FileFront)


Enigma Singleplayer Level Pack [top]

This has three singleplayer playable maps and two cinematics and was made by Fangio Design. The German U Boat-fleet is attacking the US-British convoys sailing the Atlantic to supply England's war effort. The largest problem of the allied military forces in those days is named "ENIGMA" : a machine newly inserted on the German U-Boats designed to encode radio messages.you once again assume the role of BJ to capture and safely retrieve an "Enigma" machine. Here's a nice single player adventure, which once again you take to combat as BJ. The game starts out in enemy territory as BJ fights his way into the heart of the German defense in search of the German U-Boat radio decoder machine "Enigma". The maps are solid with bug free play, the AI enemies respond well and make for some tatical decisions to be made. Moving on to the next map segment isn't a simple passing thru the door, a nice addition to the game - looking around for a hidden switch, etc is tossed in. The maps are pretty standard in design, but designs and layout are original. Familiar characters from the original game make appearances and most of the original voice scripts are repeated, but with new scenery.
Videos
Screenshots Download v2.0 8MB
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Fast Attack, Murp and New Pharao Singleplayer Level Pack [top]

From mappers Sandwitch-Meister comes these three levels. Environments range from typical Nazi and zombie plagued levels to ancient Egyptian. Note: The last level called New_Pharao is a partial remake of the Pharaoh map 31 (secret level) from game Final Doom TNT Evolution.
Videos
Screenshots Download 15MB
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Fortress 2, The Singleplayer Level Pack [top]

Make your way through four levels in singleplayer. In level one, kill radio operator, destroy the cannons, find and steal all treasures, find the project book, destroy the brigde, and find the way to submarine and escape. In level two, destroy the bridge, find, steal and destroy some treasures, kill the mechanics, and eliminate super soldier. In level 3, on the way to safety, the submarine needed to stop to resupply, but the harbour was controlled by Germans and being attacked by partisans comrades. Help the partisans to recover control and then destroy everything, this will reduce the German's resistance. Your objectives are: destroy all communications; destroy the Rocket Base; eliminate all resistance and find the exit and escape. In final level, you found the exit, but the last gate is closed. Navigate by maze and locate the switch to open it. Be careful, because in the maze has traps and creatures waiting the next victim. Your objectives are: kill the sorceress and stop the ceremony for Dark Master; find the secret weapon's book; find your contact called Kessler, he will help you get home.
Videos
Screenshots/Download 50MB


Generator Single Player Map [top]

The player is sent on a mission to destroy some Generators that control water processing. Unlike the other maps by Kat, there are no zombies or anything related to the occult. You will be encountering the following: Guards, Mechanics, Scientists, One officer, Two Supersoldiers, One Protosoldier. The weapons that the enemies have include: Mp40, Luger, Mauser Rifle, Panzerfaust, Venom. The first level is in a graveyard. You will need a grenade to gain access to the treasure. On the second level, the player must rescue a British spy who is being held prisoner. When he is rescued, he somehow runs out of his cell armed with a mp40, then stands guard by the gate. He will leave when the player enters his cell, which triggers a cutscene showing the spy leaving. All 3 levels have custom notebook entries and clipboards, which is very creative. There are a couple of secret areas on level 2, which contain a gold bar and some ammo and a flak jacket. In level, you must not kill the unarmed scientists, otherwise the mission will fail. The "don't shoot" icon for the crosshair does not appear on these unarmed scientists, so be careful who you shoot. There is a secret area somewhere on level 3. You need dynamite to destroy the first 2 generators, but the other 2 can be destroyed with grenades. Throughout all 3 levels, you will need grenades to destroy structures and access secret areas, so make sure to conserve your grenade supply.
Download 20MB (uploaded by Official Site)


Ghosts of War Singleplayer Level Pack [top]

These scary maps contain zombies, dark atmosphere and ghostly music and are very well done.
Videos
Download 22MB / English Translation Ghosts Of War & Operation Trondheim Part 1-3
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Greenbrier On The Rhine Singleplayer Level Pack [top]

This 2-level mappack was inspired by the Greenbrier Bunker in West Virginia, Unites States. The bunker was used for protection if the president was in danger, or in case of a nuclear threat. The layout of the bunker is similar to the real bunker, with some Rtcw goodness added. Our spies report that there is an underground bunker near the Rhine River in Germany. The bunker is behind a hotel. It would be best if you infiltrate the bunker at night to avoid being spotted outside the bunker. A handful of German officers are also residing in the bunker. You must eliminate all of them. When you have eliminated all resistance, meet up with your escort, who is disguised as an eliteguard, and escape.
Videos
Download 27MB (uploaded by FileFront)


Hidden Wolf Singleplayer Level [top]

In this singleplayer level, you are dropped nearby an Axis fortress where our intelligence reports claims having an entrance to a sub hangar containing an Axis sub. Find a way further into the fortress, locate the sub and destroy it!
Videos
Download/Screenshots 12MB (uploaded by FileFront)


Hindenburg Single Player Map [top]

Allies must steal the decoder from the Axis test base. They must carry the decoder to the Hindenburg 2 blimp. Get the book from the gondola to open the door to inside the ship. In the hydrogen generating room it is not a good idea to blow it up. Watch out for strange things in the workshop. Get the Dynomite, there is some in the engine rooms. Blow the control panel in the upper tail section and get out quick, head for the teleporter to escape.
Videos
 1  2 
Download 11MB (uploaded by GameBanana)


Industrial Espionage Total Conversion [top]

The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility. Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level. You are ordered to infiltrate a newly-discovered German industrial facility whose purpose is as yet unknown. Your mission is to survey the complex and assess its purpose and threat level. We know very little about this facility. Based on aerial surveillance of the site, it appears to be comprised of three levels: loading and shipping areas on the ground floor, and administrative offices on the top floor. We presume that the machine rooms are located beneath ground. It is the knowledge of the contents of these machine rooms that is most important to OSA. If this facility is like others known to us, there will be a security system located in the KONTROLLPUNKT (Checkpoint) office. If so, it will be to your advantage to destroy the alarm control panel as soon as possible. Explore the facility, terminate any resistance, access the lower-level machine rooms, and report back your findings. There are three secret areas, and each one is harder to reach than the previous
Download 5.7MB (uploaded by WarChest Forums)


Industrial Espionage: Engineer Assassination Single Player Map [top]

World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility. You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse. The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block. I think it was Alkatraz. It was all concrete, two levels, with the center open to below. There are two secret areas in this map, and they are around the same place.
Download 3MB (uploaded by GameBanana)


Mages Skulls Singleplayer Level [top]

This adventure gets away from very familiar castles and battlefields of most SP versions out to play. This time your character isn't BJ and your in some very unfamilar terrain. Starting out up high in the chasms and mountains,this is a very "watch your step" adventure. Including new custom textures,models,sounds and voice scripting."KAT" has mapped out some incredible chasms and caves,narrow passages and..well once you get to your final goal, it actually gets better inside. I hate to give away too much..but inside you change pace gamewise,going from Axis fighting outdoors to the supernatural inside. Very tricky secret passages,booby traps, and a very inspired "Indiana Jones Last Crusade" styled..get past the 3 traps to achieve your prize to win!
Videos
Download/Screenshots 27MB (uploaded by FileFront)


Metro Singleplayer Level Pack [top]

This mission pack is a tribute to Russian freedom fighters. World War 2, USSR - In the first map, find a way through the Metro to the german Bunker. Don't kill the russian resistance fighters! Better to join in support of them. Otherwise, the mission will fail. You have to help them to get control over the first area. The second part of the level, you've to clean alone from the "Wehrmacht". To break through a wall to the german side you have to search for dynamite. In the second map, you have to set free the russian prisoners. This is an objective! You can't complete the level until you do that. Support the prisoners to get control over the "Bunker" area. They MUST survive. Don't kill the russian freedom fighters, otherwise the mission will be failed. Find a way through the destroyed metro to the port of town. A submarine is waiting for you. In the third and final map, it's a boss level. After you leave Russia, your "u-boat" arrives at the beach of Blaavand in Denmark. We heard about some mysterious things in this area. Find the german bunker "Batterie Vogelnest" and kill the enemies.
Infos
 1  2  3 
Download 29MB (uploaded by RTCW Banana)
Videos


Normandy Single Player Map [top]

This work is a modified version of a map found in the addon Operation Trondheim-Iron Cross by Henry Sheppard and Vladimir Vovstein. Added new weapons models by Alexandre. The success of your operation depends on rapidity. After sneaking by soldiers unnoticed, you will be able to breakthrough the defense of enemy without the hard labor. The purpose of your mission is to help Germans eliminate enemy invasion and then eliminate the English Commandant.
Reviews
Download 23MB (uploaded by GameBanana)
Videos


Operation Deathshead Total Conversion [top]

This 2-level singleplayer uses 2 additional weapons (mp44 and carabin), custom sounds, models, and music. Our spies have informed us that the Germans have a secret xlab near a bunker complex. The only way to reach this xlab is to go through the bunker. Our spies also report that Deathshead is going to the xlab to begin creating another Super Soldier. We must stop him before the Super Soldier is created. You will be taken to the complex along with your fellow soldiers. You must make it through the bunker, eliminating any resistance along the way. Deathshead must be stopped at any cost.
Download 55MB (uploaded by GameBanana)


Operation Evil Eye Single Player Map [top]

During the summer of 1939 the German high command began secret experiments into establishing Psychic Connections to their ancestral past. Several botched attempts resulted in many German scientists untimely deaths and subsequently the entire "Project Resurrection", was shelved. In the summer of 1942, the feverish quest for a supreme Supernatural Fatherland was rekindled by the breakthrough discovery of the hidden Burial site of High Priestess Vimmola Dardienna Blavatsky, grand spiritualist of the Covenant of Daknspeuk, scripter of the "Ancient tomb of Daknspeuk" or "Death Speak". Once deciphered by Mystic Adept, Madame Blavatsky, the great, great granddaughter of Vimmola Blavatsky; the secret burial crypt of Vilmhelm Krushner "William the Crusher" First Knight of Dellok "The Dealer of Punishment and Justice" for his Lord Heinrich I was discovered. With the tomb and crypt both known by the Reich’s SS Paranormal Division, a rejuvenated "Project Resurrection" has once again thrown the world into a collision course with this veiled darkness of unholy terror.
Videos
Download 19MB (uploaded by GameBanana)


Operation Redmoon Single Player Map [top]

This misson pack has two levels with well designed environments and different scripts. It's a versatile map where you can stop the Axis from this space race of hate and destruction. Search in the city for anything you may find about the rocket factory location. Rumor has it that this city is haunted, old bed time stories if you ask me. You will stay tonight at the German resistence safehouse, do not shoot civilians, and do not get drunk, remember the last secret mission what happened? There is a huge celebration going on since yesterday, Friday night. Some agents reports that there is a way to the other side of the town, search in the flood tunnels for a way to the other side of this city. Try to stay silent, however since half town should be drunk, i would say try not to get your clothes ruined by some drunken guy. Some agents said that the factory complex is near this city. It is very important to gather information, eavesdrop conversations, take a peek at clipboards, anything you can. Watch out for snipers, check your weapons.
Videos
Full Demo 5MB (uploaded by GameBanana)
Screenshots


Operation Vorsichtig Total Conversion [top]

The times is March 4, 1944 somewhere on the outskirts of Nazi Occupied Europe. You are B. J. Blazkowicz, promoted Captain of the US Army Rangers. You are one of the most brave and experienced men of the Allied Forces of World War II. You are given only the most dangerous of assignments, and this time they have found something really appropriate for you. They are sending you on a special Covert Operation far into Nazi occupied territory. Alone, you will have to penetrate a hidden Nazi stronghold, going only by the name of the 'Outpost'. Your main mission objective is: To locate and eliminate one of the Nazi legion's most dangerous leaders. An officer who survived the fall of Castle Wolfenstein. His name is Oberst Bertrand B. Vorsichtig." Here's a really well done single player adventure,the story is a bit of a sequel to the original RtCW sp, but a new adventure in it's own right. BJ has been promoted to captain, and has a very tough assignment, going into the heart of Nazi territory to eliminate a surviving officer that is attempting to pick up the work left off by Deaths Head from the original game.
Videos
Infos / Screenshots/Download
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Patches For Maps RTCW SP 1 & 2 Singleplayer Map Patches [top]
Patches for some addons and maps single player created for RTCW game. SP1 Patch is for - Ameland, Enigma, Fast_New Pharao, HDDL, Project 51 and The Hill. SP2 Patch is for - kf_box, chalice, Fast_New Pharao, Gmai, Hidden Wolf, Korfe, Operation V and Return. These patches will replace some missing textures, models and sounds. The pk3 versions was created to help some players.
Download SP1 SP2
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Pharaoh's Curse Singleplayer Total Conversion [top]

All levels are inside Egyptian Pyramids with a creepy ambiance. You will combat zombies and Warzombies in the beginning until the last level. Your objectives are to collect some treasure, to kill all zombies guards and finally the Pharaoh!
Videos
Download 227MB


Phm's Headquarters Single Player Map [top]

This singleplayer package uses extensive texture and shader definitions (realistic running and shooting sounds), realistic and variable use of textures, extensive scripts (variable happening at a different behavior), no occurrence of double opponents (singular computer controlled players), extensive clipping (realistic waypoints and realistic behavior of computer controlled players), German and English mission texts available, separate singleplayer modification (use of extended menu and information possibilities, i.e. the note book).
Videos
Download 18MB (uploaded by GameBanana)


Project 51 Singleplayer Total Conversion [top]

This was a previously retail addon in Russia now available for download. It's a must singleplayer map set to have absolutely! Even though it is in Russian and that one doesn't understand the objectives well (that are explained a little henceforth better here). An American agent arrives in Communist area. Of the whole hours of the game, sometimes there's irritation (mission 3), sometimes beauty (mission 6 and 7). This set of maps is exemplary, with a true story of war against the new weapons of the Reich (the cannon Gilt: mission 1 to 4; the V3 cannon: mission 5 to 7). The best aspect of Project 51 is the size of the mod. There are many levels with varying environments to keep you interested in progressing. Most of the missions are simple “find the papers” or “flip the switch” with the addition of cut scenes to show you what the switch did. The rest of the time you will either engage in firefights or hide in the shadows to progress.
Videos
Reviews / Screenshots/Download / Standalone Russian ISO / English Translation / Patches_for_maps_RTCW_SP (1.0) *for Addons/maps: Ameland, Enigma, Fast_New Pharao, HDDL, Project 51 and The Hill.
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Rate is More Than Life, The Singleplayer Level Pack [top]

This addon has five levels and in the last level you need to move quickly, because you have a time limit in which to complete it.
Download 47MB


Relic Hunt Single Player Map [top]

On the recommendations of Professor Klinkerhoffen, if you insist on entering the tomb before the clearance team arrives it is highly recommended you arm yourself with heavy caliber weapons. We have no idea what lurks within and can not afford to lose any more people to this project. You have been warned. We've just received word old Gerry is up to no good again and has found the location of an ancient holy relic believed to be the remains of King Ferdinand 1, 'Good King Ferdinand' as the locals called him. Needless to say we need you to 'acquire' the object by whatever means necessary. Find a way into the old Kings Chamber and acquire the Relic. It features zombies, evil axis treasure hunters and of course, a hero.
Reviews
Download 8MB (uploaded by GameBanana)
Videos


Saboteur Singleplayer Level Pack [top]

A 9-level mission from the maker of Stalingrad total conversion.
Videos
Screenshots Download 47MB
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Stalingrad Total Conversion [top]

This addon is based on real historical events which took place during the World War II battle for Stalingrad (Now known as Volgograd). A troop of 57th infantry division stayed behind in the city after the Germans had taken it over. A few soldiers led by Gennady Lukovoi continued to deliver diversional strikes in the city and nearby villages which was very damaging to the German military machine. After a few months Lukovoi was captured by Germans. He was liberated in 1945 by Soviet troops, but charged with being a traitor in 1947. He was executed by shooting on November, 12, 1947. There's 10 levels, scripted events, cutscenes, hard enemies, and NPC comrades.
Videos
Screenshots/Download / English menus / Standalone Russian ISO / English Translation
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Time Gate Singleplayer Level Pack [top]

Our hero is a scientist, archeologist finds himself in an ancient undergrount caverns and tonnels built hundreds years ago. Once this place was discovered by nazis but their expedition failed. Fighting through the dark corridors full of zombies, our hero finds an unique artifact - the time gate. using it, he teleports to 1945. germany collapses, the panic is everywhere. The great luck is that artifact teleported our hero into the house basement. yet, resident of this house is a nazy scientist who works under the secret project of the third reich - retribution. It turns out that there are two such gates and they're working in a pair. But nazi scientists found only one portal and they moved it into the secret laboratory placed in the ancient castle. If scientists would activate these gates then nazis would be able to change history turn on the planet. Meet the scientist, in a hope to save himself from the soviet army attack and find refuge on an allies territory offers some help in breaking that secret lab to our hero. For him its only chance to return back to his time. But from the other side, by activating time gate he'd put the world on a verge of disaster. So, his objective is to break into the lab, mine the time gate and have time using it to return back.
Videos
Screenshots / Download / Standalone Russian ISO
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Vendetta Total Conversion [top]
This single player episode for RTCW made by Yo$hik has four levels where you are aiming for the elimination of four commanding officers.
Video
Download 61MB (uploaded by Wolffiles)


Vovstein Mappack Partial Conversion [top]

This mappack contain seven levels made by author Vladimir Vovstein and playable on Single Player mode, although they don't have connection between them.
Download 86MB (uploaded by GameBanana)


Super Dimension Fortress Macross VO

Macross VOXPlus Total Conversion [top]

This extension is inspired by the Macross Plus series and all its elements and innovations have to do with this series. Added different strands that are available according to culture / race choice: UN Spacy: YF-19 Alpha One, Meltrandi: X-9 Ghost, Zentradi: YF-21 Omega One. There's 9 new VF-1 remastered, a replacement of the classics by VF-1. Textures Zentradi and additional Meltradi made ​​by Gabe Brooks, great skinner, VOXP pioneer. YF-19 cockpit Isamu Dyson. GUI: Totally based on the anime Macross Plus, specifically on the side of the main character in Dayson Isamu cockpit. 50 photos captured and enhanced drivers for the game (based on the anime Macross Plus Remastered). Gain adjustment for sound effects that saturate the audio channel. 21 Sound Effects based on Macross Plus Movie Ova and edition. Music mixed and placed as the battle phase, the OST original soundtrack. Planets replaced for better picture resolution.
Download v0.1 Beta 84MB (uploaded by Official Site)


2002

Battlefield 1942

Battlefield: High Definition Graphics Enhancement [top]
The goal of the mod is to bring as many visual enhancements to the game as possible. It was developed and tested by Lieutenant Clone (Dennis Robinson) of Beach Assault Studios. It drastically increased view distances, the rendering quality of the terrain and rendering distance of most vehicles. Most vehicles will stay on the map permanently when destroyed, and dead bodies remain for five minutes (you will rarely see them disappearing). Also, added blood effects, third person view, and many more minor tweaks.
Official Site / Download & Screenshots
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Desert Combat Total Conversion [top]

In 2003 a mod team created this which put BF1942 in a modern day setting in the Middle East featuring Coalition and Iraqi forces. The response was huge from gamers as this mod was almost up to professional standards. The team formed their own professional dev company, Trauma Studios, in 2003 and in 2004 Digital Illusions bought the team and included them into DICE's creation plans. Trauma collaborated with the main Digital Illusions team on Battlefield 2, which had more than a passing resemblance to Desert Combat.
Screenshots / Download / Infos / Review
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Eve Of Destruction Total Conversion [top]
This time you’re playing in Vietnam. Eve of Destruction is the 2nd largest mod yet to hit battlefield. With amazing game play and loads of new maps, vehicles, and models EOD already has a very large following competing with Battlefield’s most popular mod Desert Combat. One of the best things about the game is its custom maps. This is one of the only mods that were released with the majority of the game play on the new custom maps. These maps are very well made are essential if you want to feel like your playing in Vietnam. Another reason EOD has become so popular is because of the introduction to so many new vehicles and weapons - planes, vehicles, and of course helicopters (can't have a Vietnam game without a huey!). EOD also has new weapons for every class on both American and Vietnamese teams. The attention to detail in this mod is also astounding. With music from the time of the war playing in the American bases, this is very cool. The helicopters can drop lifeboats into the water. The planes napalm that will burn for a while. Punji sticks often take the place of barbed wire. There are amphibious vehicles on both sides. Only certain soldiers get parachutes and on some maps and servers they can be turned completely off. You can shoot soldiers out of cars and trucks as well as out of helicopters. There are over 100 maps for this mod and more to come when v2.0 comes out in 2010. It was winner of PC Gamer 2003 Mod of the Year.
Screenshots / Download
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Duke Nukem: Manhattan Project

DC Missions, The Level Pack [top]
Duke is dispatched to the nation's capital, Washington DC, in this 11 level mission set once he gets word that Morphix and his minions have attacked Washington DC, laid it to waste, and imprisoned Congress and the President! Duke heads to DC to rid the city of the mutant skum and restore power to the government. Duke travels through the halls of congress including secret unknown underground passage ways, then get word the enemy is held up in the Pentagon. He finally makes his way to CIA headquarters and all the hidden passageways that make up this complex before his final confrontation with the mutant menace.
Screenshots/Download


Grand Theft Auto III

Real GTA III Environment Mod [top]
This mod changes Textures, Cars, Buildings, heck, the whole deal. A lot of the trees and textures have been ported from Vice City, and a lot of textures are much more detailed and high-res than the original's, but with nothing knocked off the performance. The game replaces all the cars in the game with real life counterparts, such as Aston Martin Vantages, Volkeswagon Passats and there's even a monster truck and T-80 tank to keep you ammused later in the game. Oh and the Dodo? A F-16 fighter jet. Unfortunatly it doesn't fly like planes in Vice City, but hey, its a F-16! Hours of fun! Most of the shops, signs and other locales have been changed to real life brands and names, even the mission text takes into account the changes, and cars actualy show their real life names as you enter them.
Screenshots/Download


Jedi Knight 2: Jedi Outcast

Dark Origins Singleplayer Total Conversion [top]
This mod is a complete story conversion from the original game. A battle between rival Sith and two sects of the Mandalorians. The main feature of this mod are the custom sound files replacing the main character's cut scene dialogue and in game sound files (taunt, comments, dialogue). There are many other features, which are a collection of many authors' works.
Download


Dragon Remix: EndGame Edition Singleplayer Total Conversion [top]
This is a 'total conversion' of the Single Player experience. There are no new maps, although it's a fun mod to use in conjuction with fan-made SP maps. Vanguard and Anatares (aka Kyle and Jan) have sabers and force powers at begining. Most of the skins, weapon models and effects have been changed in some way. You'll see a bunch of cameos from Writer's Block Media and the original Blade Mod crew. Red and Blue sword styles are now Desann's and Tavion's respectively. Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls. Cooler pistol-firing animation (in my opinon), and jump: 'Force Jump' style and 'Force Getup'. Dismemberment is now fully enabled. This also has the effect of making the swords very lethal. Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves. Force Lightning is replaced with a Fire effect.
Download


MechWarrior 4: Mercenaries

Battlefields Mappack Total Conversion [top]
AlphA Strike Studios made this unofficial map pack with new singleplayer, co-op and multiplayer missions, and Recon & DR Missions Pack! There's also three terrain packs included and needed by the new missions. It requires Mercenaries and Point Release 1.
Download NB-Complete.exe 194MB


Co-Op Mod Gameplay Mod [top]
Are you tired of going it alone? Are you sick of AI bots getting in your way? Well now you don't have too. The Merc's Coop team proudly presents to you 35 of the original single player missions re-created for multiplayer Co-Op. Now you an up to 4 friend's can plan and coordinate your attacks with other human players working your way through each mission to complete each of the objectives as they are presented. It has full in game voice-overs from the original Campaign by Castle and specter giving you in game briefings about your mission.
Download 103.7MB


MekPak3 Total Conversion [top]
MekTek made this pack with 29 NEW battlemechs and 10 new MekTek battlemechs. There's also new weapons, weapon slots, maps, and cammos.
Download 247.8MB & Mirror
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Medal Of Honor MissionPack 1: Spearhead

MOHAAS High Definition Texture Upgrade [top]
The High Definition mod for the Spearhead expansion. This is a large texture pack, replacing 1400+ textures. Obviously, for consistency it's recommended to download the MoH: High Definition mod as well.
Download/Screenshots


Medal Of Honor: Allied Assault

City Nights Final Total Conversion [top]

This is the best free modification for MoHAA that you can get your hands on for a long time. We have included all your favorite features, along with several, never before seen. The best of all the previous weapon models, and over 5 entirely new models for you to slaghter the competition with. Full menu and HUD changes to compliment the mods other attributes. 5 multiplayer maps including the 3 previous that have been reworked, and 2 ALL NEW maps. Maps include 5 tdm and 1 objective, plus 2 single player maps. Over 30 new player skins to portray the sides of the conflict with realistic effect. Totally new game options including the ability to choose a knife OR a handgun to finish off your foe with, and a moving prone position for those riflers out there. New sounds, expolsions, Muzzle flashes, and much much more.
Download


MoH High Definition Texture Upgrade [top]
This mod was started with the mindset to change the way Destroyed Village looked. That soon changed when Destroyed Village turned out amazing. [EOI]MoLoCh and [EOI]SuB-0 decided that the game would be much more fun if we were to go ahead and make a full texture conversion mod. This proved to be a HUGE undertaking. In total there are over 3,500 MOHAA textures that have been modified in some way. We tried to create all original textures, while even though about 98% are custom textures, there are still a select few that were extracted from Call Of Duty.
Download/Screenshots


Operation Flashpoint MP: Resistance

Conspiracies: Deluxe Total Conversion [top]

The story is based a little bit on "STALKER". The design of the gamelevels is very detailed and sometimes they have a real existing terrain. The game design is very different to the original Operation Flashpoint idea. The mainpart of the Conspiracies-design are a few roleplay elements and a intensive story. The "sector-idea" is a complete new development of Battletek. Extremely detailed gameworld comes with an Intro, about 40 sectors which you can switch between, and a few selfmade soundtracks and some from known artists. There's 3 different vegetations (Nordic Area, European Area, Mediterian Area), an open-ended campaign, more than 100 weapons, and 1 driveable vehicle (Boat).
Screenshots / Download
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Enhanced Configuration Project Partial Conversion [top]
ECP is one of the all time great mods of OFP, atmosphere, AI, great effects and excellent scripts are the main features of this mod. In my opinion this is what vanilla OFPR should have been, sorry BIS but it's true. OFP AI now share information between sqauds allowing them to an effective enemy by launching co-ordinated attacks but if you manage to kick the crap out of the AI they can surrender to you allowing POW interaction. ECP contains so much great scripts and the best thing about it is you don't need to activate them in the mission by using triggers, they are already there. Another nice feature is 3D explosion craters when you blow up a fuel station or T-80, which leads on to another great feature, when a tank is destroyed the crew will run out burning and screaming.
Download & Screenshots / Infos
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FFUR-SLX Partial Conversion [top]
This is the best of FFUR and SLX put together for our enjoyment. FFUR being the most high Quality units from the community and SLX being the best effects ever added to OFP it makes for the most realistic and best game play in a mod for OFP to date. It adds realistic sounds, material values for models textures, and a radio chatter system with radio voices for vehicles and helicopters which considerably increases the immersion in combat, among other changes.
Download version 2.5


Serious Sam: The Second Encounter

XBOX Mod Total Conversion [top]
Play both "Serious Sam: First Encounter" and "Serious Sam: Second Encounter" in one game XBOX style, including a new hud, a lives system, combos, a whole new multiplayer mode, a jetpack and some weapon models from the XBOX version. Now with even more maps and reimplemented DM/Scorematch modes. Notice that you only have to install SS:SE but this mod will ask you for the SS:FE disk in order to get the necessary files for the full-story game. Also, I strongly suggest you update SS:SE to its latest version (v.107) before installing the mod.
Screenshots / Download
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Soldier of Fortune 2

Mortal Coil Singleplayer Mission Pack [top]
Inside this pack you have 8 sp-maps with a story that links them together. The maps contain secrets and new sounds which are awesome.
Screenshots & Download


Star Trek: Bridge Commander

Kobayashi Maru Total Conversion [top]

This features a diverse collection of ships, scripts, effects, systems and many other elements. This modification is intended to enhance the multiplayer game for BC by allowing the use of AI Ships, Advanced Scripts, New Vessels, Unique Systems and many other features.
Screenshots
Download 1.30GB (uploaded by Official Site)
Videos


Unreal Tournament 2003

9-11 Survivor Jeff Cole, Mike Caloud, John Brennon Total Conversion [top]

This somewhat controversial mod made in 2003 puts you as someone in the Twin Towers of the World Trade Center who has survived the initial impact of planes controlled by terrorists into the buildings on 9/11/2001. You will be spawned into a random area and have to find your way out through some floors that are partially collapsed or on fire. Some items like a cellphone as a light source or breathing mask will aid you. There are also NPCs who you will encounter and firemen who will lead you to safety.
Infos
Download 20MB (uploaded by Official Site)


Community Bonus Pack 1 Total Conversion [top]
This includes 18 maps and Angel Fire mutator pack. These maps represent some of the best from the UT mapping community.
Screenshots / Download / Download for UT2004
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Infection Singleplayer Total Conversion [top]
Infection places you as a man in a small town that's infested with mutated zombies and monsters. This single-player horror themed total conversion has the feel of the popular ""They Hunger"" for Half-Life with the beautiful Unreal Tournament 2003 engine and is a 2-level college project. Utilize 6 unique weapons to battle 7 different monsters. Explore a vast townscape, from a rustling cornfield to a monster filled office complex. Dramatic cutscenes using professional voice acting draw you into the story. Locational damage lets target specific areas on a monster - watch in horror as a zombie crawls after you, even after you dismember its legs.
Screenshots / Download 232MB
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2003

Call Of Duty

LeonCOD 1+2 Singleplayer Total Conversion [top]
This is a map series by Leon Stephan Brinkman. In LeonCOD, the German army is holding you in a holding cell underground in a large complex. You have to find a way to escape from there, when you succeed you will have to find yourself a weapon and find yourself a way up and try to get out of the complex into the open air. In map two, you will find yourself in a little village, this all belongs still to the complex and you’re still not free. From now on the war will just intensify. In LeonCOD2, you are in the first of four big sp-maps as an American soldier somewhere outside a big German city with 3 other soldiers at the end of the second worldwar in the year 1945. Your mission is to fight your way trough the city to a little hotel. Somewhere in the basement of that hotel a English spy is held in a jailcell. He was captured on a secret mission as a high German general to collect classified information. The SS will interrogate him in the next few days and it is very important that you find him before the SS can get information out of him. Therefore you have to free him and lead him out of the city. There is a scripted objective in the fourth map.
Reviews
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Download #1 740kb / #2 3.83MB (uploaded by FileFront)
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Lost Symbol, The Singleplayer Total Conversion [top]
This pack's contents include custom textures, xmodels and good music. The intro cutscene shows you the beautifll castle wolfenstrein like you never saw it before and so you are at the main gate the enter the nightmare in order to steal a magnificent orb. Architecture is really outstanding with some textures from RTCW and lot more content like German speaking and original sound.
Video
Download 41MB (uploaded by World War SP Map Corner)


Operation Market Garden Total Conversion [top]
Quality-wise, this is probably the best total conversion mod you'll find for Call of Duty, and quite a bit is included for you to check out. There are seven new multi-player maps for you and your buddies to battle it out on, and they're all excellently produced. Apart from that, CoD:OMG features a full singleplayer campaign, spanning several missions, featuring the characters from the original game, and is bound to keep you on the edge of your seat.
Screenshots/Download


Sandstorm Singleplayer Total Conversion [top]

A team of level designers and artists named 12 Hour Games spent 4.5 months creating a squad-based, modern military first-person shooter that places the player in the center of the middle-eastern conflict. Developed on top of the award winning Call of Duty engine, Sandstorm spans three massive levels filled with visceral action and sequences inspired by real events. It delivers cinematic pacing and squad based game play in an approachable, pick-up-and-play first-person shooter design. As a United States Marine in charge of a supply convoy heading for the capitol city, you must do whatever it takes to ensure the troops get the supplies they need. Trying to stop you are insurgent forces armed with an array of lethal weaponry and a disregard for human life.
Video
Download 283MB (uploaded by World War SP Map Corner)


Secret Of The Third Reich, The Singleplayer Total Conversion [top]
This pack is divided into 9 different maps taking around 10 minutes each to be played in a mostly forest/bunker set around a railway environment really well put together and highly challenging in several places. Each map contains mostly one objective that except for the first one seems quite obvious. The environment is not redundant from a farm to a base getting into a railway station or a bunker. Gameplay is mostly oriented on battles with here and there something to activate. Fights are well balanced with hordes of Germans coming from everywhere. A choice of weapons will certainly make you quest easier depending on the one you pick up.
Download 15MB (uploaded by World War SP Map Corner)


Contract J.A.C.K.: Just Another Contract Killer

Project Pegasus Total Conversion [top]
This features: a jetpack (yes, you can fly), a chopper/harley, Desert Eagle with scope, silencer & 2 extra ammo types. There's also new skins, and a character mod that makes it possible to use cate, isako, ninja etc in team gamemodes. Arcade mode disables the recoil in the weapons to improve accuracy. And last but not least, there's 21 new maps to play it on.
Screenshots / Download
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Deus Ex 2: Invisible War

Unified Texture Pack Graphics Enhancement [top]
This is a combo of all three previously available hi-res texture packs put into one, single installer by John P.. It contains over 790 textures and graphical files (.bik for instance). Most of the 50 Loading screens are redone, in addition to most of the environment and character textures. Only the CD and DVD versions of the game and Valve's Steam version are supported.
Downloads


Freelancer

Crossfire Total Conversion [top]

Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire. It has several hundred thousand downloads, four Mod Award Nominations and a very large fan community. Crossfire is not a static mod like most others, it is a dynamic developing environment with dynamic economy, dynamic universe, destructable solars and download content (DLC) which introduces new quests, new ships, new systems and new equipment. Most important in this mod is the atmosphere. High quality graphics, high quality music tracks, more than 150 very detailed systems, new voice samples, stunning effects, many challenging quests, ten thousands of small side stories and rumours, fantastic gameplay and hundreds of cool ships.
Info/Screenshots
Download v1.9 1.87GB (uploaded by ModDB)


Discovery Freelancer Total Conversion [top]

Winner of 2006 Simulation Genre Award of ModDB, this 225 extra player flyable ships, 79 new systems, 275 new bases, over 200 new weapons, 46 new commodities with multiple new trade routes, 117 role-playing IDs, and about 10,000 new infocard texts. Accurate hitboxes had been implemented for almost all ships, old and new. The mod now has a renewed balance system for weapons, equipment and ships, plus a fully revamped economy system that provides profitable routes for all locations and factions.
Info/Screenshots
Download v4.85: Reunion & Update 3 90+6MB (uploaded by ModDB)


Freeworlds 19.XX Total Conversion [top]

This is the continuation of the old 18.XX Freeworlds mod. Its also the predecessor to Tides of War 2.0 in the fact that after the 2.0 Mod team split, Freeworlds continued on its own path for a time. After a roll back to 1.65, modding continued for this great game. From Fighter Dog Fights to Long range capital Combat, this Mod has almost everything that a Star Wars fan or even just a straight Sci-Fi fan can enjoy. Trading, Mining, Mercenaries and Factions all fight for their territory. Join this fun loving comunity that just wants to make friends...on the other hand...if it's not a friendly Unit, it probably wants you dead.
Info/Screenshots
Download v19.60 556MB (uploaded by ModDB)


Freeworlds: Tides of War Total Conversion [top]

Many years have passed since the death of Emperor Palpatine at Endor. His death was a catalyst for the plucky Rebellion to become a legitimate government. However, the Galactic Civil War rages on. Despite the loss of their Emperor, the Imperials continue to fight in an effort to reclaim worlds now lost to them. As the two galactic superpowers vie for supremacy, Organized Crime runs riot. Smugglers sneak in and out of territories, bringing illegal goods to those willing to pay top credit. The outer rim worlds are a haven for those looking to disappear. In a time of war, mercenaries are high in demand. Immoral souls, sold to the highest bidder to do the wet work of others. Pirates raid the space lanes, preying on unsuspecting traders for credits and their booty. Alliances are forged and broken as factions attempt to gain a foothold in the galaxy. Gone are all the original Freelancer stuff. Every ship, every base, every system is completely customized. Join pilots from around the world! Whether you are from the USA, Europe or Down Under, Freeworlds has an international cast of characters for you to meet. X-Wings, TIE fighters, YT-1300 freighters, Star Destroyers! All these ships and more. Take your pick from the ships made famous in the Star Wars saga to fly! Have your choice of careers within a faction. Be a power trader that adds extra zeros to your factions bank balance. Prefer to fight? Work your way up through the fighter ranks to place in a decorated squadron. Starfighters not big enough? Then try your hand at flying a capital ship bristling with turbolasers and reign down terror on your enemies.
Info/Screenshots
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Download + Patch 1.4 638MB+40MB (uploaded by ModDB)


Itano Circus Total Conversion [top]

This is a fast paced amalgamation of Freespace, Ace Combat, and Macross. From Freespace I take the general gun layout and the way the guns behave in general. From Ace Combat I take the excellent missile-based gameplay, as well as numerous Ace Combat inspired special effects improvements. And from Macross I get the beautiful ambience of the battle with the ambient explosions, flak, and last but not least, the micro-missile. Right off the bat as soon as you undock from Manhattan, you see a world that is much more lively than before. Many more ships buzz around minding their own business, and the universe is not the quiet place it was before. No more travelling long stretches with nothing happening. Capital ships have been added into the game as non playable ships. They now fly around like any other ship and are a sight to behold. Their combat tactics and weapons have been completely redone from the ground up to create amazing cinematic dogfights. It is not uncommon for the player and their fighter to be dogfighting alongside and against other AI fighters in the crossfire of two enormous capital ships duking it out, twisting and turning to get the best firing solution. Many special effects improvements have been made. All missile related effects have been redone, as well as a good portion of the sound engine. Explosions in particular receive a facelift. When a capital ship is about to go you'll know it, and hear it. When it finally explodes it unleashes a shower of debris that looks simply fantastic. Battles are visible in the distance. Punctuated by explosions, missile trails, and the swirling cloud of engine trails from which the mod gets its name.
Info/Screenshots
Download v1.0 11MB (uploaded by ModDB)


Shattered Worlds Total Conversion [top]

This has a completely rebalanced ship system, long gone are the basic classes. Scouts, Interceptors, Combat Fighters, and Light Bombers make the archetypes of combat vessels, with specializations such as the Heavy Scout, Thrust Interceptor, and Fast Attack Fighter tweaking each class to your liking. It has approximately 100 player-flyable ships available, many of which are exclusive. Completely overhauled economy - make money how you want! Classic Credit generators such as missions and trading have been redone to be more rewarding and diverse, while new ways to earn have been implemented, including seven new freigher classes designed for different missions. Make the big bucks as a pirate, locking the trade lanes and looting the spoils; smuggle cardamine into lawful space to shady clients; trade goods from luxury food to rubber duckies from one side of Sirius to the other; or dedicate yourself to harvesting the spoils of the galaxy in a mining ship. All-new mining system - grab your mining ship, aim that mining laser (you won't be able to mine without it!), and haul your precious rock-bound cargo to those waiting to pay you big. Stunning graphic improvements - with all new effects from custom ALE files; gorgeous, hand-crafted Starspheres; high-quality custom models; and many other huge improvements. An ever-evolving world - the Sirius sector is alive. Traders, Miners, Pirates, Police, Bounty Hunters, and Freelancers move from system to system, interacting and communicating, fighting for survival in their ever changing sector of space. Almost a decade has passed since 800 A.S, and the systems show it. Some stations have evolved, factions are advancing, and new powers have emerged from the great black, such as the mysterious Guild, the twisted Nomad Cult, and even the Nomad aliens themselves.
Info/Screenshots
Download War Torn v1.64 / SP Campaign Compatable Client 240MB / 163MB (uploaded by ModDB)


Underverse, The Total Conversion [top]

Based on the Chronicles of Riddick trilogy, we take you slightly into the future from the end of the third movie. It is now 30 years since Riddick sat on the throne and became the Necromonger leader. One of the first things he did was to stop the advance of the fleet into more territories and had them fall back to home space. Then he freed all who remained from the truely demolished worlds, Furyans being the first. Once news of this surfaced, other non-purified survivors began returning to their home systems to start the slow process of re-population. Riddick himself disappeared 15 years ago, his whereabouts and fate unknown. Now the houses and war drums are stirring again. It features: dedicated clan buyable systems, 39 plus 5 Capitols; dedicated Sovereign systems where bad guys own bases, 26 systems; dedicated new player area called the Merchant Alley, 18 trading systems. Using a mix of Computer Generated voices and Human Actors, all of the ingame Voices have been replaced with ones created using TTS software and Human voices.
Info/Screenshots
Download v2.27 358MB (uploaded by ModDB)


Grand Theft Auto: Vice City

Back to the Future: Hill Valley Total Conversion [top]

Based on the Back to the Future Trilogy, this allows the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. Some of the Features that will be in Back to the Future: Hill Valley are: 5 different eras of Hill Valley (1885, 1955, 1985, Alternative 1985, and 2015), new Vehicles and Peds to correspond to the different times, spontaneous and Instant Time Travel. There's also new effects and sounds to accompany the time travel sequences, flying Hover mode for the Cars and Trains of the future, Custom Radio Stations, reenactments of scenes from the films, a Remote Controlled Delorean, and Doc's Time Train.
Infos/Screenshots / Download
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GTA: Liberty City Total Conversion [top]

Take a trip back to Liberty City! This re-creates GTA3's Liberty City in the Vice City engine, making for improved vehicle physics and smoother, faster-running gameplay - not to mention motorcycles and helicopters.
Download v1.0 63MB (uploaded by FileFront)


Long Night Total Conversion [top]

The Fighting Hellfish proudly present a finished arcade horror total conversion guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter. The storyline revolves around multiple survivors making their way to the last human stronghold, where they share tales of zombie chaos across over twenty original missions and cutscenes. There's over half a dozen playable characters, new Radio Stations, new Particle Effects, numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously), and new Gameplay elements (Zombies, plotlines, weather). There are different Endings, a new and improved zombie spawning system, and 25 Unique Zombies.
Download / Mirror
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Jedi Knight 3: Jedi Academy

Escape: Yavin IV & The Lost Maps Singleplayer Total Conversion [top]

This is a massive new SP game. There are 13 new levels, lots of models, new cutscenes, animations, weapons, etc. The Lost Maps has 25 brand new levels that were not included in the original EY4. Secondly, the interface of the game is new, including a "chapters" menu for easy level selection and a new saber menu (you can steal dropped sabers! yay!). It seems like after each level you can customize your sabers based on ones you acquired during the previous missions. So it's kind of like an "unlocking" system. The TC also sports three, count 'em three, ending sequences, which is sure to keep you busy trying to get each one.
Downloads 1 2
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JA+ Mod Total Conversion [top]
You can have multiple duels at once, even full force duels, and all of those duels can be isolated so there's no duel interference. There's clan tag protection, option of having multiple taunts, lots of new emotes, a profanity filter, model size scaling system, new items including a grapple hook and a ton of other features. The newest features for the mod include a Mac patch so that Mac users can start a JA+ server & tracker. New player animations include you can now catch and hang onto ledges, to avoid falling. An extremely good thing for the movie makers out there. The new moves are cool, melee and saber moves. Holstering your saber, when you switch to melee your saber goes to your belt, and if it's a sword it'll go in a holster on your back. There are a wide range of high quality saber models. There is an option that you can enable, that makes the moves and physics more like JK2. if you dont have a female skin, you will see someone who is wearing that skin as Jan, not Kyle. There are 'dimensions', you type /amaltdim and you go to an alternate dimension (a no rules one) where there's no grapple hook, and you cant use admin commands on someone (except /amkick) there's no god-chat either there. Ampunish and Amslay commands which can be abused to hell have been removed too.
Screenshots/Download


Star Wars Movie Duels 2 Singleplayer Total Conversion [top]
One of the unique things about this mod is that you can play on the good or evil side in most of the scenarios. Taking the side that is supposed to lose usually has some creative storyline involved...in fact, it's quite fun for those people who just love being extraordinarily evil for no reason. Like the first version, the only movie-based duels available are the prequels. I guess it would be rather difficult to create duels based on the original trilogy, what with them being less epic and all. With 19 missions inspired by the films and a ton of bonus missions, Movie Duels is one of the biggest Star Wars mods. Relive the epic battles from the movies with new Animations, Cinematics, Maps and Effects. Master the missions in all three dificult levels. A completely new Gameplay called "Challenge". Here you fight against the most famous characters from the Star Wars films in 15 stages. To proceed you must win. There's also new textures, shaders, scripts, and menus.
Reviews / Download
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Survival Mod 2: Revenge Of The Droids Total Conversion [top]
The enemies just keep coming! You can play as four seperate characters and each one of them has a different map that you play through. As with IZaNaGI's Survival Mod, this sequel has been made to be at an EXTREME skill level and unless you are a true Jedi Master it's unlikely you will complete it all without Cheat modes. This time set in the prequel era during the height of the clone wars. The story follows four characters which span out over an evening on a distant planet that is home to nothing but a large droid factory. The factory is producing a new kind of battledroid which is capable of lightsaber combat and is even imbued with the force. Its IZaNaGI's and Immy's job with the aid of a elite team of Republic Clone troopers to destroy the factory main control console to disable the droid facility until the republic can have it dismantled. But there is a greater threat then droids at this facility, Asajj Ventress, dark jedi and aid to the seperatists watches over the production to ensure this army of saber droids reaches General Grievous intact. There are 12 new skins included in this mod that cover over 40 NPCS all of which use some of the best JK models available, from Prophets Battledroid to Antizacs Leela the skins have been massively altered to look correct to the time line and to what they are supposed to represent. Theres a load of new weapons in here too created by various modders inside the community, mettalic bo staffs, cyber ninja swords and clone rifles feature heavily in the mod as well as my own personal hilt. Theres a huge array of sounds added into the mod with the fantastic EP 2 sound set created by STARWARS, character sounds ranging from Battledroids to Yoda and voice acting from creator.
Screenshots/Download


Max Payne 2

7th Serpent: Crossfire & Genesis Total Conversions [top]
7th Serpent is a third-person shooter modification thrusting players into a world of corruption, secrecy and vengeance as they control Vince Petero - the main character - who has been subjected to experimental testing and is left to his own devices in order to extract the truth from those who keep it from him. After the events depicted in 7th Serpent: Crossfire, the Serpent Industries managed to keep their experiments going ; worse, they secretly received funding from the government to pursue their goal. Creating genetically enhanced soldiers has become their main line of work, and they had time to practice and improve their craft. You are the 7th Serpent, a killing machine engineered to perform the company’s dirty works and keeping its enemies at bay. One of them is H.A.B.I.T. – Humans Against Biological Intrusive Technologies, actively fighting against the deeds of Serpent Industries, or at least what leaked out to the public throughout the years. Along with a peer, another Serpent prototype, you are sent into the Conference Center, where the heads of the organization are having a meeting, with a simple goal: making sure they can no longer slow down the progress of SI’s researches.
Downloads/Screenshots / Reviews 1 2
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Absent Grave Total Conversion [top]
This mod endeavors to bring the world of zombie survival to the aging MP2 engine. You play as a bad-ass soldier with a deadly arsenal of weapons including a double-bareled shotgun and a chainsaw. Gameplay consists of survival levels where you will have to try and stay alive for as long as you can against hordes of undead. It is complete overhaul of MP2 with new weapons, skins, models, sounds, and animations. It features: 4 new levels, completely new weapons, new player model, most enemies re-skinned as zombies plus 2 new models, new combat and zombie animations, gameplay tweaked (RE4 type camera, limited BT etc), blood decals, ragdolls, menu images, new HUD, and new music.
Screenshots / Download
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Cinema v2.0 Partial Conversion [top]
This mod takes the killer action of the first game and juxtaposes it against that of the second, making for a truly engaging gunfight extravaganza. Guns look far more realistic and functional this time around and do far more damage than their predecessors in Max Payne 2 did. Blood and ragdoll effects have also been tweaked throughout the experience, making your killing that much more violent. But nothing makes these sequences of mass mayhem come alive quite like the soundtrack, which starts blasting out of your speakers whenever you enter into bullet time and start dealing death to those around you.
Reviews 1 2 / Download
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Elements of Style Total Conversion [top]
EOS takes the Max Payne 2 gameplay and specifically refines it wherever needed while also making the combat so much more appealing and exciting. This mod has recieved perfect scores on every site it has been on. Download this mod and trust me, you won't be disappointed. Much More Satisfying GunPlay -Bullets make glowing streaks through the air -Bullets leave smoke trails ripping through the air -Bullets can be heard as they travel with new Whizz sounds -The screen shakes as enemy bullets come close to the player -The screen flashes after each shot fired from the player -The screen vibrates for every shot fired off from the player -Bullets penetrate many objects -Bullet impacts now squirt.
Screenshots / Downloads / Infos
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Hall Of Mirrors Total Conversion [top]
In a futuristic world, a strict regime has eliminated war by suppressing emotions: books, art and music are strictly forbidden and feeling is a crime punishable by death. Cleric John Preston is a top ranking government agent responsible for destroying those who resist the rules. When he misses a dose of Prozium, a mind-altering drug that hinders emotion, Preston, who has been trained to enforce the strict laws of the new regime, suddenly becomes the only person capable of overthrowing it. The mod is loosely based on the movie "Equilibrium" with the main focus of the work being based upon implementing a new combat system similar to the "gun kata" seen in some of the action scenes of the movie. The "Gun Kata" allows the player to take on several adversaries at the same time with dual weapons and gun them down in unison, much like what we see in the action movies of today where the hero wields dual handguns and shoots at different targets with each hand. This sort of stylish gun battle is what you can expect to see once the mod is released to the public. The mod's focus is pure action and style, if you like shooting enemies and gunning them down in the coolest way possible then this mod just might be what you've always been looking for!
Download / Reviews/Screenshots
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Max Payne's Chronicles Total Conversion [top]
This takes place between Max Payne 1 and Max Payne 2 stories. Max Payne left the DEA and joined the NYPD. On his first day, Bravura gives him a case to solve. A woman has been kidnapped. He needs to find her and to rescue her before it's too late. It contains 3 new storylined levels, a case to solve (+ one credits level) , and 13 bonus levels, including new gameplay concepts, not only DMW. Many other tweaks such as new weapons, sounds, voices, musics, skins...
Download/Reviews/Screenshots


Mission: Impossible - New Dawn Total Conversion [top]
This mod is inspired by the movie and took 4 years to make. When Major Sean Dickens’ F-15 crashes over Utah, everything looks like an accident. However, as the wreck is recovered, Dickens is gone, and with him the F-15’s deadly cargo: a new generation warhead. Ethan Hunt’s mission is clear: the warhead has to be recovered before Dickens is able to sell it, and Dickens, along with the possible buyer, a former Russian general, with unknown intentions, have to be eliminated. However, all too soon Hunt realizes that things aren’t as they seem, and suddenly finds himself right in the line of fire. In his quest to gain answers, Hunt hits upon a conspiracy that puts doubts upon the trustworthiness of his own ranks, and change everything he believed in.
Download / Screenshots / Review
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Mona: The Assassin Total Conversion [top]
This is an unofficial expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. From an abandoned asylum, through the suburban streets of the Big Apple, to the Mafia social club, unleash her destructive power and make them regret to have ever messed with Mona: The Assassin.
Download/Screenshots / Reviews
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Postal 2: Share the Pain

A Week in Paradise Gameplay Enhancement [top]
This mod is available also in the compilation Postal Fudge Pack. When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games. Use AW's weapons and gameplay in the original Postal 2 levels. New custom weapons, plus weapons from the hit mods Eternal Damnation and M@DModz are added. Improved "behind the scenes" game handling to (hopefully) reduce crashes. It uses brand-new cheats, such as unlimited dog helpers and police-hating bystanders, destroyable doors for quick shortcuts, and more blood, guts, and gore. Stronger and tougher police officers, and a new police radio lets you eavesdrop on the actions of the police. There's more bystander variety with new clothes, hats, glasses, purses, and briefcases to diversify the population of Paradise.
Screenshots / Infos / Downloads
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Eternal Damnation Total Conversion [top]

This huge mod is available also in the compilation Postal Fudge Pack. It has much new content including music and sounds. It adds a myriad of new weapons, areas, voice work, etc. Follow the adventures of The Postal Dude, back in simpler days. It's a mixture of horror/mystery/action, no humor scenes and filthy comments. The story is interesting, locations are well designed, animations are impressive, voices are surprisingly good (especially in cutscenes). Probably there are too many enemies so the action is repetitive sometimes.
Screenshots / Info / Download / Patch
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Savage: The Battle For Newerth

Samurai Wars XR Total Conversion [top]

In 2004 an official full conversion mod was created set in Feudal Japan which allows players to take on the role of a Daimyo (commander) and different types of foot soldier. Building on the strengths of the Savage engine, Samurai Wars provides an alternative and engrossing playing experience with a hugely popular melee content. It was available exclusively on the European CD release of Savage: Battle for Newerth, but US owners could also download the game online. Samurai Wars XR is a completely revisited and improved version of the original Samurai Wars. A new Savage patch called XR, introduces a great multitude of Visual, Sound and Gameplay improvements. To celebrate this historic patch, the Newerth modding team has integrated Samurai Wars into XR so it can be played from within the same client as the Savage game with no need for further download! Furthermore, Samurai Wars has been entirely debugged (dozens of bugs!), graphically improved with shaders (bump mapping), and the Tech Tree has been almost doubled!
Screenshots / Infos
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Savage XR Total Conversion [top]
Newerth.com has taken over the development of the Savage: Full Enhancement (SFE) project and is continuing to improve Savage: The Battle for Newerth (Savage 1) and the content added by the SFE developers (Uttar and WhiteDwarf), with guidance from the community, to create a new content patch named XR. The the objective of the XR development team has been and is to improve Savage 1 without modifying the now classical game play and balance of the game, avoiding decent in our community over people's hearty felt opinions on what balance changes should be made. Instead the XR patch has added new features such as a simpler user-friendly installer, an automatic game updater, and an improved statistics system, while improving the game's engine, Silverback, visually to bring it in line with modern equivalents.
Download/Screenshots / Infos
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Star Trek - Elite Force 2

A Gate, two Birds and the Beautiful Sky Singleplayer Total Conversion [top]
This adds an all new single player adventure to the game. The story centres around Illia Ericcson, a former agent of Section 31, the Federation's most secret intelligence agency. Illia's final mission proves to be her most dangerous one yet, as she faces impossible opposition in Romulan space. (10 NEW Maps!) From the makers of the award winning Elite Force 1 mod Colony7, GBS is completely open source. That means that everyone (including you) has complete access to all files (including maps music, textures, etc).
Screenshots / Download
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HaZardModding Co-op Script Mod Total Conversion [top]

Engage the SP-Campaign with up to 7 Buddies accompanying you via LAN or Internet. There's 55 Single-Player Campaign maps and two Custom maps available! As Medic you can heal your Buddies if they are a different class. For each Hypospray-injection you give to a Buddy you receive also a Hypospray-injection, this requires you to heal others in order to heal your self. A Medic is a important class, with a often underestimated function in the team, especially during Last Man Standing. As Technician you can stock-up your Buddies Shields if they are a different class, and you can build Transporters allowing your mates to skip parts of the level. For each Shield you stock-up, your own Shields recharge as well. A Technician is often needed to solve Tricorder Modulations allowing the Team to proceed. As HEAVY WEAPONS you can supply your Buddies with all the ammo they need, if they are a different class. You can spawn a Damage-Amplifier Item, which can be picked up by you or one of your buddies to do significantly more damage to the enemy. And you can carry Heavy Weapons which are locked for the other Classes. For each ammo you spend your ammo-inventory will stock-up too. You ammo inventory is smaller, this requires you to supply others in order to not run out of ammo! The HEAVY WEAPONS class, can unfold massive power and has a advantage in battle over all other classes since it takes significant less damage from enemy attacks.
Screenshots / Download
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Tron 2.0

Killer App Total Conversion [top]
The objective of this mod is to incorporate elements from TRON 2.0 KILLER APP for the XBOX platform that were never released for the PC version of TRON 2.0. In addition, it bundles other previously released MODS (such as Raven's Light Cycle Colors mod and Kain-Xavier's Killer App Imitation Character Skins mod) into one. Effectively, allowing the player an even more dynamic gaming experience. It adds 16:9 and 16:10 Widescreen support, new multiplayer characters to Disc Arena and Derez, new 3-D Derez powerups, new classic and super light cycle colors, new flashing wheel spokes and gradient trail on light cycles, and more. There's 16 new singleplayer levels including cutscenes. Enter the computer world as Jeremy Powers and steal secrets from ENCOM, a Russian spy satellite, the Pentagon, Britain's M16, and Bold Ventures International. Ride a Solar Sailer, steal a Recognizer and visit a vast digital landscape, and escape from swarming Grid Bugs.
Screenshots/Download v1.1


User Error Single Player Expansion [top]
This is a 16 level single player expansion set after the events of Jet's journey through the computer world and was made by the Living Dead System Operators team. You are Jeremy Powers, a struggling Fcon employee with some serious financial troubles. You are approached by a former Russian agent named Karl who promises he can eliminate your financial woes if you agree to enter the digital world and obtain a certain file on his behalf.
Screenshots & Downloads / Official Site
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Unreal 2 Special Edition XMP

AlienPod Map Pack Version 2 Total Conversion [top]
This features thirteen new maps. It needs the CBP for all the maps to function properly.
Download


Community Bonus Pack Total Conversion [top]
This was started during the beta test for XMP. A few of the testers got together and started tossing out ideas for a bonus pack with user created maps, mutators and mods, and as a result, the CBP was created. This bonus pack includes ten new maps and several mutators created by a group of XMP beta testers and community members. Mutator features include Suicide Raptors, Unreal music in XMP maps, a kick idlers function and more.
Screenshots / Download
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Community eXpansion Pack Total Conversion [top]
This features 14 new maps as well as new game types, vehicle mods, and more. The CXP was created by a group of XMP fans in order to expand gameplay variety beyond the original design of XMP (and the CBP that stayed close to it).
Download


Unreal 2: The Awakening

Crystal Element Total Conversion [top]
This was created by a team of six students from The College for Creative Studies who have since graduated in May, 2004. They all majored in the Digital Media and Animation department and decided to do this as their senior thesis project during their senior year. It features a console style Third-Person perspective with a new main character with all new animations and weapons. There's 3 new levels containing all custom content, completely new enemies and NPCs, story-driven "in game" cinematics, and RPG Elements with Non-Player Character interaction. It was 70% before being abandoned but is still worth playing.
Screenshots / Download v0.7 Beta Demo 56MB
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Red Planet Total Conversion [top]
This is a single-player campaign spanning five custom levels and is set on Mars. Included are a new storyline, levels and resituated cut-scenes and narration. Mars has declared its independence, the solar system is on the brink of war! Your are an elite sniper dropped on Phobos, a moon of Mars to shut down the radar station and take an automatic shuttle to get to Mars unnoticed.
Download 33MB (uploaded by File Shack)


Vietcong

Rising Sun Total Conversion [top]
This mod has new sounds (menu, ingame and weapon sounds), 4 new singleplayer maps, 8 new multiplayer maps. It also has new skins, flashlight in night missions, and a new MP mod HtB (Hold the Base).
Download


Wolfenstein: Enemy Territory

True Combat: Elite Total Conversion [top]

This is a modern world tactical-team shooter total conversion co-developed by GrooveSix Studios and TeamTerminator from a former Quake III Arena mod. It puts you into the role of elite mercenary soldier in the conflicts of two internationally operating forces. The Global Intervention Force (GIF626) is a special force formed of the top of the world experts joining from US Delta force, UK SAS, German KSK and GSG9, to mention a few. An international mercenary organization known as "The Unit" is their opponent. It is reported that some of these dudes are were once with the above forces, but the lure of money is strong.
Screenshots & Downloads / Official Site
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2004

Battlefield Vietnam

World War II Mod Official Map Conversions [top]
Want to relive the glory days of Battlefield 1942? This official mod from EA Games and Digital Illusions updates three classic maps from BF 1942, taking full advantage of the more robust Vietnam engine. Have you ever wondered what Wake Island or Iwo Jima would look and play like with real tropical foliage? Do you love Battlefield Vietnam but you want to be able to relive the classics without having to dig up your 1942 disks? Now you can.
Download


Call Of Duty: United Offensive

Beyond Rostov Mod Singleplayer Total Conversion [top]
A 5 map Russian campaign based on the battles of the Southern Front in 1942. From the initial German thrust through Bataysk, the fallback across the Kuban river at Krasnodar, the desperate rearguard action at the Maykop oilfields, to the battle for the port of Novorossiysk and the 225 day siege of a handful of defenders. The campaign includes intro and outro sequences to boot as well as custom vehicle skins by Geezer, an old pro of skinning for commercial simulations.
Review / Screenshots/Download
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Counter-Strike Source

CSS Sci Fi Mod Singleplayer Partial Conversion [top]
With 12 custom maps and 15 original Counter-Strike: Source maps to tramp around in, the CSS Sci Fi Mod delivers one of the most comprehensive HL2 single-player experiences you'll find outside of a retail Valve release. Employing the latest 39D2 version of the SMOD configuration utility (which is included), CSS Sci Fi lets you play through the maps in two single-player campaigns -- one with the 12 HL2 custom maps and one with the 15 CS:S maps -- or a map at a time in whatever order you choose. Randomly placed enemy and friendly bots add a fresh look to each map and add significantly to the replay value. Most of the missions entail killing all Combine or enemy forces but there are a few hostage rescue and target elimination scenarios as well. You begin each mission assisted by a randomly selected and armed group of friendlies who you must then try to shepherd through the map without getting their heads blown off. It's not all that easy in these intense environments, especially when reinforcement Combine troops flood the area just when you think you've cleared everyone out. Boss enemies like Striders, Gunships and APCs add to the challenge with some merciless gunfire barrages. You'll need to have both HL2 and Counter-Strike: Source already installed.
Screenshots / Download / Reviews 1 2
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Doom 3

Bubba Lego-Tep Total Conversion [top]

A LEGO conversion of "Bubba-Ho-Tep", a movie starring Bruce Campbell & Ossie Davis in which Elvis is in an old folks home fighting off an evil Mummy. Good for a laugh and definitely a unique story and mod.
Downloads / Official Site / Screenshots
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Classic Doom 3 Level Conversion to New Engine [top]
This is a remake of the original Doom game shareware levels, by id Software. The main emphesis is that of brining the older game up to date in a modern graphics engine. The project makes use of all of Doom 3's advanced graphical features while retaining the feel and gameplay of the original game.
Infos/Downloads / Infos
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Doom 2 For Doom 3 Total Conversion [top]
Much like Classic Doom for Doom 3, this set of maps comes from an original. This time, the levels from Doom 2 are being faithfully recreated in the Doom 3 engine. You are transported back in time to a simpler game but this time the enemies are faster and the game play is more taut. Unlike the original, the bad guys in this version aren't quite as forgiving. They are faster (of course) and because the creators want to keep this playable for a lot of people, creatures sometimes were required to transport in where you wouldn't expect it. Ammo is fairly tight through the first couple of levels.
Screenshots Download Release 1 ~9.5MB Release 2 ~37MB
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Duck Nukem: Four Feathers Total Conversion [top]
After starring in the successful Fly Hard action movie trilogy, you retired to a small cabin in the woods. You grew comfortable in the quiet life you had created. Soon, you also grew too fat to fly anywhere. Then, one day without warning, the outside world came crashing back into your life. It was not a good time to be a duck. Play as Howard the Duck across 20 levels of intense action. Your mission? Take him to Heaven! Warning: This Total Conversion contains characters with no clothes at all. Do not download if you think this is going to shock you.
Screenshots/Download


Duct Tape Gameplay Mod [top]
If you're anything like us, Doom 3 has instilled a new fear of the dark in you. Under the crazy presumption that a roll of duct tape has to exist somewhere on the Mars facility, the Duct Tape mod sticks flashlights to your machinegun and shotgun. In order to preserve the atmosphere, these new lights are much narrower (and a little brighter) than the standard flashlight, and are only available on the basic weapons. The pistol is not equipped with a flashlight, so as not to spoil the early sections of the game. Due to player's frustration with having to alternate switching between using a flashlight in the dark environs of Doom 3 and a gun to combat the evil nasties when you do see them coming at you, the Duct Tape mod was downloaded over 80,000 times in the first 24 hours of its release (not including downloads from the mirrors at various mod sites).
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DungeonDoom Total Conversion [top]
This mod incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get. To gain experience and gold more quickly, look for challenges offered by npcs in the overworld. Satisfy their requests by meeting the objective in the indicated dungenlevel. Retrieve your reward by returning to the questgiver. Depending on the gameplay variant (Short, Medium or Long) teleporters will be available at certain levels (for example at every forth level in the short gameplay variant). The teleporter will transport you back to the overworld, where items can be stocked up for further progression through the dungeon. Be sure to prepare yourself well when you descend into the dungeon. Take enough ammo and potions to survive to get to the next teleporter. You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies. It features extensive role-playing game features including: character development, story-line progression, optional quests, good vs evil alignment, and more. Three alternative game modes for optional instant action or extended adventure gameplay experiences. Traditional first-person and optional overhead third-person camera modes. Four adjustable light levels with optional ambient lighting.
Reviews/Screenshots Download v8.2 ~72MB
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Endarchy Singleplayer Total Conversion [top]

This is a single player mission played over three levels. It includes a Quake style skill selection area. It has a new stone and iron theme, a Quake-style start map for choosing difficulty, some tweaks to Doom 3's gameplay to make it faster paced, and an achievement style system that tracks various hidden goodies and other things you've found in each map. The Endarchy project started life as "Industri" on the Tenebrae engine way back in 2002.
Screenshots
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Download 55MB (uploaded by ModDB)


Event Horizon Total Conversion [top]
Event Horizon was a sci-fi/horror movie from the director of Mortal Kombat and Resident Evil and starring Laurence Fishburne and Sam Neill. Though it wasn't too successful at the box-office, it has grown a cult of admirers on dvd. The effects, set design, and spooky atmosphere are all well done. The story was of a galactic exploration ship with an experimental drive that was presumed lost but reappears with its crew all dead. Another ship is sent to find out what happened and to bring it back to Earth. This mod faithfully recreates the ship's design and some of the plot. It uses new models, textures, and sounds. The combination of a great spooky movie with an awesome scary game can only mean great things for your Doom gaming experience...be sure to go to the bathroom before firing up your game, why waste precious playing time explaining accidents?
Screenshots/Download / Review
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Hell Island Total Conversion [top]
This is a amazing mod by DaveTheFreak including 20 new maps, and much much more. The story of Doom 3 continues and you came back from earth but there's no chance to rest. The UAC send you to an island. And there you discover something... It features: changed weapons-settings, new textures, new background-music/sounds, water for DX8 cards, new cutscenes, 4 difficulties, some new models, and 2 outros, a new medkit system (some medkits heal, some increase the armor or maybe both, depent on the chosen difficulty). The Marine is able to speak, there are dia- and monologs in the game, and a soundtrack. It works on windows and on linux.
Screenshots/Download / Review
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Hexen: Edge Of Chaos Total Conversion [top]

This is a hack-and-slash game based, primarily, on the original Hexen. The story ties into the expansion packs and also touches upon the Heretic narrative; especially the incredible atmosphere painted into these rich worlds and their darkling journeys. As of 2012 they have moved development to a standalone environment using the id tech 4 GPL engine.
Screenshots
Download Demo 608MB (uploaded by Official Site)


In Hell: Directors Cut Total Conversion [top]
This mod adds a whole new episode to Doom 3, with a number of levels inspired by the original Doom games. The Director's Cut includes new effects and bigger maps. It's designed to revive the classic Doom games of the 90's. To achieve the same oppressive feeling as in Ultimate Doom or Final Doom, the focus is set on the atmosphere. Then and now the previously mentioned versions featured the best atmosphere for a horror shooter. In the new episode you'll have to find your way without flashlight. You'll also miss the PDA and its helpful messages. You're all on your own, but you have unlimited stamina while finding your way through the forecourt of hell where you're trapped. There are also slight changes in weapon sounds, weapon attributes and player attributes. Same changes apply to the Deathmatch mode, so that you'll not only encounter new maps but also slightly changed weapons. There's also a new version for every cheat. It's important to mention that you'll have to play In Hell twice to reach the end level. You won't encounter the full fascination of In Hell unless you've played each episode a second time. The second run will be very different from the first run, because you'll play the levels in a different direction with different objectives and visit locations that weren't accessible in the first run. There are also changes in the architecture of the buildings and caves. The background music is slightly different in the second run to achieve a different feeling. Each level has its own theme that perfectly fits to it's individual atmosphere.
Download/Screenshots


Into Cerberon Total Conversion [top]

This mod aims to bring the gameplay of the definitive 6-degrees-of-freedom game, Descent, into the industrial gloom of Doom 3. Fly around the interiors of mines, refineries, research centres, and other industro-technical environments with full six degrees of freedom control: roll, tilt, yaw, and slide in all directions. Battle with your friends in pitch-black tunnels in the multiplayer action, or take on robots infected with a terrible nanovirus plague in the singleplayer campaign. An array of powerful weapons are at your command; from the humble lasers (not so humble once upgraded) and mundane concussion misssile to the fantastic Fusion Cannon and tremendous Mega Missile. Awe your foes as electric bolts leap from your ElectroHull, or give new meaning to the phrase "bad sunburn" with the insidious UV-8 Ultraviolet Emitter. Feel the kickback of the powerful AutoCannon as it hammers your target, or the heat from the Flamethrower as it fries armour plate like chicken wings. Pummel enemies with the Hephasestus Cannon, and melt what's left with the Plasma Cannon. Featuring claustrophobic environments and gut-wrenching action, with enemies coming at you from every which way, this will scare you like Doom 3 couldn't. Hide in the shadows if you're afraid, or run and gun if you can aim. Turn on your headlights to see, but be aware that they make you more visible, too. It will alter your perceptions of multiplayer DM. Think all those frags you racked up mean you won the match? Think again. In "Meltdown" mode, dead men collect no rewards - you must escape the mine before the reactor blows to make it to the winner's circle.
Infos / Reviews/Screenshots / Download
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Last Man Standing Coop Total Conversion [top]
This is a Single Player and Multiplayer cooperative modification that aims to bring back the feel of the classic Dooms. The LMS Mod gametype is survival in nature where you face swarms of attacking monsters to the adrenaline pumping energy of heavy metal soundtracks. It also fully supports Cooperative play in the Single Player levels through the SP Coop gametype and the Doom 3 expansion pack ROE through the gametype ROE Coop. Also the Classic Doom for Doom 3 Mod has been integrated into LMS 4.0 to provide cooperative support! The monsters keep coming, and the bullets keep flying. Let the terror begin. It features over 80 maps all tweaked for Co-op.
Screenshots / Reviews / Download
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OpenCoop Total Conversion [top]

This is a coop mod supporting all Single-Player levels, it also supports up to four players and enhances the original Doom 3 game in several ways. The original network code has been reworked, so that the game is playable over the Internet. All levels have been tweaked for cooperative gameplay, so that even complex scripted sequences will be handled correctly, making it a fun and challenging experience. This version 2.0 contains all of the features that were available in v1.1 plus Resurrection of Evil support. Hellwave is their new gametype for fastpaced action in deathmatch maps. A skin color slider - instead of choosing between a limited amount of colored skins you can now choose from up to 128 skin colors. There's fully changeable custom heads also.
Screenshots/Download v2.0 Alpha / Download MapPack v2.0 / MapPack 2.0 Expansion & Mirrors
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Pathways Redux Total Conversion [top]
This mod describes the events of a major nine-day crisis in 1994. In the twilight hours of May 7, 1994, eight Special Forces operatives were paradropped into the Yucatan Peninsula. Seven safely landed and carried the nuclear bomb into the pyramid. Hours later, they ran out of bullets. This project is based upon "Pathways Into Darkness" created by Bungie Studios.
Reviews 1 2 3 / Download
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Phantasm Total Conversion [top]
This mod is based on the classic horror movie series of the same name. It has new textures, sounds and models. The flying metal spiked balls pop up and you better be ready to shoot. The Tall Man even makes an appearance in the first level as do the alien dwarves.
Reviews/Screenshots Download v1.2 ~43MB
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Prometheus Total Conversion [top]

Built in id tech4 with the Doom 3 engine as a mod, this is a scenario based on the Alien movie prequel Prometheus built as a single player adventure. There are 22 single player levels and 5 multiplayer levels made, two are bonus cutting room floor levels that were left on the side but included and added into the mod as a challenge.
Screenshots
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Download + SP Patch 1 769+25MB (uploaded by ModDB)


Ruiner Total Conversion [top]
Ruiner is a dark, nightmarish, fast paced third person action modification for Doom3. The player assumes the role of a herald of death & fights hordes of the damned using unique weapons, abilities and spells. The Ruiner 2010 build contains 5 levels and around 1-1.5 hours of gameplay. From the team behind Quake4 HardQore, Fragging Free & Z-Hunter. New enemies including the Baron of Hell, The Pain Elemental, poltergeist and the Icon of Sin. It has custom textures, particles, and assets, new player model, & animations, new guis including main menu and hud. Control the world around you with levitation, fast paced combo & directional based melee action, alt attacks & secondary projectile types for all weapons including "Pistol Whips". There's running zombies & new zombie skins, Mortal Kombat style special moves, seven new weapons, each featuring unique alt fires, and music by the band Desecrative Phoneticism. Explore unique nightmarish, dark realms soaking in atmosphere. Dodge, dash & wall kick from enemy attacks. It has exploding head shots for some types of enemies, dynamic weapon spread & accuracy, dynamic player movement speeds, and improved enemy pain reaction system. Enemies will now fully react to pain and even fall to their knees or grab the damage body part & scream in agony. Improvements to Doom 3's Blood, Gore & Gibbing system; weapons visibly holstered on the player model; bloom lighting with shift sensitivity, improved ambient lighting in outdoor areas; class based weapon system. Use Pyrokinetic attacks to torch your enemies and watch them burn.
Screenshots Download Beta ~480MB
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Serengrove Singleplayer Total Conversion [top]
Serengrove is a great single player map with an engaging story that will keep you on your toes as you attempt to make it to the final stage..."The night has grown dark and cold by the time you arrive at the fortress city of Serengrove. Wind and dark shadows are all that occupy the empty streets in absence of the usual bustling activity. The fortress walls stand unguarded, merchant's wares lie abandoned at the Western Gates, and the foul stench of decay lingers in the cool midnight breeze." If you think you have what it takes to make it to the end, and do the victory dance, then don't hesitate.
Screenshots / Review / Download 42MB
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Wulfen Texture Pack Graphics Enhancement [top]
The purpose of this package is to make Doom 3 much better texture quality. The textures have a noticeably higher resolution and much sharpness than original textures. Features over 500 high resolution textures; most textures are 16 times bigger than original textures. For example, if the original texture had resolution 256 * 256, now has resolution 1024 * 1024. About 85%-90% textures are completely retextured (modeling in 3d max, baking, drawing), 10-15% textures are rescaled and overlay other textures in higher resolution. Large number of textures have height maps, so they look really wonderful with parallax occlusion mapping or relief mapping.
Screenshots
Download v1.0 476MB (uploaded by ModDB)


Z-Hunter Total Conversion [top]
Z-hunter is an isometric third person shooter for Doom 3. Z-hunter includes 8 maps, 2 unique weapons, unique player animations, over 20 enemies custom designed for this style of play. A full custom soundtrack by the band "Desecrative Phoneticism". All new artwork from Hellscafe of liveboulvard. Combining gfx power with old school top down gameplay. You as a Z-hunter will not be required to find pick up's or need to reload you gun, there are no PDA's to read and NO flashlight. You start each level with 100 amour and 150 health, can u make it to the end? Classic run and gun style of play, hordes of undead constantly advancing on you.
Reviews/Screenshots Download ~109MB
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Zombie Slayer Total Conversion [top]
This mod incorporates gameplay from games like Dragon's Lair and Shenmue, but with a twist -- you have three chances to successfully input the correct key. Fail three times, and you are dead. The story: You are John McAllen, a mercenary hired for a research outpost on Mars. An alarm wakes you up one day. After you scramble for your gun and armor from your locker and leave your room, you find zombies everywhere like in those old horror movies...and like in your nightmares. You book it to the security center hoping that some people are still alive. Maybe then you can find out what these scientists on this research center are doing with all these damned zombies. You also want to find a way out of this forsaken place. Prepare for the fight for your life. The mod is split up into four chapters. Each chapter has a gameplay segment and a storyline segment.
Screenshots / Reviews / Download
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Far Cry

Delta Sector, The Total Conversion [top]

This mod features three singleplayer missions, a multiplayer mode and has dramatically improved graphics. The multiplayer mode got a completely new gameplay. It's much more action, excitement and fun. The player is able to fight with 8 different weapons against soldiers, helicopters or aliens. Every single singleplayer mission got it's own completely unique design and environment.
Screenshots/Reviews / Downloads
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First Contact: PlanetFall Total Conversion [top]
Seven students from the The University of Salford have undertaken an ambitious project to create a First Person Sci-Fi action adventure game dropping players into a fully realised alien world teeming with strange creatures and threatening alien enemies. Players must survive in this hostile alien environment while discovering a secret plot, buried beneath the surface of the planet that could spell the end of the human race. The Team took 6 months to produce the mod, creating new game mechanics, adding fresh graphical effects and produceing huge amounts of custom made content to transfrom the tropical far cry into the alien world of Hestia.
Downloads / Screenshots
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K-9 Vision Total Conversion [top]
This massive mod implements a makeover with a long list of changes. The single-player AI and weapon gameplay have all been tweaked, and there are numerous new skins, sounds, effects, and more. This mod is also compatible with multiplayer, and all the new cosmetic changes will apply in online games. you will now even have a harder time in staying undetected by the AI than already in the original game, and the bots will use team tactics a lot more intelligent. In addition to this all ingame weapons have been overworked in hit points to give the player a totally new and much more realistic game experience. Of course we do not want to forget the graphical and sounds aspect, almost everything here was redone, including totally new skins for weapons and vehicles, and much more canon sounds which will add a totally new atmosphere to the game. If the graphics of Far Cry impressed you so far I guarantee this will kick you out of your socks.
Screenshots/Download


Matto 3 & 4 Total Conversions [top]
Matto 3 combines an original storyline with high quality action packed level design. You play as Jack Carver, an agent for the CIA on a special mission. It is up to the player to choose between several routes through the game with lots to see along the way. It has a user friendly benchmark menu, and the possibility to load saved games out of the Far Cry main menu. New weapons: Glock17 with tripple-shot and P99 tactical modified. New objects: e.g. caves... and adds a slow motion effect, and typical Matto humor. Matto4 picks up where Matto3 left off in an all new action adventure in a feel good, fast-paced and gripping storyline. New characters are brought to life with 16 minutes of fresh voice acting, 11 minutes of cutscenes and custom animations. New weapons: Walther P99, Benelli M3, Steyr Aug, H+K mp7's and a few extra surprises. Fun game play ideas such as the shootable fire extinguishers which blind AI and launching gasbottles like rockets! Detailed and atmospheric level design which takes you from swamps to high tech labs, sunny beaches to thunder storms, underground sewers and old mines. Typical Matto humor in the form of hidden content, cheesy dialog and gimmicks. Mattos world deviates from FarCry's in that Jack Carver is an agent for the CIA working on location, undercover. With some help from his friends he must foil the bad guys plot, blow up some stuff and get the girl, all in a days work.
Reviews 1 2 / Screenshots/Download
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Pandemie Singleplayer Total Conversion [top]

Forget about Jack Carver, he was a wimp, and his time is gone! It's time to usher in a new hero...Luca is the star of this show! You're an eco-terrorist with an axe to grind, and a mission to complete. Once you make your way inside the heavily fortified compound, your job is to wreak havoc and sabotage the experiments that are being carried out, while you're doing all this easy stuff, you must also try to stay alive - not as easy as it sounds! As you go through the levels, you'll come across 8 new characters. Along with this all new story, the developers of this campaign have thrown in 13 new levels and 19 full character animation cutscenes. As for the developers of this file, they are 69 students working for 15 weeks.
Screenshots/Download


Tuesday & Ark: Continuum Total Conversion [top]
The aim of this project is to demonstrate a possible solution to creating emotion and immersion in video games through the use of visual and audio means, without the traditional use of dialogue. It's a 3rd person anime story which centres around the relationship between a boy and a girl, with the boy taking the role as a game avatar, guiding the player through the world. As the game progresses the avatar's involvement in the story increases, adding to the emotional immersion of the player. As the characters' relationship strengthens, new possibilities become available, almost like leveling up, and the characters gain new abilities. The exploration of the space reveals the story of the world, and so becomes an inherent part of the narrative, potentially engaging the user further and increasing their emotional involvement. It was made by Thomas Mountfort in 2005 but in late 2008, Robert-33 began work on a new version of the mod to fix critical bugs and glitches.
Screenshots / Download
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Half-Life 2

All Sounds Replaced By My Voice Sounds Mod [top]
Made by -Trase-, this funny mod (which also works in Garry's Mod) replaces almost all the sounds in the game with his voice (unedited, fresh from the microphone). NOT replaced: Ambient noises like wind, some zombie voices, character voices (it would sound dumb), maybe some minor physics like a trap door hidden somewhere in ravenholm and no one ever opens it were missed. In total, 1327 sound files were replaced.
Infos/Video / Download
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Attempt To Survive Total Conversion [top]
Horizon city. Series of landslides lead to a horrible road accident on the city highway. Three people died there - a married couple and a woman, Rose. Only her husband, James, survived. There is an alternate reality where Rose is still alive, though that distorted world is filled with vicious beings, seeking and hunting for you only in the daylight. You're up to play as James and his Alter Ego. The story will face its end once real and fictional worlds stop colliding and everything finally clears up.
Reviews/Screenshots 1 / Download 116MB
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Awakening Total Conversion [top]
You are Adrian Shepard from Opposing Force in a time set somewhere between HL1 and HL2, in stasis since the debacle at Black Mesa. But fortunately for you, a situation occurs where you come of use again. And so the G-man comes back to bring you out of stasis. The events in this game happen a bit before Gordon arrives in City 17, the player will start in Black Mesa-ish base thats still resistant to the Combine occupation, from there it will bring the player to a quarry, a soviet submarine base and into the basements of a older citadel where the combine stumbled on ancient alien technology. The mod has an intro and 5 levels, and takes the average player a hour to complete. It includes custom music, voices, textures and prop models.
Download / Reviews 1 2 3
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Calamity Total Conversion [top]
Battle the violent combine regime, obliterate zombies and Xen creatures, and learn even more knowledge surrounding the rise of Earth's benefactors. Calamity is around 1-2 hours of solid gameplay filled with tense combat scenes and puzzling conundrums mixed within the deteriorating setting of one of Earths last thriving cities - City 17. Explore a hidden story twist in the climax of the mod, and enjoy every minute of the exploration and fighting. This beautiful mod has some easy early levels but gets better and better as it goes on. Excellent concept and effort in the puzzle and battle scheme. The author successfully creates battle scenarios which have the feeling of “not having been done quite that way before”, out of characters which, – through no fault of the author, – have finite scripting we have all seen before and are familiar with, and should be only too easy to become predictable as a result, but is not. The battles were always challenging, yet well thought-out. The last battle is a bit intense, but the damage/health ratio seems to balance out as planned, if you keep busy…. hmm… no… make that "real busy".
Screenshots/Reviews 1 2 / Download
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Causality Effect Total Conversion [top]
What if everything that went wrong on "A Red Letter Day" was not caused by what you thought? What if your teleport ripped a hole in space and time? Now you must travel through time to correct the events and set right your past. You choose one of four possible endings by killing characters during the boss battle. There's an hour of gameplay in the mod. An interesting alternate timeline to play through with tricky gameplay and above average design.
Screenshots / Download / Reviews 1 2
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Citizen, The 1-2 Total Conversion [top]

This is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to smash the iron grip of the Combine. What follows is a winding tale of betrayal, determination and grief. Many obstacles lie in his path which require a sleek combination of agility, stealth, intelligence, and sheer violence to overcome. This singleplayer episode is still in the making, and 3 more chapters will be added to the two existing ones. The Citizen Part 2 contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.
Screenshots Part#
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Download Part 1 v1.1 & Part 2 110+198MB (uploaded by Planet Phillip)
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City 7: Toronto Conflict Total Conversion [top]
This excellent mod is set in real-life locations in Toronto, Canada and is the first thesis project from the Game Design program at George Brown College. Explore what has become of City 7 in areas like Dundas Square, Eaton Center , Mel Lastman square, St. Michael’s Hospital and TTC system under the Combine rule. This version features Gordon Freeman as the main character, stuck in Toronto due to a teleporting accident in Kleiner’s lab. Try to escape this war torn city by finding any type of teleporting technology and send him back to City 17. Despite the small development team and short production time, they managed to get halfway to the CN tower and have created 2-3 hours of fun and action packed game play. It's a glimpse at what happened to a part of North American during the Combine invasion. It is believed that the Combine have created multiple citadels around the globe and human communication in the Americas has been cut off for years. However, Dr. Kleiner has just established communication with an old collegue residing in Toronto, Canada, now known as City 7. These communications lead to questions? What have the combine done with the CN tower? (a communication tower in core of Toronto) Was it destroyed or rebuilt? Did the CN tower serve a purpose during the alien invasion? Is there a rebel force in Toronto, and who will lead them?
Review & Screenshots / Downloads
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Coastline to Atmosphere Singleplayer Total Conversion [top]
This has 15 sp-maps with a story that links them together. This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you’re strong again and want to fight on. You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen. Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won’t start again. It also seems that most of his organization was lost in the explosion. Then you hear that along the coast Breen is starting again and trying to take control again. So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won’t notice you coming.
Download/Screenshots


Combine Destiny Singleplayer Total Conversion [top]
This is a 20-map horror and action singleplayer mod where you play as a Combine Overwatch Soldier. Combine are friends, and the Resistance are enemies. The town of Coonersville has rebelled. The citizens there have overthrown the security forces and established a base at the top of the mountain. The town was heavily shelled with headcrab canisters, forcing the rebels into hiding. A Combine Overwatch sweeper team cleared the remaining forces and took over the base. The Combine have turned the base into Quiver Mountain Research Facility and Military Installment aka Installation 34. Recently, the Citadel has lost contact with Installation 34 and the Administrator believes that the underground rebels have resurfaced and retaken the installation. The surface has been shelled, but knowledge of the current situation is vague at best. The Administrator is regrouping the Transhuman forces for security operations. Support in this mission is therefore light. You are the squad leader for a team being deployed at the farside service hangar. Your mission is to infiltrate the installation, assess the situation and eliminate the underground rebels.
Screenshots / Download / Reviews 1 2
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Curse Episodes Singleplayer Total Conversion [top]
This is an egyptian themed action/ horror/ puzzle/ exploration FPS where you can kill mummies, evil wizards with a huge spiky club and break expensive egyptian furniture and pottery using telekinesis! Features: Unique melee combat system, physics based puzzles, 3 interconnected levels, 3 different enemies, 2 boss fights, and original music and sound effects.
Screenshots / Download / Reviews 1 2
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D.I.P.R.I.P. Warm Up Multiplayer Total Conversion [top]
Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. What at first looked to be a simple take on the classic 'Twisted Metal' quickly gathered speed and became a lot more than a simple re-make. DIPRIP sees players driving huge metal beasts around beautifully created landscapes, fending off fellow drivers with bombs, rockets and miniguns while carrying nuclear bombs into the enemy base to create just that little bit more destruction. Featuring its own achievements and packing completely destructable scenery and explosive action, DIPRIP is a hell of a lot of fun and works on any Source game.
Screenshots / Download / Steam / Reviews 1 2
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Das Roboss Singleplayer Total Conversion [top]
In this 3 map series, Combine forces are in the process of constructing a ginormous robot in an abandoned government fallout shelter outside City 17. The robot, codenamed "Das Roboss", is the most destructive combine creation yet. It makes Striders look like daddy long-legs. Your mission is to infiltrate the occupied bunker and find Das Roboss. If you can destroy, steal, or otherwise remove the robot from Combine hands you will be doing City 17 and the world a great service.
Reviews/Screenshots/Download


Dear Esther Total Conversion [top]
This is part of a research project, creating experimental game mods, based at the University of Portsmouth, UK. The aim was to use Source to create something radically different from normal: an interactive story that dispensed with traditional gameplay and focused instead on an open-ended, semi-random narrative. A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer. Dear Esther is a ghost story told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly triggered by moving around the environments, making every telling unique. Features a stunning, specially commissioned soundtrack. Forget the normal rules of play; if nothing seems real here, it's because it may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all.
Screenshots/Reviews 1 2 / Download
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Decadence Multiplayer Total Conversion [top]
Decadence is a story-driven multiplayer mod with no hud that combines the personal relationship to characters and surroundings of single-player games with an adrenaline filled multiplayer experience. Decadence pits two teams against each other in a fight over territorial control. Each map is designed in stages to offer a more compact and action filled gameplay that puts focus on teamwork and strategy. Decadence is multiplayer with personality, where you play as one of four different characters. The character you pick is specifically for you and will give you certain weapons and other advantages, and you need to use every single one of them together in combination with your teammate to succeed. The environment will also be key to survival, providing cover from enemy fire as you advance towards their flag. Staying close to your teammate is vital in Decadence. They are able to help you in many ways, not only as an extra hand in combat, but they can also revive you if you get shot down. The story of Decadence takes you far into the future, to a world where governments are scarce and survival is all that matters. Various attempts to grow food have lead to poisonous chemicals flowing through bodies of water, and plants growing in ways never thought to be possible. Promising a heavily atmospheric world and an interesting twist on team-driven gameplay, Decadence is a unique multiplayer experience that the most casual online gamers and most hardcore FPS gamers can enjoy together.
Download / Review
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DoomEd Singleplayer Total Conversion [top]
This mod combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong. The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on). The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay - interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum. You are Maxine Squire, an undergrad scientist and part-time urban explorer. You are on the tube home after a night out in the West End. It’s late, you’re alone in the carriage, passing from station to station, dark to light, when unexpectedly, the train stops - at Down Street. You’ve never heard of Down Street. The doors open. A second’s pause. You can’t resist - you step onto the platform. The doors close with a slam and the train moves off, disappearing from sight. As you look around you see old posters and signs: ‘Dig for Victory’ and ‘Return Fare 2d’. Bemused, but deadly curious, you walk into the only open tunnel. In the distance you hear a tortured scream. DoomEd is a learning and games research project from DESQ and University of Wolverhampton School of Education.
Screenshots / Reviews / Download
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DoomEd Total Conversion [top]

DoomEd is a single-player FPS learning game that combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong. It's a learning and games research project from DESQ and University of Wolverhampton School of Education. The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on). The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay - interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum. You are Maxine Squire, an undergrad scientist and part-time urban explorer. You are on the tube home after a night out in the West End. It’s late, you’re alone in the carriage, passing from station to station, dark to light, when unexpectedly, the train stops - at Down Street. You’ve never heard of Down Street. The doors open. A second’s pause. You can’t resist - you step onto the platform. The doors close with a slam and the train moves off, disappearing from sight. As you look around you see old posters and signs: ‘Dig for Victory’ and ‘Return Fare 2d’. Bemused, but deadly curious, you walk into the only open tunnel. In the distance you hear a tortured scream.
Infos
Download v2.1 190MB (uploaded by ModDB)
Screenshots


Dystopia Multiplayer Total Conversion [top]

Dystopia is a cyberpunk themed total conversion that places the player into tense combat situations in a high tech world spanned by computer networks. As either Punk Mercenaries or Corporate Security Forces the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass. It took 3 years to develop v1.0 and also won both IGF's best Half-Life 2 mod and #3 in ModDB.com's Mod of the Year in 2006.
Infos 1 2 / Screenshots / Review / Download v1.4
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Eclipse Total Conversion [top]
This is a third-person total conversion made in 5 months by Guildhall students who formed CelTech Studios. You play as a young Sorceress named Violet whose father went missing five years back. After learning the secrets of Telekinesis, you are teleported into Auld-Haven, a lush and fertile land where Violet grew up. Your objective is to return to Violet's home where she last saw her father years ago and dig up any clues to his whereabouts. In the broken down tower of her home you discover a journal left by her father. The journal unlocks a handful of secrets that ultimately leads you on a quest to find the ancient teleportation device - the Standing Stones. It is an action adventure that features tactical, puzzle based combat, which forces the player to interact with the surrounding environment in order to survive. You play as a young Sorceress named Violet who has learned the secrets of Telekinesis. This allows Violet to easily find objects in the environment that she can pick up and throw. Once the player gets used to picking up objects and throwing them at targets, the movement of Violet becomes very important. Based on where an enemy is Violet might want to pick up one or more objects and then move about in order to get a good angle on her enemy before sending the objects flying in that direction. You will also be able to unlock new abilities that Violet can use, such as Hellstorm - a powerful spell that allows Violet to summon up to three fiery orbs that explode upon impact and deal significant damage to nearby enemies. Use Violet's power of Telekinesis to help protect you as you journey over distant lands in search of the ancient teleportation device near the Standing Stones. Battle your way through hordes of orc-like creatures known as Keepers as you make your way through the enchanted Blackmoor forest. Find Violet's ancestral burial grounds in the Barrow and unlock dark secrets that will aid you in your final stand at the Standing Stones. After finishing the game you can unlock the Survival Mode mini-game. This allows you to test your skills with Hellstorm as you battle against wave after wave of enemies.
Screenshots / Download / Infos
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Eternal Silence Total Conversion [top]
This is a Cinematic Multiplayer Space Mod built on the Source Engine. It has been in development since 2003. A massive deep space artifact from long-gone Earth was found and spawned a renaissance on the human colonies of the United Terran Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started a deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you. It features the following: Cinematic Battles between Capital Ships on battlefields as large as 32768 cubic kilometers. Choose between ataining victory on foot by capturing the enemy's subsystems, or be a pilot and bomb vital systems from space. Fast and Furious dogfights between Fighters and other Tactical Craft in deep space. Escort you gunships to deliver a squad of marines to the enemy hangar. A True Space Experience. Cut your ship's engines and drift in the frictionless void of space. Action-Packed ground battles. Seize decks of your enemy’s ship, controlling or disabling their shields, weapons... Fight off the enemy and work as a team, fulfilling the role of one of many classes with an array of unique weapons at your disposal.
Screenshots & Download / Review
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First Light Co-Op Total Conversion [top]
This is a stylish action-oriented survival-horror with an unending wave of dark zombies and features a four-player co-op mode.
Screenshots / Download
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Flipside Singleplayer Total Conversion [top]
In FLIPSIDE, the player takes on the identity of a mental patient with extreme mood changes who is planning his escape from the insane asylum in which he is being held. The imaginary escape through the landscape surrounding the insane asylum will bring him to safety on the ship from the people who want to take him back to the asylum. The escape takes place in a world put together from cardboard pieces and jumping jacks decorated with magazine cuttings, stickers and other. Those objects come alive in his mind as he fantasizes about the obstacles he will face and how to defeat them. As the main character is a hospitalized mental patient nothing in the game is “normal” – every experience is an extreme and caricatured perspective on what a “real” experience could have been like. It's a platform game in a universe consisting of flat 2D objects placed in 3D space. The main character had two sides to his personality. On one side he would be super happy, almost deliriously so, whereas on the other he would be angry and boundary frantic. Allowing the player to flip between those two states of the game world has remained the backbone of the concept. It targets an audience of children aged 6-12.
Screenshots / Download / Reviews
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Forward Motion Singleplayer Total Conversion [top]
This map pack is really just group of ideas. Each map proceeds in order. Every map can be played individually, so you can load any map and start with weapons. Worth downloading for the Airboat section alone. Some puzzles but nothing too hard, certainly fun to play.
Reviews/Screenshots/Download


Get A Life Total Conversion [top]
You play Alex Zemlinsky, who is trying to learn everything about his mysterious past. It has 4 chapters (a total of 20 different maps) offering almost 7 hours of gameplay. There's 10 different weapons, 3 of them upgradable with modules. Unique gameplay involves: Enhanced AI (including squads and advanced combat tactics such as taking cover and fear behavior), developed in cooperation with the E.Y.E. mod team. A new healing system with several body damage zones and diseases, and a bullet-time system were made. There's survival (fight off waves of enemies coming at you) and sneak passages (making noise just makes it harder). It features a variety of enemies, with heights ranging from 2 centimeters to 2 meters, and a "gore and gib" system.
Screenshots/Download


GoldenEye: Source Multiplayer Total Conversion [top]
It’s quite difficult to describe how legendary GoldenEye 007 was, is, and forever shall be. Everyone who owned a Nintendo 64 in the 90’s either had a copy or wanted one. Truly, it was one the earliest console first-person shooters to gain such a wide spectrum of fans, becoming a household name overnight. This is not a complete remake of the award winning video game featuring Ian Fleming's secret agent, James Bond. But, it seeks to pay tribute to this epic shooter and to remain true to the original and also take the game in a new direction — seeing as how technology and the FPS genre have changed a lot since 1997.
Download / Screenshots
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Iris Singleplayer Total Conversion [top]

This is an adventure game in which you control a woman in a world where something is totally wrong. Our heroine has a special ability that allows her to jump back to her childhood. In order to solve the main mystery you will have to explore this special ability to solve a number of puzzles. You control the heroine who is called Iris. You can freely switch between the present (2024) and the past (2006). When you are playing in the past the present will be on pause and vice versa. You will be able to move around the environment, pick up items, use/combine items, speak to people and give items to people. You play Iris in her present and past, so you don’t travel between the past and the present in such a manor that you can bring items from one time to the other. The game takes place in a fictional 'Chinatown' in the year 2006 and 2024. Our part of Chinatown consists of a little street with a couple of houses and a small square in the middle. In 2006 the sun is shining, the birds are singing and everything is in extreme harmony. In 2024 it's raining a lot, dark clouds are hanging over the city.
Download/Screenshots


Korsakovia Singleplayer levels [top]
This is a new experimental mod by the makers of Dear Esther. It's a survival horror about delusion, paranoia and the end of the world. You play as Christopher, a psychiatric patient suffering from the rare condition Korsakoff's syndrome. Christopher believes the world has ended. His consultant neurologist, Dr Grayson, is beginning to believe he may just be right. Korsakovia was created as part of a research project into first person gaming called thechineseroom, run by Dan Pinchbeck of the University of Portsmouth, UK. It was designed to explore what happens when normal expectations of play are subverted and destroyed, so the player cannot rely on the normal cues or understanding of typical FPS play. As such, it uses visual distortions, extreme audio effects, flashing lights, and disturbing imagery. It is not recommended for minors or those susceptible to motion sickness or other conditions brought on by flashing lights and audiovisual distortions. Otherwise, play late at night, on your own, wearing headphones and with the lights off.
Review / Download/Screenshots
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Missing Information Total Conversion [top]
This is a mod which brings the old Half-Life 2 story from prototype concepts to what you expected the game would be like when you viewed the E3 trailers. This release features the Borealis and E3 Presentation only as a public test. The Borealis is what Valve had created after Half-Life 1 was released. Borealis, is a complete set of levels on the ship. It features new weapons (Flare, fire extinguisher and an ice pick), new textures, sounds models and enemies. The second chapter is a collection of maps used for the E3 2003 demonstration. They don’t follow a story or make any sense. The map change seems very arbitrary but you can always use the console to change maps manually if you want to. Don’t expect polished maps, many have serious problems and were never meant for release.
Screenshots/Reviews / Download
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Mistake Of Pythagoras Total Conversion [top]
A single-player mod from Japan's Koumei Satou which delivers one of the most entertaining and cerebral experiences HL2 gamers will ever see. The mod uses familiar Half-Life characters (Gordon Freeman, Alyx, Barney, Dr. Kleiner). You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the “mistake”. You’ll experience unique single player experience spanning 3 chapters, 10 maps. It puts a premium on puzzle solving.
Download / Screenshots / Reviews 1 2 3
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NeoTokyo Multiplayer Total Conversion [top]

NEOTOKYO takes place in and around a fictionalized Tokyo approximately 30 years in the future. Mankind has begun to fuse with technology. Government and corporate corruption have transformed Tokyo into a deadly dystopian nightmare. After a near-successful military coup by ranking members of Jinrai, the National Security Force (NSF) is formed - answering directly to the Prime Minister, it's mission is to investigate and eliminate all threats to Japan, both abroad and at home. The initial core of the NSF is made from an exodus from within the intelligence branch of the military. With this betrayal begins the war in the shadows between the NSF and Jinrai. Nearly five years in the making by Studio Radi-8, NeoTokyo borrows inspiration from Masamune Shirow's Ghost in the Shell and Katsuhiro Otomo's Akira, plunging players into a future Japan fraught with strife both internally and geo-politically. When an attempt to alter Japan's constitution to allow the country to perform military actions outside of its borders fail, the military attempts to overthrow the government. Their initial attempts fail, but with the formation of Group Six, a military force sworn to protect the constitution, tensions are again on the rise. The game looks completely amazing. NEOTOKYOs initial release contains a wealth of content. It includes 10 environments, 26 new weapons among 3 different class types, and a custom soundtrack with 15 songs. Up to 11 new maps are already well into development and will be released in map pack updates.
Download v01.16.2013 / Screenshots / Reviews
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Obsidian Conflict Co-Op Total Conversion [top]
This is a cooperative mod that not only allows you to play all the way from Half-Life: Source, Half-Life 2, Lost Coast, to Half-Life 2: Episode 1 & 2 cooperatively, but features a large amount of new gameplay features and user-made cooperative maps. A large set of included custom maps, some in the form of classic combat & teamwork puzzles and others offering extraordinary new gameplay experiences such as cooperative farming and fishing. New weapons, including dual Uzis, Medkit, Combine Sniper Rifle, the Alyxgun, the Tau Cannon, deployable Manhacks, as well as support for scripted weapons allowing use of weapons from Counterstrike and Day of Defeat Source. New NPCs, including many from the original half-life such as a fully-functional ichthyosaur, as well as a working mortarsynth from HL2. Special merchant NPC and related entities, offering gameplay where players can spend points from their score to purchase weapons and map-specific objects. Many co-op related features, such as a server-side lives system, hud waypoints in the form of a player locator, attention & medic calls, and map objectives, as well as players' inventory carrying over between level transitions. Great support for community mappers, including features like the mapadd system to easily edit existing maps without having to recompile them, as well as tutorials and prefab examples for all of OC's new entities and features.
Screenshots/Reviews 1 / Download 672MB
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Old School Total Conversion [top]

Tired of Half-Life 2 environments? Well now you can fight the Combine in a Japanese setting. Play in 18 levels, all with new textures. The gameplay is Old School hence the name. The gameplay consists of killing the enemy and finding keys to open the door to the next area. Simple and fun. The game is made with and for HDR. In each level there are 4 keys, when you take a key it must be display on the bottom of the screen.
Screenshots/Reviews 1 2 / Download
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Overwatch Total Conversion [top]

This is a cooperative asymmetric multiplayer Real-Time Strategy Shooter (FPS/RTS hybrid) powered by the Source engine and set in the Half-Life² universe. It pits a team of rebels playing cooperatively in first-person (the Resistance) against one player who assumes the role of commander to the Combine forces (the Overwatch), controlling units and the environment around them from a bird's-eye view.
Screenshots/Reviews
Download v1.50 169MB (uploaded by ModDB)


Penetration Total Conversion [top]
The mod story does not consider events in Half-Life 2: Episode One. After explosion of the Citadel, G-man immerses Gordon Freeman in stasis, but after a while deduces it from there for the new mission. The target of this mission is penetration into a citadel which is in City 18 (the city located near to City 17). In this citadel there is a teleport into the Combine world. Using this teleport, it is necessary reach the Combine world and to destroy their leader.
Screenshots/Reviews 1 2 / Download
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Perfect Dark Source Total Conversion [top]
Perfect Dark ... This game had an incredible success, but you already know that. This game would deserve one minute of silence, in order to let us remember all the good moments spent in its company. We're trying to recreate all what we loved with using all the power we need provided by the Source Engine. We all dream to make revive this game, with physics and graphics up to date, with keyboard and mouse, with all the weapons and game mod we loved. An incredibly old-school gameplay meeting the next-generation requierements.
Screenshots 1 Reviews1 / Download
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Powerstation 17 Total Conversion [top]
Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region. It's a short 20 minute mod but is a nice balance between indoors and outdoors, action and exploration, beauty and objective.
Screenshots/Download


Precursor Total Conversion [top]
Re-enter the Half Life Universe and revisit City 17 in the time before Freeman, in this fan made single-player mod. The Resistance is threatened by a decisive Combine assault, and as a wanted Resistance member you will need to fight to escape from the Combine's clutch. At the same time, a mysterious force is working towards ends unknown.
Screenshots/Reviews
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Download v1.1 132MB (uploaded by ModDB)


Ravenholm Total Conversion [top]
Apparently taking place during Gordon’s absence after the fall of Nova Prospekt, the story seems is centered around one man, John, a Resistance member who was injured in a firefight and brought by his friends to the outskirts of Ravenholm to recover. None of them remember how to get out of Ravenholm, and it’s up to John to fight his way through. The atmosphere in the original HL2 game was both interesting, and terrifying, and that is the driving force behind our choice on creating a modifacation on that enviroment alone. All maps from this mod have a very similar kind of feel of atmosphere and gameplay from the original Ravenholm, but with a different and expanded story, and many new locations. So, you will find yourself battling many more Zombies, Headcrabs, and more. This Czech mod has English subs and some nice in-game cinematics that will tell you the story.
Reviews 1 2 / Screenshots / Download
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Riot Act Singleplayer Total Conversion [top]
In this mod featuring full HDR, you play the role of Jamil Lee who is a young member of the civilian resistance, taken by the Combine and currently imprisoned in Nova Prospekt. Riot Act is one of the few mods that are based within the Half-Life 2 storyline and from an unknown and unseen characters perspective. The sections explored are entirely new and created by the developers but draw obviously heavy influence from the Nova Prospekt chapters of the game, it is unknown at what point Jamil and the Resistance members break out of Nova Prospekt, but it is clearly before its destruction. Freeman is referenced once within the game, by one of the first members of the Resistance you meet within the game where he states he has seen 'Freeman with Vance's daughter', clearly when Freeman arrived in the newer sections of Nova Prospekt and helped her rescue her father from Combine imprisonment. The Antlions have taken over full-force in the older areas of Nova Prospekt as witnessed in Riot Act, at one point Jamil is able to gain the power to control the Antlions as Freeman did within Half-Life 2 and uses this to her advantage to further spread the hordes through the base and wipe out the Combine guard. Jamil also briefly encounters the G-Man from a window above a large bathroom.
Screenshots / Download / Reviews 1 2
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Rock 24 Singleplayer Total Conversion [top]

After a disastrous rescue attempt to free Richard G Newell, a renowned rebel scientist, Dr. Gordon Freeman awakes to find himself locked in a holding cell on a mountainside prison facility dubbed 'Rock 24'. His new mission, locate and free the rebel scientist and escape the collapsing combine prison. From its slam-bang opening - where you battle a couple of Combine gunships from the deck of a fishing trawler - to its involved and challenging middle chapters, it consistently keeps you on the edge of your seat. Designed by Henley Bailey and Richard Acherki (both Eidos UK employees), Rock 24 displays a professional pedigree at every turn. It features six levels with a well-conceived mix of enemies, puzzles and weaponry. You must find a way out of your locked cubicle and then navigate your way to freedom through the prison's crumbling corridors and deserted cell blocks. The penitentiary theme is reminiscent of HL2's Nova Prospekt levels. You move slowly at first, identifying secret passageways and hidden door controls, before some sizable Combine opposition puts in a concerted effort to stop you. Along the way, you'll hook up with a few important NPC characters who assist you in your journey out of the facility (especially, a scientist and fellow prisoner named Richards, without whose help you can't advance past the second map). The NPC animations are impressive (although the amateur voice-acting talent leaves a lot to be desired) and the puzzles are smart and interesting. Rock 24 exercises your gray matter as much as your trigger finger by continually challenging you to find secret routes, activate dormant elevators, and defeat pesky door locks. Each level also features a nice balance of weapons, ammo, health boosters, and enemy combatants (mostly Combine troops and zombies) so you won't feel overwhelmed by any lopsided groupings of armed baddies.
Infos/Downloads / Reviews 1 2
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Shantytown Total Conversion [top]
This adventure mod takes place in an imagined future reality where the earth has been largely overtaken by a jungle of poisonous fungus. Humanity has taken refuge in towering vertical cities protected by massive walls that spray fungicide into the jungle to keep it at bay. A heartless plutocracy controls these cities from the highest levels, while the poor and underprivileged live in squalid conditions in the lower levels. Our story takes place on the tenth level of one of these cities. Technology is more advanced than it is today, but it is only available to the wealthy people at the top. Most people in the city make do with run-down, dilapidated 21st century technology. You control the heroine of the story, Ellie, a young inventor and her floating robot companion, T.E.D., who follows Ellie around wherever she goes. The voice acting, custom-made for the game, is incredibly enjoyable, somewhat silly, and a lot of fun to listen to. It was made over 5 months by students at The Guildhall.
Screenshots / Download
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Silent Hill: Alchemilla Total Conversion [top]

This is an attempt to recreate original atmosphere of cult game Silent Hill on the Source Engine. It is not a remake of one of games of the series, it's a completely original story with its own secrets to solve. It has interesting quests, psychological horror, and is designed for fans of the original series. It has gameplay elements that are canon to the Silent Hill series. The dark ambience and environment design are also similar. Puzzles require mathematical, logical or even philosophical knowledge.
Screenshots
Download v1.1 & hotfix 250+15MB (uploaded by ModDB)


SMOD Partial Conversion [top]
This mod throw surprises at you. It randomises the enemies and the weapons, give the enemies new abilities, and messes with your expectations a bit. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive customization and tweaking options, new abilities for the player, and new features to the gameplay, such as level randomization and simple branching in the otherwise linear flow of the main episodes. SMOD has the special effects and gore of F.E.A.R, realistic weapons you'd expect to see in Counter-Strike or Day of Defeat, crazy weapons you'd expect to see in Worms, tools you'd expect to find in Garry's Mod, and also plenty of original features of its own. Nearly every feature that SMOD adds is an optional element that you can switch on or off using console commands or, if you are more ambitious, by the simple editing of a config file with a text editor.
Review / Infos / Downloads
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So Much For Freeman Partial Conversion [top]
Here is a medium length map that was submitted to a Snarkpit competition. You play as Gordon Freeman on your way to what looks to be certain death. We'll call this an "alternate history" if you will; a spin off scenario that puts you, Gordon Freeman, captive of the brutal Combine – being marched off to a quick death. The end is near…. or is it? It has in fact one of the best starts you have seen. The scene is set very well and although the typical Escape from the brink of death is a little clichéd it still is great. The action starts out pretty intensely and mellows out until the final battle, but you never feel overwhelmed or bored.
Screenshots/Download


Strider Mountain Total Conversion [top]
At 30,000 feet, you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It’s difficult to breathe. It’s difficult to think. It’s difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news. The rebels are losing the battle against the strider onslaught that keeps growing. To help turn the tide of war you need to destroy the source of the Striders. That source is at the summit of what the rebels call, Strider Mountain. There is only one way to get into the mountain geography and it’s extremely dangerous terrain. The danger proves to be too much and you are forced way off target. Now, you must fight your way through the Combine Mountain Base Camp because it’s the only entry to the mountain. As Gordon Freeman, you must survive the summit and destroy the source of the Striders.
Screenshots/Download


Substance Total Conversion [top]

This gives your single player games harder challenges and hectic action: 4 gamemodes to test your skills with, a wide array of weapons and 5 different player classes to best suit your gaming style. New single player campaign modes: European Extreme, Gordon Tales and Survivor. Aka legendary difficult, more battles and health management: Survivor gives you shields like in Halo and takes away most of the health packs making life leeching necessary - an error too many done in the canals could prove fatal only in the citadel. Gameplay additions: bullet time + fast reload as in Max Payne 2, gruesome new gibbing system, friendly fire, open wounds, Critical Hit System as in Shogo (score headshots, win health!), the weapons' weight affect your walk speed, fast Punch button, crosshair disappears if you don't slow down, alternate firemodes, allies spawning, enemy conversions, incendiary/dark energy shells, kill striders with normal guns and meet bullsquids, houndeyes, assassins and stalkers. The lost Raising the Bar HL2 intro is recreated. Get acquainted with the new game features in the revised VR Training map or enjoy the Substance comics by artist LKL. The HEV FORMS class system,press tab and select your personality among the following: [GORDON FREEMAN] is a scientist and knows how to play defensively while exploiting his enemies' advanced technology to build friendly units and nasty traps. [LIQUID SNAKE] is the terrorist leader of fox-hound and his specialties are mass killings and stylish matrixesque executions with any kind of weapon or even bare-handed fights. [SOLID SNAKE] is a talented spy who relies on his stealth camouflage to evade capture or to approach and kill unaware foes in close quarters combat or silent arms. [BIG BOSS] is an infiltrator who has learnt the ways of the predator in the jungle, healing his own wounds and capping his targets from afar with famed precision. [GRAY FOX] is a ninja wrath who shifts through the fabric of reality to coldly murder any living thing fool enough to try and oppose him. This form is locked until you beat the game once.
Screenshots / Reviews 1 2 / Downloads
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Synergy Co-op Mod [top]
This is a co-opertive multiplayer modification that evolved from multiple mods (DC Co-op 2, Dev Co-op and Tim-Coop). It strives to give Half-Life players a true Half-Life 2 cooperative experience. The mod features new levels plus the ability to play the Half-Life 2, Episode One and Episode Two campaigns cooperatively. In addition, you can add more content by installing third-party mods, such as ROCK 24 and MINERVA: Metastasis, then playing them in Synergy. In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks.
Screenshots / Reviews / Steam download
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Titan: XCIX Total Conversion [top]
This is a first person adventure that takes place aboard the ill fated star ship of the same name. When an accident rips apart a lone ship on a routine mission, the crew find themselves fighting for survival, and each other in a unique Single Player experience, that's been in the making for two years. Humanity is at the point of extinction when a terrible accident destroys the majority of life on earth, during what is now known as The First Contact Event. Although official contact had been set with very strict Quarantine rules, unsanctioned contact between the Human populace and Vaedran Trade ships meant that diseases that originated from Vaedra were easily passed to the people of Earth, causing a catastrophic chain of events. The people of Vaedra (a long lost offshoot of Humanity), racked by guilt, gathers up what's left of Human civilisation and over the space of many years, slowly integrates them into their own society, to give them a better life away from the wastes of Earth. But life is far from better, hospitality soon turns to indifference, and intolerance, eventually pushing Humans to the outskirts of their new home. There only choice is to work in the jobs nobody else wants, where they can be secluded from the masses. Deep space mining, and working among the Vaedran shipping lanes between the colonies forms the basis of the United Human Remnant (UHR), a group that gives homes to Humans, and Vaedrans alike, among the stars. Among these "homes" is Titan: XCIX, a previously decommissioned trade ship, donated to the UHR for the purpose of allowing Humanity to sustain its own trade route. Work aboard Titan is slow, cramped, and often dangerous, but the allowed independence more than makes up for the conditions aboard the ship. But even on the fringe of space, bad blood boils ...
Screenshots
Download Part One v1.0 425MB (uploaded by ModDB)


Void Total Conversion [top]

Have you ever wished you are able to go back in time to fix your wrongs and that things are back to what they use to be? A complex two worlds design and construction that allow seamless interaction between player and world when the player calls for it. VOID aims to deliver a 'compare and contrast' gameplay where the player attempts to use the differences in two worlds to overcome obstacles. It was the winner of Best Student Game and Excellence in Technology at IGF China 2011.
Screenshots/Reviews
Download 185MB (uploaded by IndieDB)


Water Total Conversion [top]
This is a third person puzzle solving adventure type of game with an unique look and gameplay. It's a story about a mermaid, and fish men who aren't fish men. A story that brings you into tears and fears. It's about fish people, harp instruments, swimming, and crazy priests. You will need Source SDK Base 2007 from the Tools section in your Steam games Library.
Screenshots
Download v1.03 299MB (uploaded by ModDB)


Weekday Warrior Singleplayer Total Conversion [top]

This mod is made in the vein of old-school adventure game we all came to know and love. Weekday Warrior was designed from the ground up to have all the fun of classic adventure games with none of the frustration. Item collecting? We got it! Mini-games? Oh yeah! Talking to all sorts of crazy characters? You bet! The game is a result of a six month project from January to June of 2006 developed by the students at Guildhall at SMU. Set inside a modern corporate office environment the player takes on the persona of Doug Smith, a very bored man with the untapped potential for greatness. Because of Doug’s status as a corporate drone, the only way for him to explore his potential is to fantasize himself into a more exciting life. Doug, as an avid comic book fan, particularly likes to imagine himself as a character called The Mongoose, a James Bond like super-spy. Enter a plot from the upstairs office that could get Doug and all his co-workers fired and suddenly the player will have to navigate Doug through the drama and political struggle that ensues. Doug has the will to save his office, if only he had the means. Can Doug save all his coworkers from certain doom? Or actually, who cares about the rest of them, can he save himself? The Mongoose could do it…can you? There's several minigames: Trashball, Voodoo Darts and Office Golf. Action sequences have gameplay similar to Metal Gear: Solid.
Screenshots / Download
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Zombie Master Multiplayer Total Conversion [top]
This is centred around a zombie-apocalypse, and throws all but one player in the shoes of human survivors. Pitched against a relentless tide of rotting flesh, they must scavenge for weaponry and equipment just to stay alive. But that one player, chosen randomly at the beginning of the round, is not bound by mortal restraints. To speak his name is to invite the wrath of hell - but most call him the 'Zombie Master'. He is nigh omnipotent. His invisible hand controls the legions of undead like puppets on strings; slowly closing the net on the humans while they run to and fro like rats in a maze. The Human team features: a wide range of weapons to scavenge such as shotguns, molotov cocktails, rifles and more; a number of challenging objectives that encourage players to team up and work together; the ability to interact with the environment to build barricades and carry objects. The Zombie Master features: Real Time Strategy gameplay - create and command your own undead horde; a wide variation of zombie units encourages the ZM to adopt complex tactics; environmental "manipulates" allow the ZM to interact with the world in devilish ways; mysterious powers let the ZM manifest his power in a more direct fashion... for a price.
Screenshots / Download
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Half-Life 2: Deathmatch

AG² Gameplay Mod [top]
Formerly called HL²DM Pro, this is HL2DM regular Multiplayer with additional features that make the game faster and more addictive and fun to play. The Tau Canon aka Gauss, longjump pack, bunny hopping, wall jump, brightskin models and hitsound are part of it for instance. And there are a lot of other additions that make this mod a real fast paced game. It provides the following game modes that can be played using whatever Gameplay you select (HL2MP, ProMod or your own gameplay) : Free For All, Team DeathMatch, Last Team Standing, Last Man Standing, Arcade, Arena, Tourney, Fugitive, Instant Gib, Capture The Flag, Capture The Flag Arcade, Domination, Football, Warball.
Screenshots / Download
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Halo: Custom Edition

CMT Full Conversion Total Conversion [top]
The people at the Custom Map Team have created an awesome total conversion of Halo PC to Halo CE. They converted the entire campaign, added things such as the Halo 3-styled assault rifle, silenced weapons, new pelicans, warthogs, and a drivable wraith. There are new models and textures for the Chief, other characters, and items. This mod also uses the original xbox shaders and looks great from the screenshots. This is the complete set of all 10 maps plus the UI file.
Infos / Download/Screenshots
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Joint Operations

Reality Mod Total Conversion [top]
Reality was borne out of the desire of many people to have a more challenging and demanding FPS, without any of the arcade type bells and whistles. It promotes teamwork whilst demanding co-ordination, determination and patience. In short, it levels the playing field between the younger and older players, (i.e. what a mature player may lack in speed, can more than be made up for in cunning, patience and worldly experience, more commonly known as common sense). Nova gave Brutal Arts permision to use the Escalation assests, now players with JO can enjoy escalations weapons/vehics without purchasing JOE. The mod includes 7 new terrains including desert, and over 30 new player skins w/new countries (Marpat cammo, chocolate chip, etc). There's near perfect hit detection, 1.5m effective range on the knife (nova's was like 3+), real life rates of fire and accurracy for all weapons, real life vehicle speeds, real life rate of fire for chainguns, new sounds and textures for weapons and vehics, no aiming cursor just iron sights and optics, no spinmap, just a compass, iron sites for pistols and shotties, limited ammo on all weapons, and new maps.
Infos Download v0.25 ~297MB Patch v0.26
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Joint Operations Escalation

International Conflict Total Conversion [top]
This mod was never intended for public release and was created for the International Conflict Campaign, but as it became more popular it was decided to get it officially approved by NovaLogic for public release. After Nova approved this mod it has grown in strength and is now the leading mod for JointOperations. IC builds on the original game with additional weapons, vehicles, uniforms, and buildings, as well as modifying the environment and game effects. The mod is intended to be used in connection with players participating in the International Conflict campaigns, organized by a private group of the same name. Each campaign consists of two sides playing the Advance and Secure (AAS) game mode fighting for territories on a map administered by the group. Players register and are randomly put on one of two sides, unless the player makes a donation to help fund the continued efforts of the group, in which case the player may choose their side. Once per week there is a battle day event, usually on a Sunday, where up to 250 people play together on the International Conflict game servers. Control of territories changes depending on outcome of the battles. Each battle day event is nine hours long, with battles lasting approximately ninety minutes; any given campaign is typically eight weeks. Furthermore, each side is set up in hierarchies of military ranks. Lower ranks are expected to follow orders from their superiors if they wish to continue playing. Players typically increase their rank by frequent participation. However, some players do not participate in the International Conflict campaigns, preferring to instead play independently on Novalogic or private servers for the unique aspects of the game in its modified format. Unlike most mods, International Conflict supports single player mode.
Infos Download v4.12 ~411MB Patch v4.12 to v4.18 ~1MB
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Painkiller

PK++ Gameplay Mod [top]
PK++ is the official mod of the CPL $1000000 World Tour, and was developed with this in mind. The mod forms the basis of how PK MP is played and is installed on the majority of servers. The mod vastly improves the state of the game for multiplayer, adding bots for offline/online play (coded from scratch - PK had *no* internal support for bots), fixing the game physics (significantly improving the game), fixing the netcode so that information can be seen in spectator mode, adding hit sounds and kill sounds, adding in a customisable HUD along with three new scoreboards, adding in mapview for spectator mode as well as several new camera modes. The mod also adds server and client console logging, rcon, and Pitabot scorebot support. The mod also includes a custom updater 'Steamfish', which updates the mod to the current version from anywhere on the internet, as well as updating the client with all the latest custom maps.
Download


Soldner: Secret Wars

Operation Overload Total Conversion [top]
This adds 32 airplanes (Stuka, Spitfire ..), 26 ships (Bismark, Prinz of Wales ..), 33 tank/vehicles (Tiger, Panther, Hetzer, Sherman..), 30 light and heavy weapons (stgw44, fg42, luger, mp44, bazooka, panzerfaust..), 43 converted/new maps, 8 bombs/rockets (v1..), 8 base defense weapons (flak88, pak..), new Textures/Sounds, and new Gameplay/Features (Allied vs Axis..).
Screenshots / Download
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Operation Wings Memorial Total Conversion [top]
Sphinx Studios is the coalition of all renowned modding crews that ever worked with SÖLDNER, the goal to create their masterpiece: a reincarnation of the old and beloved gameplay and feel of SÖLDNER's Version 33628. Do battle over 4 km distance instead of 1 km, use heavy artillery (PzH 2000, M109), hydroplanes, buoyant helicopters. A ranked Server with working and elaborate statistics, a significant performance increase compared to the original 33628, extensive debugging of old files, and extended anti-cheat features. There's improved 3D graphics, improved physics, new or reworked vehicles/flyer/ships and inf weapons (over 100), reworked high-res and high-detailed textures, some completely new weapon systems, realistic weapon characteristics, and player and server ranking features, and much more.
Screenshots / Download
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Star Wars: Battlefront

Elite Sides Partial Conversion [top]
Elite Units Mod takes your default sides and changes them to new and improved ones. There's lots of changes, including new weapons for the rebels and the republic, new skins for the officer, bothan spy, and vanguard, and some new models. Darth vader has force choke (beware it... ) and luke skywalker has a fixed force push. And, as an added bonus, this time the mod has TWO rep.lvl 's! One has the normal Jedi padawan in the pilot slot (with fixed force push). The other has the ep3 pilot with an improved arccaster and melee strike!
Reviews Screenshots/Download ~114MB
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Thief Deadly Shadows

Deadly Details Collective Texture Pack Hi-Res Textures [top]
Some of the textures in the EIDOS game "Thief - Deadly Shadows" are lower resolution (lower detail, smaller size) than they have to be. The game looks good, but can benefit from having some of the originals replaced by higher resolution and/or more detailed ones. This is why there's 600 high resolution/more detailed textures and other files for the game.
Download & Screenshots


Unreal Tournament 2004

Air Buccaneers Total Conversion [top]
This contains a new multiplayer game type with hot air balloons and cannons but you can play with bots as well. The game is a compelling combination of graceful air ballet, fierce pirate-like action and 3D tactical manoeuvring. AirBuccaneers is targeted for team players who want to experience something unique. Key features: - New multiplayer type containing intense and strategic hot air balloon fights - Heavy emphasis on teamplay and cooperation - New player models, weapons, graphics and sounds to complete the unique atmosphere - Different maps for diverse scenarios and objectives - Unique game concept and original content - Genre mix (airwar, tactical vehicle ops and "sea" battles) - Simple control interface (action button, jump, walk, strafe, turn, throw "weapon", F1 for stats) The game consists of highly original concept and content. The new type of multiplayer game involves intense and strategic hot air balloon fights.
Screenshots / Reviews / Download v1.6 244MB
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Alien Swarm Total Conversion [top]

This is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. It has a unique blend of action and strategy for 1-8 players co-operative play in Single mission or Campaign mode. A large array of equipment for your marines, includes Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more! Four marine classes: Explosives, Special Weapons, Medic and Technical. A skill and experience system allows your marines to improve as they progress through the campaign. A full tutorial teaches you how to play and to use the equipment at your disposal. It has 8 unique marines with portaits, personality, skills and background. There's an easy to use emote system for team communication and full character speech for each marine which adapts to the current situation. Alien parasites infest your marines and hatch from inside them.
Reviews / Download
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Anomaly Total Conversion [top]
For unabashed speed junkies, there are few games like F-Zero or WipeOut on the PC. This is a hi-speed futuristic hovercraft racing game. Currently the game supports Single Player mode, LAN play, internet play against players, and internet play against players and bots. This version comes with 6 hovercrafts, 8 maps, 3 single slot weapons, 3 dual-slot weapons, and Mines. Configure your hovercraft in the Vehicle Configuration Tab before hosting a server / Joining a game. Gameplay is very simple, you can shoot at other hovercraft to inflict damage which ultimately will break down the opponent if they are severely damaged. Once the opponent breaks down, it will require some time to recover its health and ammo.
Screenshots / Download Beta v0.6 37MB
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Awakening, The Total Conversion [top]
This is a third-person multiplayer survival horror game where you must use your brain to complete objectives, solve puzzles, and simply survive against an overwhelming number of zombie attackers. It combines suspenseful action with nerve-wracking strategy. Players must coordinate their efforts against a common foe, instead of competing against each other, if they hope to survive. This combined with a compelling storyline will serve to bring together a tight-knit and dedicated online community. Players take on the roles of civilians who have survived the initial zombie infestation and banded together to form a resistance group. Together, they must rely on their ingenuity and the sparse resources that are available to hold off hordes of enemies and look for a possible escape route from the city. Every day is a struggle to survive -- and every night is a showdown against seemingly impossible odds.
Screenshots / Reviews / Download v1.04 227MB
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Bloom Singleplayer Total Conversion [top]

Bloom is an action/strategy full conversion mod experienced through the 3rd person perspective. You play as Amelia, who is tasked with re-oxygenating the environment and defending it from the Scavengers. It was made by Vancouver Film School students and is a mixture of Shadow of the Colossus fantasy and tower defense gameplay.
Infos
Download 58MB (uploaded by Official Site)


Chaos UT2: Evolution Total Conversion [top]
Developed by Chaotic Dreams, Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called 'Extremities'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the 'Unreal Tournament Game of the Year Edition'. The next version was for UT2003, for which Chaos received 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. There is a mutator version of this mod which can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. It also comes with its own complete game types, each with full bot support, and each fully functional in online play. Some Chaos features (ie: melee weapons) are only available thru these Chaos game types. It adds custom startup menus, complete game types, and custom quit messages. It contains a total of 18 weapons. And while some of them were inspired by the ealier versions of the mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations and they are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps.
Reviews / Download v3.76 312MB
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Clone Bandits Total Conversion [top]
In a post-apocalyptic future, two warring clans of ruffians and ne'er-do-wells have built their outposts over the ruins of an abandoned military research compound, which just happens to be stocked with life-giving clones. Sweet,sweet clones! As a "Bandito de los Clones" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy's supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop 'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun! It was created by Demiurge Studios before working on major games like the Brothers In Arms games and Mass Effect.
Reviews 1 2 / Download v1.1 57MB / Map Pack
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Community Bonus Pack 2 Total Conversion [top]
Created by a group of more than 20 map makers, modelers, skinners, and mutator builders, this pack includes a large variety of new maps, plus some models and a mutator. Included are maps for the most popular modes, including four for onslaught, an assault map, and many deathmatch maps. The second volume of the pack contains 20 maps, 4 new characters and two new mutators by some of the most talented designers in the Unreal community.
Screenshots / Downloads 1 2
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Dark Corners Singleplayer Total Conversion [top]
Julia Miller has been dared to enter the Dobson Manor, an abandoned mansion on the outskirts of town. For as long as anyone could remember, breaking into the Manor and reaching the attic has been a rite of passage for all teenagers in town. To many the haunted estate is nothing more than an urban myth. Unaware of the lurking shadows, Julia reaches the attic only to realize that the stories about the house are true. The shadows are alive with an unseen evil that is bound to the darkness. Julia must now escape the house without succumbing to the frightening evil waiting at the edge of the light. This is a game based on film and visual storytelling techniques. These theories are the cornerstone of the games design. This applies not only to the NIS sequences, but to game play as well. The player is put into dark levels that are only lite by small bright lights. This technique utilizes the visual theory known as "frame-within-a-frame". During game play, the user can only see limited amounts of the screen at any one time, this build tension between the on screen light source and the edge of the screen. We are trying to give the player a sense of a bigger world, while only exposing bits of it visually. This keeps the player thinking there is something sinister just beyond the radius of the light. When the player enters the shadows they are attacked, when they are in the light they are healed. The player must then escape the house by solving a series of environmental puzzles that unlock room. Game progression is handled by giving the player tools to combat the darkness (flashlight, flares) and putting them in situations where they must use them to survive.
Review/Download


Eden Eclipse Total Conversion [top]
This is a science-fiction first person 3D action game set in the distant future. You take on the persona of a brave female soldier named Lt. Amber Daniels. Guide her through the perils of a harsh planet filled with dangerous creatures, unfriendly wastelands, and complex jungles. Along your way you will uncover the secret behind the mysterious red crystals as well as secrets of your own life and past. Eden Eclipse was developed as a Total Conversoin for Unreal Tournament 2004 with the goal of eventually releasing a commercial product. The project was halted with the release of its second demo.
Screenshots / Download Demo v2.01
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Hollow Moon Total Conversion [top]
You arrive to the moon research station to work as heavy machinery engineer. From now on you are on your own. Created as more of an experiment for different means of showing audio-visual styles Hollow Moon boasts no environmental sounds, but what is produced is a thick atmosphere that few games or mods can come close too.
Screenshots / Review / Download Beta 3 198MB
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Introspect Singleplayer Total Conversion [top]
This surreal mod was developed by a group of over 20 students, including artists, designers, programmers, audio engineers, animators, and some outsourced individuals. It takes place in a surreal environment within the main character's head. The art is very surreal, and instead of interacting with the world in a violent way, you interact with it by painting objects. Objects react in different ways based on the colour of paint used. It's a non-violent first person painting adventure game that puts players into the mind of a mad artist who must fight through his personal demons to regain the sanity he lost with the deaths of his friend and wife. Use different coloured paints to affect the world around you differently, in real time. Use Red paint to cause objects to disappear from the world, use Yellow paint to shrink or expland objects, and use Blue paint to freeze objects in time or put them into motion. Defy all logic with Escher-like level designs. Walk up walls to the floor on the ceiling.
Reviews 1 Download 1
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Lawdogs Multiplayer Total Conversion [top]
A modification designed to recreate the exciting atmosphere of the intense gun battles from the old western era during a time when the only law was martial law and the United States Marshals were formed to bring order to the west. Lawdogs is a multiplayer only mod (including full bot support) with several new gametypes and features. The main aim of Lawdogs is to recreate the wild western atmosphere, but at the same time, also introduce exciting new styles of gameplay to the game such as gun battles on horseback. Lawdogs involves two teams - The Marshals and The Outlaws. Throughout the various gametypes, the Marshals goal will be to defend and protect certain objectives and the Outlaws goals will be to steal, or destroy that objective. The Marshals & Outlaws also have slightly different forms of weaponry at their disposal and in certain cases, one team or the other may have slight advantages over the other team.
Download/Screenshots


Mars Wars Total Conversion [top]
This modification remakes the classic title, Red Faction in the UT2K4 engine. It's a first person shooter, played in gametypes such as DM, CTF, RailArena and many more. Main focus is the gameplay. The newest version of Mars Wars puts everything onto the next level in MWs era. Online play is much more stable and weapons are absolutely lag-free!
Review/Download 1 2
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Out Of Hell Singleplayer Total Conversion [top]
This is a single-player horror game set in a small town that has been decimated by legions of demonic forces. Players will assume the roles of one of two survivors, both of whom are attempting to flee to a neighboring city. Discover a deep and branching storyline which unfolds through over 10 different dark and atmospheric locations, all of which can be played through in a non-linear fashion. Out Of Hell features huge levels, multiple endings, masses of blood-thirsty creatures and a wide array of both melee and ranged weaponry to defend yourself with.
Infos 1 Screenshots 1 Download 1
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Path Of Vengeance Total Conversion [top]
This is a 3rd person action rpg set in the world of Wuxia, during the Three Kingdoms period in ancient China. In an expansive world with breathtaking environments, the player will defy gravity and duel with great elegance, against demons and would-be kings. It has Chinese voice over and English subtitles. It was created over a period of 9 months by about 12 students. It won the Independent Games Festival 2006 Best Unreal Tournament 2004 Modification award.
Download v1.5 434MB


Piddly's Chance Total Conversion [top]
Imagine that games are a reality, and that chubby plumbers and weirdly colored hedgehogs are as real as you or I. Welcome to Gama Land and the life of Piddly, a clumsy “ant-like character” working in the prestigious Gametronics Studios – much like a movie studio in our world, but for games. Little more than an errand boy, Piddly nevertheless aspires to be the next great game star. As Piddly, you will have to travel between the backstages and sets of Gametronics studios, gathering up rogue game characters. Enjoy a highly interactive world where you can pickup and throw almost anything that's not nailed down. Utilize a variety of bizarre weapons – including the Bubble Gun and Shrink Ray – to disable and defeat enemies, traps, and solve puzzles. Finally, take on the guise and powers of other game characters by wearing their costumes, and rise to be the next game star. A surreal mutation of the Unreal engine.
Screenshots / Download 102MB
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Robin Hood & The Kings Ransom Total Conversion [top]
This is one crazy-looking third-person adventure game. With random humor and sweet cel-shaded graphics, this feels more like it belongs on a console. This total conversion is a wonderfully crafted cartoonish parody of the Robin Hood legend. Play through four different levels while wielding your slingshot to victory. Robin Hood will break out of high secured dungeons, to exploring colorful outdoor levels, to swimming through huge underwater levels and finally to engaging combat with tons of boom chickens and a big bad boss!
Screenshots / Download 103MB (@ File Shack)
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Soul Keeper, The Total Conversion [top]
The SoulKeeper is a 3rd/1st person melee combat action multiplayer game. Experience the heat of medieval-like combat, in gorgeous and detailed environments making use of the powerful Unreal Engine. Feel the thrill of hunting down your opponents on the back of a mount of your choice (including dragons and horses). The SoulKeeper comes loaded with approximately 6 different races, each one with 5 different classes (including wizards and fighters) each one with different weapons and special attributes. Every race has its own environments, weapons, culture, all related one to the other in the ever-expanding SoulKeeper universe. Additionaly it offers improved graphics by implementing its own bloom effect, Dynamic Reflection System (DRS) as well as Distance Variable Bloom (DVB). The Special Edition includes the following updates, bug fixes and enhancements: entirely redesigned Melee Combat System with an advanced Combo system, introduction of chained melee weapons, First Person Melee Combat for Ranged and Spellcaster classes, redesigned Besieged gametype (more strategic and team-work oriented), improved mount controls, first person mode for mounts, addition of "helm view" making first person for ranged classes more immersive, improved and new visual effects for power ups and spells, introduction of new characters, redesigned Ranged Combat System with motion-sensitive aiming, catapults, new maps with breath-taking environments, improved overall performance, 13 minute introductory cinematic.
Screenshots / Reviews 1 / Download 777MB / Special Edition 962MB
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Starship Aces Total Conversion [top]

Within the darkness between the stars a rift has been opened in the fabric of space and time to melt the gameplay of space-fighter-adventures from the 90s with the action of Unreal Tournament and bring them back to our galaxy. Choose from a variety of fighters and bombers, fit them out with lasers and missiles and fly attack runs on enemy convoys and gigantic warships. Defend your carrier against torpedoes and bombers. Attack turrets and subsystems to weaken enemy warships before your bombers begin their final torpedo-run. Now get your gear and report to the hangar deck, pilot! Your mission awaits you.
Screenshots/Video
Download v1.1 34MB (uploaded by ModDB)


Troopers: Dawn Of Destiny Multiplayer Total Conversion [top]
This is an atmospheric, involving, multiplayer-based tactical first-person shooter set in the fictional universe that has been at the heart of science fiction for over thirty years. Sporting an exciting combination of all-new playable characters; breathtaking, groundbreaking battlefields; completely authentic and technically realistic weaponry; and both old and new modes of team-oriented gameplay; Troopers completely revamps UT2004, turning the game into a supportive platform for a completely new breed of Star Wars experience.
Reviews 1 2 / Download
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